20.9CLJun 27, 2025Code
Do Vision-Language Models Have Internal World Models? Towards an Atomic EvaluationQiyue Gao, Xinyu Pi, Kevin Liu et al. · cmu
Internal world models (WMs) enable agents to understand the world's state and predict transitions, serving as the basis for advanced deliberative reasoning. Recent large Vision-Language Models (VLMs), such as OpenAI o3, GPT-4o and Gemini, exhibit potential as general-purpose WMs. While the latest studies have evaluated and shown limitations in specific capabilities such as visual understanding, a systematic evaluation of VLMs' fundamental WM abilities remains absent. Drawing on comparative psychology and cognitive science, we propose a two-stage framework that assesses Perception (visual, spatial, temporal, quantitative, and motion) and Prediction (mechanistic simulation, transitive inference, compositional inference) to provide an atomic evaluation of VLMs as WMs. Guided by this framework, we introduce WM-ABench, a large-scale benchmark comprising 23 fine-grained evaluation dimensions across 6 diverse simulated environments with controlled counterfactual simulations. Through 660 experiments on 15 latest commercial and open-source VLMs, we find that these models exhibit striking limitations in basic world modeling abilities. For instance, almost all models perform at near-random accuracy when distinguishing motion trajectories. Additionally, they lack disentangled understanding -- e.g., some models tend to believe blue objects move faster than green ones. More rich results and analyses reveal significant gaps between VLMs and human-level world modeling.
22.8CVNov 12, 2025
PAN: A World Model for General, Interactable, and Long-Horizon World SimulationPAN Team, Jiannan Xiang, Yi Gu et al.
A world model enables an intelligent agent to imagine, predict, and reason about how the world evolves in response to its actions, and accordingly to plan and strategize. While recent video generation models produce realistic visual sequences, they typically operate in the prompt-to-full-video manner without causal control, interactivity, or long-horizon consistency required for purposeful reasoning. Existing world modeling efforts, on the other hand, often focus on restricted domains (e.g., physical, game, or 3D-scene dynamics) with limited depth and controllability, and struggle to generalize across diverse environments and interaction formats. In this work, we introduce PAN, a general, interactable, and long-horizon world model that predicts future world states through high-quality video simulation conditioned on history and natural language actions. PAN employs the Generative Latent Prediction (GLP) architecture that combines an autoregressive latent dynamics backbone based on a large language model (LLM), which grounds simulation in extensive text-based knowledge and enables conditioning on language-specified actions, with a video diffusion decoder that reconstructs perceptually detailed and temporally coherent visual observations, to achieve a unification between latent space reasoning (imagination) and realizable world dynamics (reality). Trained on large-scale video-action pairs spanning diverse domains, PAN supports open-domain, action-conditioned simulation with coherent, long-term dynamics. Extensive experiments show that PAN achieves strong performance in action-conditioned world simulation, long-horizon forecasting, and simulative reasoning compared to other video generators and world models, taking a step towards general world models that enable predictive simulation of future world states for reasoning and acting.
Mask Tokens as Prophet: Fine-Grained Cache Eviction for Efficient dLLM InferenceJianuo Huang, Yaojie Zhang, Yicun Yang et al. · cmu
Diffusion large language models (dLLMs) present a promising alternative to dominant autoregressive models (ARMs) by the ability of parallel decoding at the expense of substantial computation and memory costs. Specifically, the cache mechanism for bidirectional attention in dLLMs demands large memory footprint, restricting their ability to handle long contexts under resource-limited settings. Existing cache eviction strategies are designed for ARMs and ignore the unique characteristics of dLLMs, thus leading to unsatisfactory performance. To address these challenges, we introduce MaskKV, a training-free cache eviction framework tailored to dLLMs, focusing on the effect of mask tokens in dLLMs. MaskKV is built on two key innovations: (1) a mask-query guided scoring mechanism that leverages attention weights to identify and evict less critical prompt tokens for each head; (2) an adaptive cache budgeting strategy that improves efficiency by reducing allocation in intermediate layers and concentrating resources on prompt-preferring heads. On LLaDA with MaskKV, compressing the KV cache to only 256 pairs (less than 5% of tokens) retains 94% of the full-cache performance on LongBench and achieves up to 31x acceleration at 32k prompt length. The code is publicly available at: https://github.com/jianuo-huang/MaskKV
DCA-Bench: A Benchmark for Dataset Curation AgentsBenhao Huang, Yingzhuo Yu, Jin Huang et al.
The quality of datasets plays an increasingly crucial role in the research and development of modern artificial intelligence (AI). Despite the proliferation of open dataset platforms nowadays, data quality issues, such as incomplete documentation, inaccurate labels, ethical concerns, and outdated information, remain common in widely used datasets. Furthermore, these issues are often subtle and difficult to be detected by rule-based scripts, therefore requiring identification and verification by dataset users or maintainers--a process that is both time-consuming and prone to human mistakes. With the surging ability of large language models (LLM), it's promising to streamline the discovery of hidden dataset issues with LLM agents. To achieve this, one significant challenge is enabling LLM agents to detect issues in the wild rather than simply fixing known ones. In this work, we establish a benchmark to measure LLM agent's ability to tackle this challenge. We carefully curate 221 real-world test cases from eight popular dataset platforms and propose an automatic evaluation framework using GPT-4o. Our proposed framework shows strong empirical alignment with expert evaluations, validated through extensive comparisons with human annotations. Without any hints, most competitive Curator agent can only reveal $\sim$30\% of the data quality issues in the proposed dataset, highlighting the complexity of this task and indicating that applying LLM agents to real-world dataset curation still requires further in-depth exploration and innovation. The data and code are available at \href{https://github.com/TRAIS-Lab/dca-bench}{https://github.com/TRAIS-Lab/dca-bench}.
Defining and Extracting generalizable interaction primitives from DNNsLu Chen, Siyu Lou, Benhao Huang et al. · cmu
Faithfully summarizing the knowledge encoded by a deep neural network (DNN) into a few symbolic primitive patterns without losing much information represents a core challenge in explainable AI. To this end, Ren et al. (2024) have derived a series of theorems to prove that the inference score of a DNN can be explained as a small set of interactions between input variables. However, the lack of generalization power makes it still hard to consider such interactions as faithful primitive patterns encoded by the DNN. Therefore, given different DNNs trained for the same task, we develop a new method to extract interactions that are shared by these DNNs. Experiments show that the extracted interactions can better reflect common knowledge shared by different DNNs.