Haozhe Ma

LG
h-index5
7papers
33citations
Novelty50%
AI Score44

7 Papers

17.6LGAug 6, 2024
Highly Efficient Self-Adaptive Reward Shaping for Reinforcement Learning

Haozhe Ma, Zhengding Luo, Thanh Vinh Vo et al.

Reward shaping is a technique in reinforcement learning that addresses the sparse-reward problem by providing more frequent and informative rewards. We introduce a self-adaptive and highly efficient reward shaping mechanism that incorporates success rates derived from historical experiences as shaped rewards. The success rates are sampled from Beta distributions, which dynamically evolve from uncertain to reliable values as data accumulates. Initially, the shaped rewards exhibit more randomness to encourage exploration, while over time, the increasing certainty enhances exploitation, naturally balancing exploration and exploitation. Our approach employs Kernel Density Estimation (KDE) combined with Random Fourier Features (RFF) to derive the Beta distributions, providing a computationally efficient, non-parametric, and learning-free solution for high-dimensional continuous state spaces. Our method is validated on various tasks with extremely sparse rewards, demonstrating notable improvements in sample efficiency and convergence stability over relevant baselines.

1.2ASJan 22
A Stabilized Hybrid Active Noise Control Algorithm of GFANC and FxNLMS with Online Clustering

Zhengding Luo, Haozhe Ma, Boxiang Wang et al.

The Filtered-x Normalized Least Mean Square (FxNLMS) algorithm suffers from slow convergence and a risk of divergence, although it can achieve low steady-state errors after sufficient adaptation. In contrast, the Generative Fixed-Filter Active Noise Control (GFANC) method offers fast response speed, but its lack of adaptability may lead to large steady-state errors. This paper proposes a hybrid GFANC-FxNLMS algorithm to leverage the complementary advantages of both approaches. In the hybrid GFANC-FxNLMS algorithm, GFANC provides a frame-level control filter as an initialization for FxNLMS, while FxNLMS performs continuous adaptation at the sampling rate. Small variations in the GFANC-generated filter may repeatedly reinitialize FxNLMS, interrupting its adaptation process and destabilizing the system. An online clustering module is introduced to avoid unnecessary re-initializations and improve system stability. Simulation results show that the proposed algorithm achieves fast response, very low steady-state error, and high stability, requiring only one pre-trained broadband filter.

4.6LGAug 20, 2024Code
Centralized Reward Agent for Knowledge Sharing and Transfer in Multi-Task Reinforcement Learning

Haozhe Ma, Zhengding Luo, Thanh Vinh Vo et al.

Reward shaping is effective in addressing the sparse-reward challenge in reinforcement learning (RL) by providing immediate feedback through auxiliary, informative rewards. Based on the reward shaping strategy, we propose a novel multi-task reinforcement learning framework that integrates a centralized reward agent (CRA) and multiple distributed policy agents. The CRA functions as a knowledge pool, aimed at distilling knowledge from various tasks and distributing it to individual policy agents to improve learning efficiency. Specifically, the shaped rewards serve as a straightforward metric for encoding knowledge. This framework not only enhances knowledge sharing across established tasks but also adapts to new tasks by transferring meaningful reward signals. We validate the proposed method on both discrete and continuous domains, including the representative Meta-World benchmark, demonstrating its robustness in multi-task sparse-reward settings and its effective transferability to unseen tasks.

3.7CVJul 20, 2024
Decoupled Prompt-Adapter Tuning for Continual Activity Recognition

Di Fu, Thanh Vinh Vo, Haozhe Ma et al.

Action recognition technology plays a vital role in enhancing security through surveillance systems, enabling better patient monitoring in healthcare, providing in-depth performance analysis in sports, and facilitating seamless human-AI collaboration in domains such as manufacturing and assistive technologies. The dynamic nature of data in these areas underscores the need for models that can continuously adapt to new video data without losing previously acquired knowledge, highlighting the critical role of advanced continual action recognition. To address these challenges, we propose Decoupled Prompt-Adapter Tuning (DPAT), a novel framework that integrates adapters for capturing spatial-temporal information and learnable prompts for mitigating catastrophic forgetting through a decoupled training strategy. DPAT uniquely balances the generalization benefits of prompt tuning with the plasticity provided by adapters in pretrained vision models, effectively addressing the challenge of maintaining model performance amidst continuous data evolution without necessitating extensive finetuning. DPAT consistently achieves state-of-the-art performance across several challenging action recognition benchmarks, thus demonstrating the effectiveness of our model in the domain of continual action recognition.

9.7LGMay 13
JEDI: Joint Embedding Diffusion World Model for Online Model-Based Reinforcement Learning

Jing Yu Lim, Rushi Shah, Zarif Ikram et al.

Diffusion world models have recently become competitive for online model-based reinforcement learning, but current approaches expose a tension: pixel diffusion is effective but computationally expensive while the latest latent diffusion approach improves efficiency yet performs subpar. The latter also relies on separately trained latents rather than the end-to-end world-model objectives that have driven much of modern MBRL progress. In particular, JEPA-style predictive representation learning has emerged as an especially promising direction for world modeling and MBRL. Concurrently, diffusion-style objectives have gained traction across multiple domains, with iterative refinement as a promising approach for multimodal and stochastic targets. Taken together, these trends motivate Joint Embedding DIffusion (JEDI), the first online end-to-end latent diffusion world model. JEDI learns its latent space directly from the diffusion denoising loss with a JEPA framework, using denoising to learn and predict future latents rather than relying on reconstruction and pretrained models. We provide a theoretical motivation showing that conventional JEPA objectives induce a predictive information bottleneck, and that conditional diffusion denoising admits a closely related predictive-compression decomposition. Empirically, JEDI is competitive on Atari100k and outperforms the baseline with seperately trained latents where directly comparable. Relative to the pixel diffusion baseline, JEDI uses 43% less VRAM, over 3$\times$ faster world-model sampling, and 2.5$\times$ faster training. JEDI also exhibits a markedly different task-level performance profile from the pixel baseline, suggesting that end-to-end predictive latents change more than compute alone.

9.4LGJun 10, 2025
Exploration by Random Reward Perturbation

Haozhe Ma, Guoji Fu, Zhengding Luo et al.

We introduce Random Reward Perturbation (RRP), a novel exploration strategy for reinforcement learning (RL). Our theoretical analyses demonstrate that adding zero-mean noise to environmental rewards effectively enhances policy diversity during training, thereby expanding the range of exploration. RRP is fully compatible with the action-perturbation-based exploration strategies, such as $ε$-greedy, stochastic policies, and entropy regularization, providing additive improvements to exploration effects. It is general, lightweight, and can be integrated into existing RL algorithms with minimal implementation effort and negligible computational overhead. RRP establishes a theoretical connection between reward shaping and noise-driven exploration, highlighting their complementary potential. Experiments show that RRP significantly boosts the performance of Proximal Policy Optimization and Soft Actor-Critic, achieving higher sample efficiency and escaping local optima across various tasks, under both sparse and dense reward scenarios.

4.1LGJun 5, 2025
Causal Policy Learning in Reinforcement Learning: Backdoor-Adjusted Soft Actor-Critic

Thanh Vinh Vo, Young Lee, Haozhe Ma et al.

Hidden confounders that influence both states and actions can bias policy learning in reinforcement learning (RL), leading to suboptimal or non-generalizable behavior. Most RL algorithms ignore this issue, learning policies from observational trajectories based solely on statistical associations rather than causal effects. We propose DoSAC (Do-Calculus Soft Actor-Critic with Backdoor Adjustment), a principled extension of the SAC algorithm that corrects for hidden confounding via causal intervention estimation. DoSAC estimates the interventional policy $π(a | \mathrm{do}(s))$ using the backdoor criterion, without requiring access to true confounders or causal labels. To achieve this, we introduce a learnable Backdoor Reconstructor that infers pseudo-past variables (previous state and action) from the current state to enable backdoor adjustment from observational data. This module is integrated into a soft actor-critic framework to compute both the interventional policy and its entropy. Empirical results on continuous control benchmarks show that DoSAC outperforms baselines under confounded settings, with improved robustness, generalization, and policy reliability.