Yibo Miao

CL
h-index2
16papers
350citations
Novelty48%
AI Score47

16 Papers

11.9CLSep 4, 2024Code
Towards a Unified View of Preference Learning for Large Language Models: A Survey

Bofei Gao, Feifan Song, Yibo Miao et al. · pku

Large Language Models (LLMs) exhibit remarkably powerful capabilities. One of the crucial factors to achieve success is aligning the LLM's output with human preferences. This alignment process often requires only a small amount of data to efficiently enhance the LLM's performance. While effective, research in this area spans multiple domains, and the methods involved are relatively complex to understand. The relationships between different methods have been under-explored, limiting the development of the preference alignment. In light of this, we break down the existing popular alignment strategies into different components and provide a unified framework to study the current alignment strategies, thereby establishing connections among them. In this survey, we decompose all the strategies in preference learning into four components: model, data, feedback, and algorithm. This unified view offers an in-depth understanding of existing alignment algorithms and also opens up possibilities to synergize the strengths of different strategies. Furthermore, we present detailed working examples of prevalent existing algorithms to facilitate a comprehensive understanding for the readers. Finally, based on our unified perspective, we explore the challenges and future research directions for aligning large language models with human preferences.

27.3CVJul 8, 2024
T2VSafetyBench: Evaluating the Safety of Text-to-Video Generative Models

Yibo Miao, Yifan Zhu, Yinpeng Dong et al.

The recent development of Sora leads to a new era in text-to-video (T2V) generation. Along with this comes the rising concern about its security risks. The generated videos may contain illegal or unethical content, and there is a lack of comprehensive quantitative understanding of their safety, posing a challenge to their reliability and practical deployment. Previous evaluations primarily focus on the quality of video generation. While some evaluations of text-to-image models have considered safety, they cover fewer aspects and do not address the unique temporal risk inherent in video generation. To bridge this research gap, we introduce T2VSafetyBench, a new benchmark designed for conducting safety-critical assessments of text-to-video models. We define 12 critical aspects of video generation safety and construct a malicious prompt dataset including real-world prompts, LLM-generated prompts and jailbreak attack-based prompts. Based on our evaluation results, we draw several important findings, including: 1) no single model excels in all aspects, with different models showing various strengths; 2) the correlation between GPT-4 assessments and manual reviews is generally high; 3) there is a trade-off between the usability and safety of text-to-video generative models. This indicates that as the field of video generation rapidly advances, safety risks are set to surge, highlighting the urgency of prioritizing video safety. We hope that T2VSafetyBench can provide insights for better understanding the safety of video generation in the era of generative AI.

35.6CLJan 2, 2025Code
CodeElo: Benchmarking Competition-level Code Generation of LLMs with Human-comparable Elo Ratings

Shanghaoran Quan, Jiaxi Yang, Bowen Yu et al.

With the increasing code reasoning capabilities of existing large language models (LLMs) and breakthroughs in reasoning models like OpenAI o1 and o3, there is a growing need to develop more challenging and comprehensive benchmarks that effectively test their sophisticated competition-level coding abilities. Existing benchmarks, like LiveCodeBench and USACO, fall short due to the unavailability of private test cases, lack of support for special judges, and misaligned execution environments. To bridge this gap, we introduce CodeElo, a standardized competition-level code generation benchmark that effectively addresses all these challenges for the first time. CodeElo benchmark is mainly based on the official CodeForces platform and tries to align with the platform as much as possible. We compile the recent six months of contest problems on CodeForces with detailed information such as contest divisions, problem difficulty ratings, and problem algorithm tags. We introduce a unique judging method in which problems are submitted directly to the platform and develop a reliable Elo rating calculation system that aligns with the platform and is comparable with human participants but has lower variance. By testing on our CodeElo, we provide the Elo ratings of 30 existing popular open-source and 3 proprietary LLMs for the first time. The results show that o1-mini and QwQ-32B-Preview stand out significantly, achieving Elo ratings of 1578 and 1261, respectively, while other models struggle even with the easiest problems, placing in the lowest 25 percent among all human participants. Detailed analysis experiments are also conducted to provide insights into performance across algorithms and comparisons between using C++ and Python, which can suggest directions for future studies.

13.8CLDec 6, 2024Code
Evaluating and Aligning CodeLLMs on Human Preference

Jian Yang, Jiaxi Yang, Ke Jin et al.

Code large language models (codeLLMs) have made significant strides in code generation. Most previous code-related benchmarks, which consist of various programming exercises along with the corresponding test cases, are used as a common measure to evaluate the performance and capabilities of code LLMs. However, the current code LLMs focus on synthesizing the correct code snippet, ignoring the alignment with human preferences, where the query should be sampled from the practical application scenarios and the model-generated responses should satisfy the human preference. To bridge the gap between the model-generated response and human preference, we present a rigorous human-curated benchmark CodeArena to emulate the complexity and diversity of real-world coding tasks, where 397 high-quality samples spanning 40 categories and 44 programming languages, carefully curated from user queries. Further, we propose a diverse synthetic instruction corpus SynCode-Instruct (nearly 20B tokens) by scaling instructions from the website to verify the effectiveness of the large-scale synthetic instruction fine-tuning, where Qwen2.5-SynCoder totally trained on synthetic instruction data can achieve top-tier performance of open-source code LLMs. The results find performance differences between execution-based benchmarks and CodeArena. Our systematic experiments of CodeArena on 40+ LLMs reveal a notable performance gap between open SOTA code LLMs (e.g. Qwen2.5-Coder) and proprietary LLMs (e.g., OpenAI o1), underscoring the importance of the human preference alignment.\footnote{\url{https://codearenaeval.github.io/ }}

13.2CLDec 16, 2024Code
ExecRepoBench: Multi-level Executable Code Completion Evaluation

Jian Yang, Jiajun Zhang, Jiaxi Yang et al.

Code completion has become an essential tool for daily software development. Existing evaluation benchmarks often employ static methods that do not fully capture the dynamic nature of real-world coding environments and face significant challenges, including limited context length, reliance on superficial evaluation metrics, and potential overfitting to training datasets. In this work, we introduce a novel framework for enhancing code completion in software development through the creation of a repository-level benchmark ExecRepoBench and the instruction corpora Repo-Instruct, aim at improving the functionality of open-source large language models (LLMs) in real-world coding scenarios that involve complex interdependencies across multiple files. ExecRepoBench includes 1.2K samples from active Python repositories. Plus, we present a multi-level grammar-based completion methodology conditioned on the abstract syntax tree to mask code fragments at various logical units (e.g. statements, expressions, and functions). Then, we fine-tune the open-source LLM with 7B parameters on Repo-Instruct to produce a strong code completion baseline model Qwen2.5-Coder-Instruct-C based on the open-source model. Qwen2.5-Coder-Instruct-C is rigorously evaluated against existing benchmarks, including MultiPL-E and ExecRepoBench, which consistently outperforms prior baselines across all programming languages. The deployment of \ourmethod{} can be used as a high-performance, local service for programming development\footnote{\url{https://execrepobench.github.io/}}.

9.7CRJun 26, 2024Code
Toward Availability Attacks in 3D Point Clouds

Yifan Zhu, Yibo Miao, Yinpeng Dong et al.

Despite the great progress of 3D vision, data privacy and security issues in 3D deep learning are not explored systematically. In the domain of 2D images, many availability attacks have been proposed to prevent data from being illicitly learned by unauthorized deep models. However, unlike images represented on a fixed dimensional grid, point clouds are characterized as unordered and unstructured sets, posing a significant challenge in designing an effective availability attack for 3D deep learning. In this paper, we theoretically show that extending 2D availability attacks directly to 3D point clouds under distance regularization is susceptible to the degeneracy, rendering the generated poisons weaker or even ineffective. This is because in bi-level optimization, introducing regularization term can result in update directions out of control. To address this issue, we propose a novel Feature Collision Error-Minimization (FC-EM) method, which creates additional shortcuts in the feature space, inducing different update directions to prevent the degeneracy of bi-level optimization. Moreover, we provide a theoretical analysis that demonstrates the effectiveness of the FC-EM attack. Extensive experiments on typical point cloud datasets, 3D intracranial aneurysm medical dataset, and 3D face dataset verify the superiority and practicality of our approach. Code is available at https://github.com/hala64/fc-em.

16.0SEApr 6
Scaling Coding Agents via Atomic Skills

Yingwei Ma, Yue Liu, Xinlong Yang et al.

Current LLM coding agents are predominantly trained on composite benchmarks (e.g., bug fixing), which often leads to task-specific overfitting and limited generalization. To address this, we propose a novel scaling paradigm that shifts the focus from task-level optimization to atomic skill mastery. We first formalize five fundamental atomic skills, code localization, code editing, unit-test generation, issue reproduction, and code review, that serve as the basis vectors for complex software engineering tasks. Compared with composite coding tasks, these atomic skills are more generalizable and composable. Then, we scale coding agents by performing joint RL over atomic skills. In this manner, atomic skills are consistently improved without negative interference or trade-offs between them. Notably, we observe that improvements in these atomic skills generalize well to other unseen composite coding tasks, such as bug-fixing, code refactoring, machine learning engineering, and code security. The observation motivates a new scaling paradigm for coding agents by training with atomic skills. Extensive experiments demonstrate the effectiveness of our proposed paradigm. Notably, our joint RL improves average performance by 18.7% on 5 atomic skills and 5 composite tasks.

20.7CLFeb 24, 2024Code
Measuring Bargaining Abilities of LLMs: A Benchmark and A Buyer-Enhancement Method

Tian Xia, Zhiwei He, Tong Ren et al.

Bargaining is an important and unique part of negotiation between humans. As LLM-driven agents learn to negotiate and act like real humans, how to evaluate agents' bargaining abilities remains an open problem. For the first time, we formally described the Bargaining task as an asymmetric incomplete information game, defining the gains of the Buyer and Seller in multiple bargaining processes. It allows us to quantitatively assess an agent's performance in the Bargain task. We collected a real product price dataset, AmazonHistoryPrice, and conducted evaluations of various LLM agents' bargaining abilities. We find that playing a Buyer is much harder than a Seller, and increasing model size can not effectively improve the Buyer's performance. To address the challenge, we propose a novel approach called OG-Narrator that integrates a deterministic Offer Generator to control the price range of Buyer's offers, and an LLM Narrator to create natural language sentences for generated offers. Experimental results show that OG-Narrator improves the buyer's deal rates from 26.67% to 88.88% and brings a ten times multiplication of profits on all baselines, even a model that has not been aligned.

12.5AIOct 24, 2024
Aligning CodeLLMs with Direct Preference Optimization

Yibo Miao, Bofei Gao, Shanghaoran Quan et al.

The last year has witnessed the rapid progress of large language models (LLMs) across diverse domains. Among them, CodeLLMs have garnered particular attention because they can not only assist in completing various programming tasks but also represent the decision-making and logical reasoning capabilities of LLMs. However, current CodeLLMs mainly focus on pre-training and supervised fine-tuning scenarios, leaving the alignment stage, which is important for post-training LLMs, under-explored. This work first identifies that the commonly used PPO algorithm may be suboptimal for the alignment of CodeLLM because the involved reward rules are routinely coarse-grained and potentially flawed. We then advocate addressing this using the DPO algorithm. Based on only preference data pairs, DPO can render the model rank data automatically, giving rise to a fine-grained rewarding pattern more robust than human intervention. We also contribute a pipeline for collecting preference pairs for DPO on CodeLLMs. Studies show that our method significantly improves the performance of existing CodeLLMs on benchmarks such as MBPP and HumanEval.

13.9CLFeb 11, 2025
Multi-Agent Collaboration for Multilingual Code Instruction Tuning

Jian Yang, Wei Zhang, Jiaxi Yang et al.

Recent advancement in code understanding and generation demonstrates that code LLMs fine-tuned on a high-quality instruction dataset can gain powerful capabilities to address wide-ranging code-related tasks. However, most previous existing methods mainly view each programming language in isolation and ignore the knowledge transfer among different programming languages. To bridge the gap among different programming languages, we introduce a novel multi-agent collaboration framework to enhance multilingual instruction tuning for code LLMs, where multiple language-specific intelligent agent components with generation memory work together to transfer knowledge from one language to another efficiently and effectively. Specifically, we first generate the language-specific instruction data from the code snippets and then provide the generated data as the seed data for language-specific agents. Multiple language-specific agents discuss and collaborate to formulate a new instruction and its corresponding solution (A new programming language or existing programming language), To further encourage the cross-lingual transfer, each agent stores its generation history as memory and then summarizes its merits and faults. Finally, the high-quality multilingual instruction data is used to encourage knowledge transfer among different programming languages to train Qwen2.5-xCoder. Experimental results on multilingual programming benchmarks demonstrate the superior performance of Qwen2.5-xCoder in sharing common knowledge, highlighting its potential to reduce the cross-lingual gap.

8.7CVMar 30, 2024
Bayesian Exploration of Pre-trained Models for Low-shot Image Classification

Yibo Miao, Yu Lei, Feng Zhou et al.

Low-shot image classification is a fundamental task in computer vision, and the emergence of large-scale vision-language models such as CLIP has greatly advanced the forefront of research in this field. However, most existing CLIP-based methods lack the flexibility to effectively incorporate other pre-trained models that encompass knowledge distinct from CLIP. To bridge the gap, this work proposes a simple and effective probabilistic model ensemble framework based on Gaussian processes, which have previously demonstrated remarkable efficacy in processing small data. We achieve the integration of prior knowledge by specifying the mean function with CLIP and the kernel function with an ensemble of deep kernels built upon various pre-trained models. By regressing the classification label directly, our framework enables analytical inference, straightforward uncertainty quantification, and principled hyper-parameter tuning. Through extensive experiments on standard benchmarks, we demonstrate that our method consistently outperforms competitive ensemble baselines regarding predictive performance. Additionally, we assess the robustness of our method and the quality of the yielded uncertainty estimates on out-of-distribution datasets. We also illustrate that our method, despite relying on label regression, still enjoys superior model calibration compared to most deterministic baselines.

6.4LGNov 1, 2024
Generalizability of Memorization Neural Networks

Lijia Yu, Xiao-Shan Gao, Lijun Zhang et al.

The neural network memorization problem is to study the expressive power of neural networks to interpolate a finite dataset. Although memorization is widely believed to have a close relationship with the strong generalizability of deep learning when using over-parameterized models, to the best of our knowledge, there exists no theoretical study on the generalizability of memorization neural networks. In this paper, we give the first theoretical analysis of this topic. Since using i.i.d. training data is a necessary condition for a learning algorithm to be generalizable, memorization and its generalization theory for i.i.d. datasets are developed under mild conditions on the data distribution. First, algorithms are given to construct memorization networks for an i.i.d. dataset, which have the smallest number of parameters and even a constant number of parameters. Second, we show that, in order for the memorization networks to be generalizable, the width of the network must be at least equal to the dimension of the data, which implies that the existing memorization networks with an optimal number of parameters are not generalizable. Third, a lower bound for the sample complexity of general memorization algorithms and the exact sample complexity for memorization algorithms with constant number of parameters are given. It is also shown that there exist data distributions such that, to be generalizable for them, the memorization network must have an exponential number of parameters in the data dimension. Finally, an efficient and generalizable memorization algorithm is given when the number of training samples is greater than the efficient memorization sample complexity of the data distribution.

13.0LGMay 27, 2025
Red-Teaming Text-to-Image Systems by Rule-based Preference Modeling

Yichuan Cao, Yibo Miao, Xiao-Shan Gao et al.

Text-to-image (T2I) models raise ethical and safety concerns due to their potential to generate inappropriate or harmful images. Evaluating these models' security through red-teaming is vital, yet white-box approaches are limited by their need for internal access, complicating their use with closed-source models. Moreover, existing black-box methods often assume knowledge about the model's specific defense mechanisms, limiting their utility in real-world commercial API scenarios. A significant challenge is how to evade unknown and diverse defense mechanisms. To overcome this difficulty, we propose a novel Rule-based Preference modeling Guided Red-Teaming (RPG-RT), which iteratively employs LLM to modify prompts to query and leverages feedback from T2I systems for fine-tuning the LLM. RPG-RT treats the feedback from each iteration as a prior, enabling the LLM to dynamically adapt to unknown defense mechanisms. Given that the feedback is often labeled and coarse-grained, making it difficult to utilize directly, we further propose rule-based preference modeling, which employs a set of rules to evaluate desired or undesired feedback, facilitating finer-grained control over the LLM's dynamic adaptation process. Extensive experiments on nineteen T2I systems with varied safety mechanisms, three online commercial API services, and T2V models verify the superiority and practicality of our approach.

4.1LGMar 6, 2025
Generalizability of Neural Networks Minimizing Empirical Risk Based on Expressive Ability

Lijia Yu, Yibo Miao, Yifan Zhu et al.

The primary objective of learning methods is generalization. Classic uniform generalization bounds, which rely on VC-dimension or Rademacher complexity, fail to explain the significant attribute that over-parameterized models in deep learning exhibit nice generalizability. On the other hand, algorithm-dependent generalization bounds, like stability bounds, often rely on strict assumptions. To establish generalizability under less stringent assumptions, this paper investigates the generalizability of neural networks that minimize or approximately minimize empirical risk. We establish a lower bound for population accuracy based on the expressiveness of these networks, which indicates that with an adequate large number of training samples and network sizes, these networks, including over-parameterized ones, can generalize effectively. Additionally, we provide a necessary condition for generalization, demonstrating that, for certain data distributions, the quantity of training data required to ensure generalization exceeds the network size needed to represent the corresponding data distribution. Finally, we provide theoretical insights into several phenomena in deep learning, including robust generalization, importance of over-parameterization, and effect of loss function on generalization.

19.2AIJun 11, 2024
3D-Properties: Identifying Challenges in DPO and Charting a Path Forward

Yuzi Yan, Yibo Miao, Jialian Li et al.

Aligning large language models (LLMs) with human preferences has gained significant attention, with Proximal Policy Optimization (PPO) as a standard yet computationally expensive method and Direct Preference Optimization (DPO) as a more efficient alternative. While DPO offers simplicity, it remains underutilized in state-of-the-art LLMs, suggesting potential limitations. In this work, we revisit DPO, analyzing its theoretical foundations and empirical performance to bridge this gap. We identify three key properties, termed 3D properties, that emerge from DPO's learning process: Drastic drop in rejected response likelihood, Degradation into response suppression, and Dispersion effect on unseen responses. We show that these issues arise from DPO's optimization dynamics, where the interaction between chosen and rejected response gradients leads to instability. Our findings are supported by experiments on both a controlled toy model and real-world LLM tasks, including mathematical problem-solving and instruction following. To address these challenges, we propose simple regularization techniques that improve training stability and performance. Additionally, we examine how preference data distribution impacts DPO's effectiveness, offering insights into how alignment models handle out-of-domain (OOD) data. Our work connects these observations to broader research and provides a theoretical explanation for DPO's limitations. We hope these insights will guide future advancements in reward-model-free preference learning, bringing it closer to reward-model-based approaches.

15.0LGJun 2, 2024Code
Generalization Bound and New Algorithm for Clean-Label Backdoor Attack

Lijia Yu, Shuang Liu, Yibo Miao et al.

The generalization bound is a crucial theoretical tool for assessing the generalizability of learning methods and there exist vast literatures on generalizability of normal learning, adversarial learning, and data poisoning. Unlike other data poison attacks, the backdoor attack has the special property that the poisoned triggers are contained in both the training set and the test set and the purpose of the attack is two-fold. To our knowledge, the generalization bound for the backdoor attack has not been established. In this paper, we fill this gap by deriving algorithm-independent generalization bounds in the clean-label backdoor attack scenario. Precisely, based on the goals of backdoor attack, we give upper bounds for the clean sample population errors and the poison population errors in terms of the empirical error on the poisoned training dataset. Furthermore, based on the theoretical result, a new clean-label backdoor attack is proposed that computes the poisoning trigger by combining adversarial noise and indiscriminate poison. We show its effectiveness in a variety of settings.