Hongkai Chen

CV
h-index20
9papers
118citations
Novelty44%
AI Score46

9 Papers

2.3NIDec 21, 2022
CarFi: Rider Localization Using Wi-Fi CSI

Sirajum Munir, Hongkai Chen, Shiwei Fang et al.

With the rise of hailing services, people are increasingly relying on shared mobility (e.g., Uber, Lyft) drivers to pick up for transportation. However, such drivers and riders have difficulties finding each other in urban areas as GPS signals get blocked by skyscrapers, in crowded environments (e.g., in stadiums, airports, and bars), at night, and in bad weather. It wastes their time, creates a bad user experience, and causes more CO2 emissions due to idle driving. In this work, we explore the potential of Wi-Fi to help drivers to determine the street side of the riders. Our proposed system is called CarFi that uses Wi-Fi CSI from two antennas placed inside a moving vehicle and a data-driven technique to determine the street side of the rider. By collecting real-world data in realistic and challenging settings by blocking the signal with other people and other parked cars, we see that CarFi is 95.44% accurate in rider-side determination in both line of sight (LoS) and non-line of sight (nLoS) conditions, and can be run on an embedded GPU in real-time.

8.0SESep 27, 2025Code
BuildBench: Benchmarking LLM Agents on Compiling Real-World Open-Source Software

Zehua Zhang, Ati Priya Bajaj, Divij Handa et al.

Automatically compiling open-source software (OSS) projects is a vital, labor-intensive, and complex task, which makes it a good challenge for LLM Agents. Existing methods rely on manually curated rules and workflows, which cannot adapt to OSS that requires customized configuration or environment setup. Recent attempts using Large Language Models (LLMs) used selective evaluation on a subset of highly rated OSS, a practice that underestimates the realistic challenges of OSS compilation. In practice, compilation instructions are often absent, dependencies are undocumented, and successful builds may even require patching source files or modifying build scripts. We propose a more challenging and realistic benchmark, BUILD-BENCH, comprising OSS that are more diverse in quality, scale, and characteristics. Furthermore, we propose a strong baseline LLM-based agent, OSS-BUILD-AGENT, an effective system with enhanced build instruction retrieval module that achieves state-of-the-art performance on BUILD-BENCH and is adaptable to heterogeneous OSS characteristics. We also provide detailed analysis regarding different compilation method design choices and their influence to the whole task, offering insights to guide future advances. We believe performance on BUILD-BENCH can faithfully reflect an agent's ability to tackle compilation as a complex software engineering tasks, and, as such, our benchmark will spur innovation with a significant impact on downstream applications in the fields of software development and software security.

19.6AIDec 5, 2024
SocialMind: LLM-based Proactive AR Social Assistive System with Human-like Perception for In-situ Live Interactions

Bufang Yang, Yunqi Guo, Lilin Xu et al.

Social interactions are fundamental to human life. The recent emergence of large language models (LLMs)-based virtual assistants has demonstrated their potential to revolutionize human interactions and lifestyles. However, existing assistive systems mainly provide reactive services to individual users, rather than offering in-situ assistance during live social interactions with conversational partners. In this study, we introduce SocialMind, the first LLM-based proactive AR social assistive system that provides users with in-situ social assistance. SocialMind employs human-like perception leveraging multi-modal sensors to extract both verbal and nonverbal cues, social factors, and implicit personas, incorporating these social cues into LLM reasoning for social suggestion generation. Additionally, SocialMind employs a multi-tier collaborative generation strategy and proactive update mechanism to display social suggestions on Augmented Reality (AR) glasses, ensuring that suggestions are timely provided to users without disrupting the natural flow of conversation. Evaluations on three public datasets and a user study with 20 participants show that SocialMind achieves 38.3% higher engagement compared to baselines, and 95% of participants are willing to use SocialMind in their live social interactions.

10.5CVDec 29, 2024
Tri-Ergon: Fine-grained Video-to-Audio Generation with Multi-modal Conditions and LUFS Control

Bingliang Li, Fengyu Yang, Yuxin Mao et al.

Video-to-audio (V2A) generation utilizes visual-only video features to produce realistic sounds that correspond to the scene. However, current V2A models often lack fine-grained control over the generated audio, especially in terms of loudness variation and the incorporation of multi-modal conditions. To overcome these limitations, we introduce Tri-Ergon, a diffusion-based V2A model that incorporates textual, auditory, and pixel-level visual prompts to enable detailed and semantically rich audio synthesis. Additionally, we introduce Loudness Units relative to Full Scale (LUFS) embedding, which allows for precise manual control of the loudness changes over time for individual audio channels, enabling our model to effectively address the intricate correlation of video and audio in real-world Foley workflows. Tri-Ergon is capable of creating 44.1 kHz high-fidelity stereo audio clips of varying lengths up to 60 seconds, which significantly outperforms existing state-of-the-art V2A methods that typically generate mono audio for a fixed duration.

26.9AIJun 12, 2025
DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning

Hang Wu, Hongkai Chen, Yujun Cai et al.

Grounding natural language queries in graphical user interfaces (GUIs) poses unique challenges due to the diversity of visual elements, spatial clutter, and the ambiguity of language. In this paper, we introduce DiMo-GUI, a training-free framework for GUI grounding that leverages two core strategies: dynamic visual grounding and modality-aware optimization. Instead of treating the GUI as a monolithic image, our method splits the input into textual elements and iconic elements, allowing the model to reason over each modality independently using general-purpose vision-language models. When predictions are ambiguous or incorrect, DiMo-GUI dynamically focuses attention by generating candidate focal regions centered on the model's initial predictions and incrementally zooms into subregions to refine the grounding result. This hierarchical refinement process helps disambiguate visually crowded layouts without the need for additional training or annotations. We evaluate our approach on standard GUI grounding benchmarks and demonstrate consistent improvements over baseline inference pipelines, highlighting the effectiveness of combining modality separation with region-focused reasoning.

24.8CVApr 4, 2025
MME-Unify: A Comprehensive Benchmark for Unified Multimodal Understanding and Generation Models

Wulin Xie, Yi-Fan Zhang, Chaoyou Fu et al. · pku

Existing MLLM benchmarks face significant challenges in evaluating Unified MLLMs (U-MLLMs) due to: 1) lack of standardized benchmarks for traditional tasks, leading to inconsistent comparisons; 2) absence of benchmarks for mixed-modality generation, which fails to assess multimodal reasoning capabilities. We present a comprehensive evaluation framework designed to systematically assess U-MLLMs. Our benchmark includes: Standardized Traditional Task Evaluation. We sample from 12 datasets, covering 10 tasks with 30 subtasks, ensuring consistent and fair comparisons across studies." 2. Unified Task Assessment. We introduce five novel tasks testing multimodal reasoning, including image editing, commonsense QA with image generation, and geometric reasoning. 3. Comprehensive Model Benchmarking. We evaluate 12 leading U-MLLMs, such as Janus-Pro, EMU3, VILA-U, and Gemini2-flash, alongside specialized understanding (e.g., Claude-3.5-Sonnet) and generation models (e.g., DALL-E-3). Our findings reveal substantial performance gaps in existing U-MLLMs, highlighting the need for more robust models capable of handling mixed-modality tasks effectively. The code and evaluation data can be found in https://mme-unify.github.io/.

6.2CVOct 14, 2025
Vision Language Models Map Logos to Text via Semantic Entanglement in the Visual Projector

Sifan Li, Hongkai Chen, Yujun Cai et al.

Vision Language Models (VLMs) have achieved impressive progress in multimodal reasoning; yet, they remain vulnerable to hallucinations, where outputs are not grounded in visual evidence. In this paper, we investigate a previously overlooked setting: logo hallucination, where models generate brand names or textual content despite logos containing no visible words. Using curated splits of pure symbols, hybrids, and text-bearing logos, as well as the challenging Hard-60 subset, we systematically measure hallucination across leading VLMs. We further probe robustness through nine structured perturbations and show that hallucinations persist even under strong distortions, with occlusion exposing the sharpest weaknesses. Embedding-level analysis with open-weight LLaVA demonstrates that hallucination is tied to a small subset of projector dimensions, and targeted ablation substantially reduces errors while preserving OCR accuracy. Together, these findings reveal that VLMs often rely on symbolic priors rather than genuine glyph perception, particularly for iconic circular logos, and that projector subspaces play a decisive role in this failure mode. Our work contributes both a novel diagnostic lens and actionable mitigation insights, highlighting projector disentanglement and OCR-guided decoding as promising directions for building more trustworthy multimodal systems.

12.4AIOct 2, 2025
RefineShot: Rethinking Cinematography Understanding with Foundational Skill Evaluation

Hang Wu, Yujun Cai, Haonan Ge et al.

Cinematography understanding refers to the ability to recognize not only the visual content of a scene but also the cinematic techniques that shape narrative meaning. This capability is attracting increasing attention, as it enhances multimodal understanding in real-world applications and underpins coherent content creation in film and media. As the most comprehensive benchmark for this task, ShotBench spans a wide range of cinematic concepts and VQA-style evaluations, with ShotVL achieving state-of-the-art results on it. However, our analysis reveals that ambiguous option design in ShotBench and ShotVL's shortcomings in reasoning consistency and instruction adherence undermine evaluation reliability, limiting fair comparison and hindering future progress. To overcome these issues, we systematically refine ShotBench through consistent option restructuring, conduct the first critical analysis of ShotVL's reasoning behavior, and introduce an extended evaluation protocol that jointly assesses task accuracy and core model competencies. These efforts lead to RefineShot, a refined and expanded benchmark that enables more reliable assessment and fosters future advances in cinematography understanding.

8.4CVMay 3, 2025
An LLM-Empowered Low-Resolution Vision System for On-Device Human Behavior Understanding

Siyang Jiang, Bufang Yang, Lilin Xu et al.

The rapid advancements in Large Vision Language Models (LVLMs) offer the potential to surpass conventional labeling by generating richer, more detailed descriptions of on-device human behavior understanding (HBU) in low-resolution vision systems, such as depth, thermal, and infrared. However, existing large vision language model (LVLM) approaches are unable to understand low-resolution data well as they are primarily designed for high-resolution data, such as RGB images. A quick fixing approach is to caption a large amount of low-resolution data, but it requires a significant amount of labor-intensive annotation efforts. In this paper, we propose a novel, labor-saving system, Llambda, designed to support low-resolution HBU. The core idea is to leverage limited labeled data and a large amount of unlabeled data to guide LLMs in generating informative captions, which can be combined with raw data to effectively fine-tune LVLM models for understanding low-resolution videos in HBU. First, we propose a Contrastive-Oriented Data Labeler, which can capture behavior-relevant information from long, low-resolution videos and generate high-quality pseudo labels for unlabeled data via contrastive learning. Second, we propose a Physical-Knowledge Guided Captioner, which utilizes spatial and temporal consistency checks to mitigate errors in pseudo labels. Therefore, it can improve LLMs' understanding of sequential data and then generate high-quality video captions. Finally, to ensure on-device deployability, we employ LoRA-based efficient fine-tuning to adapt LVLMs for low-resolution data. We evaluate Llambda using a region-scale real-world testbed and three distinct low-resolution datasets, and the experiments show that Llambda outperforms several state-of-the-art LVLM systems up to $40.03\%$ on average Bert-Score.