Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D CamerasHuajian Huang, Longwei Li, Hui Cheng et al.
The integration of neural rendering and the SLAM system recently showed promising results in joint localization and photorealistic view reconstruction. However, existing methods, fully relying on implicit representations, are so resource-hungry that they cannot run on portable devices, which deviates from the original intention of SLAM. In this paper, we present Photo-SLAM, a novel SLAM framework with a hyper primitives map. Specifically, we simultaneously exploit explicit geometric features for localization and learn implicit photometric features to represent the texture information of the observed environment. In addition to actively densifying hyper primitives based on geometric features, we further introduce a Gaussian-Pyramid-based training method to progressively learn multi-level features, enhancing photorealistic mapping performance. The extensive experiments with monocular, stereo, and RGB-D datasets prove that our proposed system Photo-SLAM significantly outperforms current state-of-the-art SLAM systems for online photorealistic mapping, e.g., PSNR is 30% higher and rendering speed is hundreds of times faster in the Replica dataset. Moreover, the Photo-SLAM can run at real-time speed using an embedded platform such as Jetson AGX Orin, showing the potential of robotics applications.
4.8CVMay 26
Learning Reference-Guided Exposure Correction with Hybrid Illumination CharacteristicsHao Ren, Zetong Bi, Zhaoliang Wan et al.
We present HICNet, a reference-guided exposure correction framework. A lightweight, content-agnostic encoder distills each image into a compact illumination embedding capturing regional brightness, edge contrast, and higher-order luminance moments. The embedding difference between a source and its reference drives a multi-scale modulation network that combines FiLM-based global adjustment with Photometric Channel Rebalancing for fine-grained, illumination-aware spectral gating, producing exposure-matched outputs while faithfully preserving scene details. A cross-batch contrastive loss orders the illumination manifold, bolstering robustness to diverse lighting conditions. Trained without ground truth or intrinsic decomposition, HICNet attains better accuracy on public benchmarks and generalizes well to entirely unseen scenes.
360Loc: A Dataset and Benchmark for Omnidirectional Visual Localization with Cross-device QueriesHuajian Huang, Changkun Liu, Yipeng Zhu et al.
Portable 360$^\circ$ cameras are becoming a cheap and efficient tool to establish large visual databases. By capturing omnidirectional views of a scene, these cameras could expedite building environment models that are essential for visual localization. However, such an advantage is often overlooked due to the lack of valuable datasets. This paper introduces a new benchmark dataset, 360Loc, composed of 360$^\circ$ images with ground truth poses for visual localization. We present a practical implementation of 360$^\circ$ mapping combining 360$^\circ$ images with lidar data to generate the ground truth 6DoF poses. 360Loc is the first dataset and benchmark that explores the challenge of cross-device visual positioning, involving 360$^\circ$ reference frames, and query frames from pinhole, ultra-wide FoV fisheye, and 360$^\circ$ cameras. We propose a virtual camera approach to generate lower-FoV query frames from 360$^\circ$ images, which ensures a fair comparison of performance among different query types in visual localization tasks. We also extend this virtual camera approach to feature matching-based and pose regression-based methods to alleviate the performance loss caused by the cross-device domain gap, and evaluate its effectiveness against state-of-the-art baselines. We demonstrate that omnidirectional visual localization is more robust in challenging large-scale scenes with symmetries and repetitive structures. These results provide new insights into 360-camera mapping and omnidirectional visual localization with cross-device queries.
Prior Does Matter: Visual Navigation via Denoising Diffusion Bridge ModelsHao Ren, Yiming Zeng, Zetong Bi et al.
Recent advancements in diffusion-based imitation learning, which show impressive performance in modeling multimodal distributions and training stability, have led to substantial progress in various robot learning tasks. In visual navigation, previous diffusion-based policies typically generate action sequences by initiating from denoising Gaussian noise. However, the target action distribution often diverges significantly from Gaussian noise, leading to redundant denoising steps and increased learning complexity. Additionally, the sparsity of effective action distributions makes it challenging for the policy to generate accurate actions without guidance. To address these issues, we propose a novel, unified visual navigation framework leveraging the denoising diffusion bridge models named NaviBridger. This approach enables action generation by initiating from any informative prior actions, enhancing guidance and efficiency in the denoising process. We explore how diffusion bridges can enhance imitation learning in visual navigation tasks and further examine three source policies for generating prior actions. Extensive experiments in both simulated and real-world indoor and outdoor scenarios demonstrate that NaviBridger accelerates policy inference and outperforms the baselines in generating target action sequences. Code is available at https://github.com/hren20/NaiviBridger.
NaviDiffusor: Cost-Guided Diffusion Model for Visual NavigationYiming Zeng, Hao Ren, Shuhang Wang et al.
Visual navigation, a fundamental challenge in mobile robotics, demands versatile policies to handle diverse environments. Classical methods leverage geometric solutions to minimize specific costs, offering adaptability to new scenarios but are prone to system errors due to their multi-modular design and reliance on hand-crafted rules. Learning-based methods, while achieving high planning success rates, face difficulties in generalizing to unseen environments beyond the training data and often require extensive training. To address these limitations, we propose a hybrid approach that combines the strengths of learning-based methods and classical approaches for RGB-only visual navigation. Our method first trains a conditional diffusion model on diverse path-RGB observation pairs. During inference, it integrates the gradients of differentiable scene-specific and task-level costs, guiding the diffusion model to generate valid paths that meet the constraints. This approach alleviates the need for retraining, offering a plug-and-play solution. Extensive experiments in both indoor and outdoor settings, across simulated and real-world scenarios, demonstrate zero-shot transfer capability of our approach, achieving higher success rates and fewer collisions compared to baseline methods. Code will be released at https://github.com/SYSU-RoboticsLab/NaviD.
OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian SplattingLongwei Li, Huajian Huang, Sai-Kit Yeung et al.
Photorealistic reconstruction relying on 3D Gaussian Splatting has shown promising potential in various domains. However, the current 3D Gaussian Splatting system only supports radiance field reconstruction using undistorted perspective images. In this paper, we present OmniGS, a novel omnidirectional Gaussian splatting system, to take advantage of omnidirectional images for fast radiance field reconstruction. Specifically, we conduct a theoretical analysis of spherical camera model derivatives in 3D Gaussian Splatting. According to the derivatives, we then implement a new GPU-accelerated omnidirectional rasterizer that directly splats 3D Gaussians onto the equirectangular screen space for omnidirectional image rendering. We realize differentiable optimization of the omnidirectional radiance field without the requirement of cube-map rectification or tangent-plane approximation. Extensive experiments conducted in egocentric and roaming scenarios demonstrate that our method achieves state-of-the-art reconstruction quality and high rendering speed using omnidirectional images. The code will be publicly available.
13.1CVFeb 7, 2025
SC-OmniGS: Self-Calibrating Omnidirectional Gaussian SplattingHuajian Huang, Yingshu Chen, Longwei Li et al.
360-degree cameras streamline data collection for radiance field 3D reconstruction by capturing comprehensive scene data. However, traditional radiance field methods do not address the specific challenges inherent to 360-degree images. We present SC-OmniGS, a novel self-calibrating omnidirectional Gaussian splatting system for fast and accurate omnidirectional radiance field reconstruction using 360-degree images. Rather than converting 360-degree images to cube maps and performing perspective image calibration, we treat 360-degree images as a whole sphere and derive a mathematical framework that enables direct omnidirectional camera pose calibration accompanied by 3D Gaussians optimization. Furthermore, we introduce a differentiable omnidirectional camera model in order to rectify the distortion of real-world data for performance enhancement. Overall, the omnidirectional camera intrinsic model, extrinsic poses, and 3D Gaussians are jointly optimized by minimizing weighted spherical photometric loss. Extensive experiments have demonstrated that our proposed SC-OmniGS is able to recover a high-quality radiance field from noisy camera poses or even no pose prior in challenging scenarios characterized by wide baselines and non-object-centric configurations. The noticeable performance gain in the real-world dataset captured by consumer-grade omnidirectional cameras verifies the effectiveness of our general omnidirectional camera model in reducing the distortion of 360-degree images.
5.3ROSep 17, 2021
Decentralized Global Connectivity Maintenance for Multi-Robot Navigation: A Reinforcement Learning ApproachMinghao Li, Yingrui Jie, Yang Kong et al.
The problem of multi-robot navigation of connectivity maintenance is challenging in multi-robot applications. This work investigates how to navigate a multi-robot team in unknown environments while maintaining connectivity. We propose a reinforcement learning (RL) approach to develop a decentralized policy, which is shared among multiple robots. Given range sensor measurements and the positions of other robots, the policy aims to generate control commands for navigation and preserve the global connectivity of the robot team. We incorporate connectivity concerns into the RL framework as constraints and introduce behavior cloning to reduce the exploration complexity of policy optimization. The policy is optimized with all transition data collected by multiple robots in random simulated scenarios. We validate the effectiveness of the proposed approach by comparing different combinations of connectivity constraints and behavior cloning. We also show that our policy can generalize to unseen scenarios in both simulation and holonomic robots experiments.
5.3ROFeb 24, 2021
Safe Learning-based Gradient-free Model Predictive Control Based on Cross-entropy MethodLei Zheng, Rui Yang, Zhixuan Wu et al.
In this paper, a safe and learning-based control framework for model predictive control (MPC) is proposed to optimize nonlinear systems with a non-differentiable objective function under uncertain environmental disturbances. The control framework integrates a learning-based MPC with an auxiliary controller in a way of minimal intervention. The learning-based MPC augments the prior nominal model with incremental Gaussian Processes to learn the uncertain disturbances. The cross-entropy method (CEM) is utilized as the sampling-based optimizer for the MPC with a non-differentiable objective function. A minimal intervention controller is devised with a control Lyapunov function and a control barrier function to guide the sampling process and endow the system with high probabilistic safety. The proposed algorithm shows a safe and adaptive control performance on a simulated quadrotor in the tasks of trajectory tracking and obstacle avoidance under uncertain wind disturbances.
4.1ROSep 4, 2020
Safe Learning-based Tracking Control for Quadrotors under Wind DisturbancesLei Zheng, Rui Yang, Jiesen Pan et al.
Enforcing safety on precise trajectory tracking is critical for aerial robotics subject to wind disturbances. In this paper, we present a learning-based safety-preserving cascaded quadratic programming control (SPQC) for safe trajectory tracking under wind disturbances. The SPQC controller consists of a position-level controller and an attitude-level controller. Gaussian Processes (GPs) are utilized to estimate the uncertainties caused by wind disturbances, and then a nominal Lyapunov-based cascaded quadratic program (QP) controller is designed to track the reference trajectory. To avoid unexpected obstacles when tracking, safety constraints represented by control barrier functions (CBFs) are enforced on each nominal QP controller in a way of minimal modification. The performance of the proposed SPQC controller is illustrated through numerical validations of (a) trajectory tracking under different wind disturbances, and (b) trajectory tracking in a cluttered environment with a dense time-varying obstacle field under wind disturbances.
11.3ROAug 8, 2020
Learning-Based Safety-Stability-Driven Control for Safety-Critical Systems under Model UncertaintiesLei Zheng, Jiesen Pan, Rui Yang et al.
Safety and tracking stability are crucial for safety-critical systems such as self-driving cars, autonomous mobile robots, industrial manipulators. To efficiently control safety-critical systems to ensure their safety and achieve tracking stability, accurate system dynamic models are usually required. However, accurate system models are not always available in practice. In this paper, a learning-based safety-stability-driven control (LBSC) algorithm is presented to guarantee the safety and tracking stability for nonlinear safety-critical systems subject to control input constraints under model uncertainties. Gaussian Processes (GPs) are employed to learn the model error between the nominal model and the actual system dynamics, and the estimated mean and variance of the model error are used to quantify a high-confidence uncertainty bound. Using this estimated uncertainty bound, a safety barrier constraint is devised to ensure safety, and a stability constraint is developed to achieve rapid and accurate tracking. Then the proposed LBSC method is formulated as a quadratic program incorporating the safety barrier, the stability constraint, and the control constraints. The effectiveness of the LBSC method is illustrated on the safety-critical connected cruise control (CCC) system simulator under model uncertainties.
4.9ROJul 3, 2019
End-to-end Decentralized Multi-robot Navigation in Unknown Complex Environments via Deep Reinforcement LearningJuntong Lin, Xuyun Yang, Peiwei Zheng et al.
In this paper, a novel deep reinforcement learning (DRL)-based method is proposed to navigate the robot team through unknown complex environments, where the geometric centroid of the robot team aims to reach the goal position while avoiding collisions and maintaining connectivity. Decentralized robot-level policies are derived using a mechanism of centralized learning and decentralized executing. The proposed method can derive end-to-end policies, which map raw lidar measurements into velocity control commands of robots without the necessity of constructing obstacle maps. Simulation and indoor real-world unmanned ground vehicles (UGVs) experimental results verify the effectiveness of the proposed method.
6.0CVMay 29, 2019
Instance-Aware Representation Learning and Association for Online Multi-Person TrackingHefeng Wu, Yafei Hu, Keze Wang et al.
Multi-Person Tracking (MPT) is often addressed within the detection-to-association paradigm. In such approaches, human detections are first extracted in every frame and person trajectories are then recovered by a procedure of data association (usually offline). However, their performances usually degenerate in presence of detection errors, mutual interactions and occlusions. In this paper, we present a deep learning based MPT approach that learns instance-aware representations of tracked persons and robustly online infers states of the tracked persons. Specifically, we design a multi-branch neural network (MBN), which predicts the classification confidences and locations of all targets by taking a batch of candidate regions as input. In our MBN architecture, each branch (instance-subnet) corresponds to an individual to be tracked and new branches can be dynamically created for handling newly appearing persons. Then based on the output of MBN, we construct a joint association matrix that represents meaningful states of tracked persons (e.g., being tracked or disappearing from the scene) and solve it by using the efficient Hungarian algorithm. Moreover, we allow the instance-subnets to be updated during tracking by online mining hard examples, accounting to person appearance variations over time. We comprehensively evaluate our framework on a popular MPT benchmark, demonstrating its excellent performance in comparison with recent online MPT methods.
13.6ROFeb 18, 2019
MetaGrasp: Data Efficient Grasping by Affordance Interpreter NetworkJunhao Cai, Hui Cheng, Zhanpeng Zhang et al.
Data-driven approach for grasping shows significant advance recently. But these approaches usually require much training data. To increase the efficiency of grasping data collection, this paper presents a novel grasp training system including the whole pipeline from data collection to model inference. The system can collect effective grasp sample with a corrective strategy assisted by antipodal grasp rule, and we design an affordance interpreter network to predict pixelwise grasp affordance map. We define graspability, ungraspability and background as grasp affordances. The key advantage of our system is that the pixel-level affordance interpreter network trained with only a small number of grasp samples under antipodal rule can achieve significant performance on totally unseen objects and backgrounds. The training sample is only collected in simulation. Extensive qualitative and quantitative experiments demonstrate the accuracy and robustness of our proposed approach. In the real-world grasp experiments, we achieve a grasp success rate of 93% on a set of household items and 91% on a set of adversarial items with only about 6,300 simulated samples. We also achieve 87% accuracy in clutter scenario. Although the model is trained using only RGB image, when changing the background textures, it also performs well and can achieve even 94% accuracy on the set of adversarial objects, which outperforms current state-of-the-art methods.
Deep Reasoning with Knowledge Graph for Social Relationship UnderstandingZhouxia Wang, Tianshui Chen, Jimmy Ren et al.
Social relationships (e.g., friends, couple etc.) form the basis of the social network in our daily life. Automatically interpreting such relationships bears a great potential for the intelligent systems to understand human behavior in depth and to better interact with people at a social level. Human beings interpret the social relationships within a group not only based on the people alone, and the interplay between such social relationships and the contextual information around the people also plays a significant role. However, these additional cues are largely overlooked by the previous studies. We found that the interplay between these two factors can be effectively modeled by a novel structured knowledge graph with proper message propagation and attention. And this structured knowledge can be efficiently integrated into the deep neural network architecture to promote social relationship understanding by an end-to-end trainable Graph Reasoning Model (GRM), in which a propagation mechanism is learned to propagate node message through the graph to explore the interaction between persons of interest and the contextual objects. Meanwhile, a graph attentional mechanism is introduced to explicitly reason about the discriminative objects to promote recognition. Extensive experiments on the public benchmarks demonstrate the superiority of our method over the existing leading competitors.
3.8CVJul 15, 2017
Knowledge-Guided Recurrent Neural Network Learning for Task-Oriented Action PredictionLiang Lin, Lili Huang, Tianshui Chen et al.
This paper aims at task-oriented action prediction, i.e., predicting a sequence of actions towards accomplishing a specific task under a certain scene, which is a new problem in computer vision research. The main challenges lie in how to model task-specific knowledge and integrate it in the learning procedure. In this work, we propose to train a recurrent long-short term memory (LSTM) network for handling this problem, i.e., taking a scene image (including pre-located objects) and the specified task as input and recurrently predicting action sequences. However, training such a network usually requires large amounts of annotated samples for covering the semantic space (e.g., diverse action decomposition and ordering). To alleviate this issue, we introduce a temporal And-Or graph (AOG) for task description, which hierarchically represents a task into atomic actions. With this AOG representation, we can produce many valid samples (i.e., action sequences according with common sense) by training another auxiliary LSTM network with a small set of annotated samples. And these generated samples (i.e., task-oriented action sequences) effectively facilitate training the model for task-oriented action prediction. In the experiments, we create a new dataset containing diverse daily tasks and extensively evaluate the effectiveness of our approach.
6.7CVAug 13, 2016
Human Pose Estimation from Depth Images via Inference Embedded Multi-task LearningKeze Wang, Shengfu Zhai, Hui Cheng et al.
Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors, i.e., accessible human pose prediction from still depth images [32]. However, most of the existing approaches to this problem involve several components/models that are independently designed and optimized, leading to suboptimal performances. In this paper, we propose a novel inference-embedded multi-task learning framework for predicting human pose from still depth images, which is implemented with a deep architecture of neural networks. Specifically, we handle two cascaded tasks: i) generating the heat (confidence) maps of body parts via a fully convolutional network (FCN); ii) seeking the optimal configuration of body parts based on the detected body part proposals via an inference built-in MatchNet [10], which measures the appearance and geometric kinematic compatibility of body parts and embodies the dynamic programming inference as an extra network layer. These two tasks are jointly optimized. Our extensive experiments show that the proposed deep model significantly improves the accuracy of human pose estimation over other several state-of-the-art methods or SDKs. We also release a large-scale dataset for comparison, which includes 100K depth images under challenging scenarios.
LSTM-CF: Unifying Context Modeling and Fusion with LSTMs for RGB-D Scene LabelingZhen Li, Yukang Gan, Xiaodan Liang et al.
Semantic labeling of RGB-D scenes is crucial to many intelligent applications including perceptual robotics. It generates pixelwise and fine-grained label maps from simultaneously sensed photometric (RGB) and depth channels. This paper addresses this problem by i) developing a novel Long Short-Term Memorized Context Fusion (LSTM-CF) Model that captures and fuses contextual information from multiple channels of photometric and depth data, and ii) incorporating this model into deep convolutional neural networks (CNNs) for end-to-end training. Specifically, contexts in photometric and depth channels are, respectively, captured by stacking several convolutional layers and a long short-term memory layer; the memory layer encodes both short-range and long-range spatial dependencies in an image along the vertical direction. Another long short-term memorized fusion layer is set up to integrate the contexts along the vertical direction from different channels, and perform bi-directional propagation of the fused vertical contexts along the horizontal direction to obtain true 2D global contexts. At last, the fused contextual representation is concatenated with the convolutional features extracted from the photometric channels in order to improve the accuracy of fine-scale semantic labeling. Our proposed model has set a new state of the art, i.e., 48.1% and 49.4% average class accuracy over 37 categories (2.2% and 5.4% improvement) on the large-scale SUNRGBD dataset and the NYUDv2dataset, respectively.
5.4CVDec 2, 2015
Zero-Shot Event Detection by Multimodal Distributional Semantic Embedding of VideosMohamed Elhoseiny, Jingen Liu, Hui Cheng et al.
We propose a new zero-shot Event Detection method by Multi-modal Distributional Semantic embedding of videos. Our model embeds object and action concepts as well as other available modalities from videos into a distributional semantic space. To our knowledge, this is the first Zero-Shot event detection model that is built on top of distributional semantics and extends it in the following directions: (a) semantic embedding of multimodal information in videos (with focus on the visual modalities), (b) automatically determining relevance of concepts/attributes to a free text query, which could be useful for other applications, and (c) retrieving videos by free text event query (e.g., "changing a vehicle tire") based on their content. We embed videos into a distributional semantic space and then measure the similarity between videos and the event query in a free text form. We validated our method on the large TRECVID MED (Multimedia Event Detection) challenge. Using only the event title as a query, our method outperformed the state-of-the-art that uses big descriptions from 12.6% to 13.5% with MAP metric and 0.73 to 0.83 with ROC-AUC metric. It is also an order of magnitude faster.
1.3CVOct 25, 2015
Depth Extraction from Videos Using Geometric Context and Occlusion BoundariesS. Hussain Raza, Omar Javed, Aveek Das et al.
We present an algorithm to estimate depth in dynamic video scenes. We propose to learn and infer depth in videos from appearance, motion, occlusion boundaries, and geometric context of the scene. Using our method, depth can be estimated from unconstrained videos with no requirement of camera pose estimation, and with significant background/foreground motions. We start by decomposing a video into spatio-temporal regions. For each spatio-temporal region, we learn the relationship of depth to visual appearance, motion, and geometric classes. Then we infer the depth information of new scenes using piecewise planar parametrization estimated within a Markov random field (MRF) framework by combining appearance to depth learned mappings and occlusion boundary guided smoothness constraints. Subsequently, we perform temporal smoothing to obtain temporally consistent depth maps. To evaluate our depth estimation algorithm, we provide a novel dataset with ground truth depth for outdoor video scenes. We present a thorough evaluation of our algorithm on our new dataset and the publicly available Make3d static image dataset.