5.9CVFeb 4, 2023
Learning to Agree on Vision Attention for Visual Commonsense ReasoningZhenyang Li, Yangyang Guo, Kejie Wang et al.
Visual Commonsense Reasoning (VCR) remains a significant yet challenging research problem in the realm of visual reasoning. A VCR model generally aims at answering a textual question regarding an image, followed by the rationale prediction for the preceding answering process. Though these two processes are sequential and intertwined, existing methods always consider them as two independent matching-based instances. They, therefore, ignore the pivotal relationship between the two processes, leading to sub-optimal model performance. This paper presents a novel visual attention alignment method to efficaciously handle these two processes in a unified framework. To achieve this, we first design a re-attention module for aggregating the vision attention map produced in each process. Thereafter, the resultant two sets of attention maps are carefully aligned to guide the two processes to make decisions based on the same image regions. We apply this method to both conventional attention and the recent Transformer models and carry out extensive experiments on the VCR benchmark dataset. The results demonstrate that with the attention alignment module, our method achieves a considerable improvement over the baseline methods, evidently revealing the feasibility of the coupling of the two processes as well as the effectiveness of the proposed method.
2.8CVMar 29, 2023
Unsupervised Anomaly Detection with Local-Sensitive VQVAE and Global-Sensitive TransformersMingqing Wang, Jiawei Li, Zhenyang Li et al.
Unsupervised anomaly detection (UAD) has been widely implemented in industrial and medical applications, which reduces the cost of manual annotation and improves efficiency in disease diagnosis. Recently, deep auto-encoder with its variants has demonstrated its advantages in many UAD scenarios. Training on the normal data, these models are expected to locate anomalies by producing higher reconstruction error for the abnormal areas than the normal ones. However, this assumption does not always hold because of the uncontrollable generalization capability. To solve this problem, we present LSGS, a method that builds on Vector Quantised-Variational Autoencoder (VQVAE) with a novel aggregated codebook and transformers with global attention. In this work, the VQVAE focus on feature extraction and reconstruction of images, and the transformers fit the manifold and locate anomalies in the latent space. Then, leveraging the generated encoding sequences that conform to a normal distribution, we can reconstruct a more accurate image for locating the anomalies. Experiments on various datasets demonstrate the effectiveness of the proposed method.
10.1CVSep 30, 2022
Alignment-guided Temporal Attention for Video Action RecognitionYizhou Zhao, Zhenyang Li, Xun Guo et al.
Temporal modeling is crucial for various video learning tasks. Most recent approaches employ either factorized (2D+1D) or joint (3D) spatial-temporal operations to extract temporal contexts from the input frames. While the former is more efficient in computation, the latter often obtains better performance. In this paper, we attribute this to a dilemma between the sufficiency and the efficiency of interactions among various positions in different frames. These interactions affect the extraction of task-relevant information shared among frames. To resolve this issue, we prove that frame-by-frame alignments have the potential to increase the mutual information between frame representations, thereby including more task-relevant information to boost effectiveness. Then we propose Alignment-guided Temporal Attention (ATA) to extend 1-dimensional temporal attention with parameter-free patch-level alignments between neighboring frames. It can act as a general plug-in for image backbones to conduct the action recognition task without any model-specific design. Extensive experiments on multiple benchmarks demonstrate the superiority and generality of our module.
Training-free CryoET Tomogram SegmentationYizhou Zhao, Hengwei Bian, Michael Mu et al.
Cryogenic Electron Tomography (CryoET) is a useful imaging technology in structural biology that is hindered by its need for manual annotations, especially in particle picking. Recent works have endeavored to remedy this issue with few-shot learning or contrastive learning techniques. However, supervised training is still inevitable for them. We instead choose to leverage the power of existing 2D foundation models and present a novel, training-free framework, CryoSAM. In addition to prompt-based single-particle instance segmentation, our approach can automatically search for similar features, facilitating full tomogram semantic segmentation with only one prompt. CryoSAM is composed of two major parts: 1) a prompt-based 3D segmentation system that uses prompts to complete single-particle instance segmentation recursively with Cross-Plane Self-Prompting, and 2) a Hierarchical Feature Matching mechanism that efficiently matches relevant features with extracted tomogram features. They collaborate to enable the segmentation of all particles of one category with just one particle-specific prompt. Our experiments show that CryoSAM outperforms existing works by a significant margin and requires even fewer annotations in particle picking. Further visualizations demonstrate its ability when dealing with full tomogram segmentation for various subcellular structures. Our code is available at: https://github.com/xulabs/aitom
5.7CVJun 21, 2022
Enhancing Multi-view Stereo with Contrastive Matching and Weighted Focal LossYikang Ding, Zhenyang Li, Dihe Huang et al.
Learning-based multi-view stereo (MVS) methods have made impressive progress and surpassed traditional methods in recent years. However, their accuracy and completeness are still struggling. In this paper, we propose a new method to enhance the performance of existing networks inspired by contrastive learning and feature matching. First, we propose a Contrast Matching Loss (CML), which treats the correct matching points in depth-dimension as positive sample and other points as negative samples, and computes the contrastive loss based on the similarity of features. We further propose a Weighted Focal Loss (WFL) for better classification capability, which weakens the contribution of low-confidence pixels in unimportant areas to the loss according to predicted confidence. Extensive experiments performed on DTU, Tanks and Temples and BlendedMVS datasets show our method achieves state-of-the-art performance and significant improvement over baseline network.
2.6LGAug 28, 2024
Evaluating Model Robustness Using Adaptive Sparse L0 RegularizationWeiyou Liu, Zhenyang Li, Weitong Chen
Deep Neural Networks have demonstrated remarkable success in various domains but remain susceptible to adversarial examples, which are slightly altered inputs designed to induce misclassification. While adversarial attacks typically optimize under Lp norm constraints, attacks based on the L0 norm, prioritising input sparsity, are less studied due to their complex and non convex nature. These sparse adversarial examples challenge existing defenses by altering a minimal subset of features, potentially uncovering more subtle DNN weaknesses. However, the current L0 norm attack methodologies face a trade off between accuracy and efficiency either precise but computationally intense or expedient but imprecise. This paper proposes a novel, scalable, and effective approach to generate adversarial examples based on the L0 norm, aimed at refining the robustness evaluation of DNNs against such perturbations.
2.0CVMay 12, 2024
Point Resampling and Ray Transformation Aid to Editable NeRF ModelsZhenyang Li, Zilong Chen, Feifan Qu et al.
In NeRF-aided editing tasks, object movement presents difficulties in supervision generation due to the introduction of variability in object positions. Moreover, the removal operations of certain scene objects often lead to empty regions, presenting challenges for NeRF models in inpainting them effectively. We propose an implicit ray transformation strategy, allowing for direct manipulation of the 3D object's pose by operating on the neural-point in NeRF rays. To address the challenge of inpainting potential empty regions, we present a plug-and-play inpainting module, dubbed differentiable neural-point resampling (DNR), which interpolates those regions in 3D space at the original ray locations within the implicit space, thereby facilitating object removal & scene inpainting tasks. Importantly, employing DNR effectively narrows the gap between ground truth and predicted implicit features, potentially increasing the mutual information (MI) of the features across rays. Then, we leverage DNR and ray transformation to construct a point-based editable NeRF pipeline PR^2T-NeRF. Results primarily evaluated on 3D object removal & inpainting tasks indicate that our pipeline achieves state-of-the-art performance. In addition, our pipeline supports high-quality rendering visualization for diverse editing operations without necessitating extra supervision.
Joint Answering and Explanation for Visual Commonsense ReasoningZhenyang Li, Yangyang Guo, Kejie Wang et al.
Visual Commonsense Reasoning (VCR), deemed as one challenging extension of the Visual Question Answering (VQA), endeavors to pursue a more high-level visual comprehension. It is composed of two indispensable processes: question answering over a given image and rationale inference for answer explanation. Over the years, a variety of methods tackling VCR have advanced the performance on the benchmark dataset. Despite significant as these methods are, they often treat the two processes in a separate manner and hence decompose the VCR into two irrelevant VQA instances. As a result, the pivotal connection between question answering and rationale inference is interrupted, rendering existing efforts less faithful on visual reasoning. To empirically study this issue, we perform some in-depth explorations in terms of both language shortcuts and generalization capability to verify the pitfalls of this treatment. Based on our findings, in this paper, we present a plug-and-play knowledge distillation enhanced framework to couple the question answering and rationale inference processes. The key contribution is the introduction of a novel branch, which serves as the bridge to conduct processes connecting. Given that our framework is model-agnostic, we apply it to the existing popular baselines and validate its effectiveness on the benchmark dataset. As detailed in the experimental results, when equipped with our framework, these baselines achieve consistent and significant performance improvements, demonstrating the viability of processes coupling, as well as the superiority of the proposed framework.
31.5CLAug 2, 2021
LICHEE: Improving Language Model Pre-training with Multi-grained TokenizationWeidong Guo, Mingjun Zhao, Lusheng Zhang et al.
Language model pre-training based on large corpora has achieved tremendous success in terms of constructing enriched contextual representations and has led to significant performance gains on a diverse range of Natural Language Understanding (NLU) tasks. Despite the success, most current pre-trained language models, such as BERT, are trained based on single-grained tokenization, usually with fine-grained characters or sub-words, making it hard for them to learn the precise meaning of coarse-grained words and phrases. In this paper, we propose a simple yet effective pre-training method named LICHEE to efficiently incorporate multi-grained information of input text. Our method can be applied to various pre-trained language models and improve their representation capability. Extensive experiments conducted on CLUE and SuperGLUE demonstrate that our method achieves comprehensive improvements on a wide variety of NLU tasks in both Chinese and English with little extra inference cost incurred, and that our best ensemble model achieves the state-of-the-art performance on CLUE benchmark competition.
4.2CVJun 29, 2020
A Benchmark dataset for both underwater image enhancement and underwater object detectionLong Chen, Lei Tong, Feixiang Zhou et al.
Underwater image enhancement is such an important vision task due to its significance in marine engineering and aquatic robot. It is usually work as a pre-processing step to improve the performance of high level vision tasks such as underwater object detection. Even though many previous works show the underwater image enhancement algorithms can boost the detection accuracy of the detectors, no work specially focus on investigating the relationship between these two tasks. This is mainly because existing underwater datasets lack either bounding box annotations or high quality reference images, based on which detection accuracy or image quality assessment metrics are calculated. To investigate how the underwater image enhancement methods influence the following underwater object detection tasks, in this paper, we provide a large-scale underwater object detection dataset with both bounding box annotations and high quality reference images, namely OUC dataset. The OUC dataset provides a platform for researchers to comprehensive study the influence of underwater image enhancement algorithms on the underwater object detection task.
25.9CVMar 20, 2018
Actor and Action Video Segmentation from a SentenceKirill Gavrilyuk, Amir Ghodrati, Zhenyang Li et al.
This paper strives for pixel-level segmentation of actors and their actions in video content. Different from existing works, which all learn to segment from a fixed vocabulary of actor and action pairs, we infer the segmentation from a natural language input sentence. This allows to distinguish between fine-grained actors in the same super-category, identify actor and action instances, and segment pairs that are outside of the actor and action vocabulary. We propose a fully-convolutional model for pixel-level actor and action segmentation using an encoder-decoder architecture optimized for video. To show the potential of actor and action video segmentation from a sentence, we extend two popular actor and action datasets with more than 7,500 natural language descriptions. Experiments demonstrate the quality of the sentence-guided segmentations, the generalization ability of our model, and its advantage for traditional actor and action segmentation compared to the state-of-the-art.
29.7CVJul 6, 2016
VideoLSTM Convolves, Attends and Flows for Action RecognitionZhenyang Li, Efstratios Gavves, Mihir Jain et al.
We present a new architecture for end-to-end sequence learning of actions in video, we call VideoLSTM. Rather than adapting the video to the peculiarities of established recurrent or convolutional architectures, we adapt the architecture to fit the requirements of the video medium. Starting from the soft-Attention LSTM, VideoLSTM makes three novel contributions. First, video has a spatial layout. To exploit the spatial correlation we hardwire convolutions in the soft-Attention LSTM architecture. Second, motion not only informs us about the action content, but also guides better the attention towards the relevant spatio-temporal locations. We introduce motion-based attention. And finally, we demonstrate how the attention from VideoLSTM can be used for action localization by relying on just the action class label. Experiments and comparisons on challenging datasets for action classification and localization support our claims.
25.5CVApr 21, 2016
Online Action DetectionRoeland De Geest, Efstratios Gavves, Amir Ghodrati et al.
In online action detection, the goal is to detect the start of an action in a video stream as soon as it happens. For instance, if a child is chasing a ball, an autonomous car should recognize what is going on and respond immediately. This is a very challenging problem for four reasons. First, only partial actions are observed. Second, there is a large variability in negative data. Third, the start of the action is unknown, so it is unclear over what time window the information should be integrated. Finally, in real world data, large within-class variability exists. This problem has been addressed before, but only to some extent. Our contributions to online action detection are threefold. First, we introduce a realistic dataset composed of 27 episodes from 6 popular TV series. The dataset spans over 16 hours of footage annotated with 30 action classes, totaling 6,231 action instances. Second, we analyze and compare various baseline methods, showing this is a challenging problem for which none of the methods provides a good solution. Third, we analyze the change in performance when there is a variation in viewpoint, occlusion, truncation, etc. We introduce an evaluation protocol for fair comparison. The dataset, the baselines and the models will all be made publicly available to encourage (much needed) further research on online action detection on realistic data.