Bing Xu

CV
h-index13
5papers
2,212citations
Novelty62%
AI Score45

5 Papers

1.2GROct 21, 2025
A Generalizable Light Transport 3D Embedding for Global Illumination

Bing Xu, Mukund Varma T, Cheng Wang et al.

Global illumination (GI) is essential for realistic rendering but remains computationally expensive due to the complexity of simulating indirect light transport. Recent neural methods have mainly relied on per-scene optimization, sometimes extended to handle changes in camera or geometry. Efforts toward cross-scene generalization have largely stayed in 2D screen space, such as neural denoising or G-buffer based GI prediction, which often suffer from view inconsistency and limited spatial understanding. We propose a generalizable 3D light transport embedding that approximates global illumination directly from 3D scene configurations, without using rasterized or path-traced cues. Each scene is represented as a point cloud with geometric and material features. A scalable transformer models global point-to-point interactions to encode these features into neural primitives. At render time, each query point retrieves nearby primitives via nearest-neighbor search and aggregates their latent features through cross-attention to predict the desired rendering quantity. We demonstrate results on diffuse global illumination prediction across diverse indoor scenes with varying layouts, geometry, and materials. The embedding trained for irradiance estimation can be quickly adapted to new rendering tasks with limited fine-tuning. We also present preliminary results for spatial-directional radiance field estimation for glossy materials and show how the normalized field can accelerate unbiased path guiding. This approach highlights a path toward integrating learned priors into rendering pipelines without explicit ray-traced illumination cues.

5.4CVNov 19, 2019
Hybrid Composition with IdleBlock: More Efficient Networks for Image Recognition

Bing Xu, Andrew Tulloch, Yunpeng Chen et al.

We propose a new building block, IdleBlock, which naturally prunes connections within the block. To fully utilize the IdleBlock we break the tradition of monotonic design in state-of-the-art networks, and introducing hybrid composition with IdleBlock. We study hybrid composition on MobileNet v3 and EfficientNet-B0, two of the most efficient networks. Without any neural architecture search, the deeper "MobileNet v3" with hybrid composition design surpasses possibly all state-of-the-art image recognition network designed by human experts or neural architecture search algorithms. Similarly, the hybridized EfficientNet-B0 networks are more efficient than previous state-of-the-art networks with similar computation budgets. These results suggest a new simpler and more efficient direction for network design and neural architecture search.

34.1CVApr 10, 2019Code
Drop an Octave: Reducing Spatial Redundancy in Convolutional Neural Networks with Octave Convolution

Yunpeng Chen, Haoqi Fan, Bing Xu et al.

In natural images, information is conveyed at different frequencies where higher frequencies are usually encoded with fine details and lower frequencies are usually encoded with global structures. Similarly, the output feature maps of a convolution layer can also be seen as a mixture of information at different frequencies. In this work, we propose to factorize the mixed feature maps by their frequencies, and design a novel Octave Convolution (OctConv) operation to store and process feature maps that vary spatially "slower" at a lower spatial resolution reducing both memory and computation cost. Unlike existing multi-scale methods, OctConv is formulated as a single, generic, plug-and-play convolutional unit that can be used as a direct replacement of (vanilla) convolutions without any adjustments in the network architecture. It is also orthogonal and complementary to methods that suggest better topologies or reduce channel-wise redundancy like group or depth-wise convolutions. We experimentally show that by simply replacing convolutions with OctConv, we can consistently boost accuracy for both image and video recognition tasks, while reducing memory and computational cost. An OctConv-equipped ResNet-152 can achieve 82.9% top-1 classification accuracy on ImageNet with merely 22.2 GFLOPs.

45.3LGApr 21, 2016
Training Deep Nets with Sublinear Memory Cost

Tianqi Chen, Bing Xu, Chiyuan Zhang et al.

We propose a systematic approach to reduce the memory consumption of deep neural network training. Specifically, we design an algorithm that costs O(sqrt(n)) memory to train a n layer network, with only the computational cost of an extra forward pass per mini-batch. As many of the state-of-the-art models hit the upper bound of the GPU memory, our algorithm allows deeper and more complex models to be explored, and helps advance the innovations in deep learning research. We focus on reducing the memory cost to store the intermediate feature maps and gradients during training. Computation graph analysis is used for automatic in-place operation and memory sharing optimizations. We show that it is possible to trade computation for memory - giving a more memory efficient training algorithm with a little extra computation cost. In the extreme case, our analysis also shows that the memory consumption can be reduced to O(log n) with as little as O(n log n) extra cost for forward computation. Our experiments show that we can reduce the memory cost of a 1,000-layer deep residual network from 48G to 7G with only 30 percent additional running time cost on ImageNet problems. Similarly, significant memory cost reduction is observed in training complex recurrent neural networks on very long sequences.

13.1LGFeb 18, 2016
Revise Saturated Activation Functions

Bing Xu, Ruitong Huang, Mu Li

In this paper, we revise two commonly used saturated functions, the logistic sigmoid and the hyperbolic tangent (tanh). We point out that, besides the well-known non-zero centered property, slope of the activation function near the origin is another possible reason making training deep networks with the logistic function difficult to train. We demonstrate that, with proper rescaling, the logistic sigmoid achieves comparable results with tanh. Then following the same argument, we improve tahn by penalizing in the negative part. We show that "penalized tanh" is comparable and even outperforms the state-of-the-art non-saturated functions including ReLU and leaky ReLU on deep convolution neural networks. Our results contradict to the conclusion of previous works that the saturation property causes the slow convergence. It suggests further investigation is necessary to better understand activation functions in deep architectures.