Chuan He

LG
h-index8
4papers
363citations
Novelty65%
AI Score45

4 Papers

48.1LGMay 30, 2025Code
AReaL: A Large-Scale Asynchronous Reinforcement Learning System for Language Reasoning

Wei Fu, Jiaxuan Gao, Xujie Shen et al. · tsinghua

Reinforcement learning (RL) has become a dominant paradigm for training large language models (LLMs), particularly for reasoning tasks. Effective RL for LLMs requires massive parallelization and poses an urgent need for efficient training systems. Most existing large-scale RL systems for LLMs are synchronous, alternating generation and training in a batch setting where rollouts in each training batch are generated by the same model. This approach stabilizes RL training but suffers from severe system-level inefficiency: generation must wait until the longest output in the batch is completed before model updates, resulting in GPU underutilization. We present AReaL, a fully asynchronous RL system that completely decouples generation from training. Rollout workers in AReaL continuously generate new outputs without waiting, while training workers update the model whenever a batch of data is collected. AReaL also incorporates a collection of system-level optimizations, leading to substantially higher GPU utilization. To stabilize RL training, AReaL balances the workload of rollout and training workers to control data staleness, and adopts a staleness-enhanced PPO variant to better handle outdated training samples. Extensive experiments on math and code reasoning benchmarks show that AReaL achieves up to 2.77$\times$ training speedup compared to synchronous systems with the same number of GPUs and matched or improved final performance. The code of AReaL is available at https://github.com/inclusionAI/AReaL/.

38.2CLAug 11, 2025Code
Beyond Ten Turns: Unlocking Long-Horizon Agentic Search with Large-Scale Asynchronous RL

Jiaxuan Gao, Wei Fu, Minyang Xie et al. · tsinghua

Recent advancements in LLM-based agents have demonstrated remarkable capabilities in handling complex, knowledge-intensive tasks by integrating external tools. Among diverse choices of tools, search tools play a pivotal role in accessing vast external knowledge. However, open-source agents still fall short of achieving expert-level Search Intelligence, the ability to resolve ambiguous queries, generate precise searches, analyze results, and conduct thorough exploration. Existing approaches fall short in scalability, efficiency, and data quality. For example, small turn limits in existing online RL methods, e.g. <=10, restrict complex strategy learning. This paper introduces ASearcher, an open-source project for large-scale RL training of search agents. Our key contributions include: (1) Scalable fully asynchronous RL training that enables long-horizon search while maintaining high training efficiency. (2) A prompt-based LLM agent that autonomously synthesizes high-quality and challenging QAs, creating a large-scale QA dataset. Through RL training, our prompt-based QwQ-32B agent achieves substantial improvements, with 78.0% and 34.3% Avg@4 gains on xBench and GAIA, respectively. Notably, our agent exhibits extreme long-horizon search, with tool calls exceeding 100 turns and output tokens exceeding 400k during training time. With a simple agent design and no external LLMs, ASearcher-Web-QwQ achieves Avg@4 scores of 51.1 on xBench and 58.7 on GAIA, surpassing existing open-source 32B agents. Finally, we also show that ASearcher-Web-QwQ could achieve performance of commercial systems using external summary tool in a zero-shot transfer manner and test-time search. We open-source our models, training data, and codes in https://github.com/inclusionAI/ASearcher.

33.8LGOct 19, 2024
On Designing Effective RL Reward at Training Time for LLM Reasoning

Jiaxuan Gao, Shusheng Xu, Wenjie Ye et al. · tsinghua

Reward models have been increasingly critical for improving the reasoning capability of LLMs. Existing research has shown that a well-trained reward model can substantially improve model performances at inference time via search. However, the potential of reward models during RL training time still remains largely under-explored. It is currently unclear whether these reward models can provide additional training signals to enhance the reasoning capabilities of LLMs in RL training that uses sparse success rewards, which verify the correctness of solutions. In this work, we evaluate popular reward models for RL training, including the Outcome-supervised Reward Model (ORM) and the Process-supervised Reward Model (PRM), and train a collection of LLMs for math problems using RL by combining these learned rewards with success rewards. Surprisingly, even though these learned reward models have strong inference-time performances, they may NOT help or even hurt RL training, producing worse performances than LLMs trained with the success reward only. Our analysis reveals that an LLM can receive high rewards from some of these reward models by repeating correct but unnecessary reasoning steps, leading to a severe reward hacking issue. Therefore, we introduce two novel reward refinement techniques, including Clipping and Delta. The key idea is to ensure the accumulative reward of any reasoning trajectory is upper-bounded to keep a learned reward model effective without being exploited. We evaluate our techniques with multiple reward models over a set of 1.5B and 7B LLMs on MATH and GSM8K benchmarks and demonstrate that with a carefully designed reward function, RL training without any additional supervised tuning can improve all the evaluated LLMs, including the state-of-the-art 7B LLM Qwen2.5-Math-7B-Instruct on MATH and GSM8K benchmarks.

3.2ROMar 17, 2025
Synchronous vs Asynchronous Reinforcement Learning in a Real World Robot

Ali Parsaee, Fahim Shahriar, Chuxin He et al.

In recent times, reinforcement learning (RL) with physical robots has attracted the attention of a wide range of researchers. However, state-of-the-art RL algorithms do not consider that physical environments do not wait for the RL agent to make decisions or updates. RL agents learn by periodically conducting computationally expensive gradient updates. When decision-making and gradient update tasks are carried out sequentially by the RL agent in a physical robot, it significantly increases the agent's response time. In a rapidly changing environment, this increased response time may be detrimental to the performance of the learning agent. Asynchronous RL methods, which separate the computation of decision-making and gradient updates, are a potential solution to this problem. However, only a few comparisons between asynchronous and synchronous RL have been made with physical robots. For this reason, the exact performance benefits of using asynchronous RL methods over synchronous RL methods are still unclear. In this study, we provide a performance comparison between asynchronous and synchronous RL using a physical robotic arm called Franka Emika Panda. Our experiments show that the agents learn faster and attain significantly more returns using asynchronous RL. Our experiments also demonstrate that the learning agent with a faster response time performs better than the agent with a slower response time, even if the agent with a slower response time performs a higher number of gradient updates.