Zhenyu Jiang

CV
h-index16
3papers
179citations
Novelty57%
AI Score30

3 Papers

11.3CVJun 19, 2024
ARDuP: Active Region Video Diffusion for Universal Policies

Shuaiyi Huang, Mara Levy, Zhenyu Jiang et al.

Sequential decision-making can be formulated as a text-conditioned video generation problem, where a video planner, guided by a text-defined goal, generates future frames visualizing planned actions, from which control actions are subsequently derived. In this work, we introduce Active Region Video Diffusion for Universal Policies (ARDuP), a novel framework for video-based policy learning that emphasizes the generation of active regions, i.e. potential interaction areas, enhancing the conditional policy's focus on interactive areas critical for task execution. This innovative framework integrates active region conditioning with latent diffusion models for video planning and employs latent representations for direct action decoding during inverse dynamic modeling. By utilizing motion cues in videos for automatic active region discovery, our method eliminates the need for manual annotations of active regions. We validate ARDuP's efficacy via extensive experiments on simulator CLIPort and the real-world dataset BridgeData v2, achieving notable improvements in success rates and generating convincingly realistic video plans.

34.8ROApr 4, 2021
Synergies Between Affordance and Geometry: 6-DoF Grasp Detection via Implicit Representations

Zhenyu Jiang, Yifeng Zhu, Maxwell Svetlik et al.

Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which require a fine-grained understanding of local geometry details. We thus propose to utilize the synergies between grasp affordance and 3D reconstruction through multi-task learning of a shared representation. Our model takes advantage of deep implicit functions, a continuous and memory-efficient representation, to enable differentiable training of both tasks. We train the model on self-supervised grasp trials data in simulation. Evaluation is conducted on a clutter removal task, where the robot clears cluttered objects by grasping them one at a time. The experimental results in simulation and on the real robot have demonstrated that the use of implicit neural representations and joint learning of grasp affordance and 3D reconstruction have led to state-of-the-art grasping results. Our method outperforms baselines by over 10% in terms of grasp success rate. Additional results and videos can be found at https://sites.google.com/view/rpl-giga2021

1.2CVJul 20, 2020
Complementary Boundary Generator with Scale-Invariant Relation Modeling for Temporal Action Localization: Submission to ActivityNet Challenge 2020

Haisheng Su, Jinyuan Feng, Hao Shao et al.

This technical report presents an overview of our solution used in the submission to ActivityNet Challenge 2020 Task 1 (\textbf{temporal action localization/detection}). Temporal action localization requires to not only precisely locate the temporal boundaries of action instances, but also accurately classify the untrimmed videos into specific categories. In this paper, we decouple the temporal action localization task into two stages (i.e. proposal generation and classification) and enrich the proposal diversity through exhaustively exploring the influences of multiple components from different but complementary perspectives. Specifically, in order to generate high-quality proposals, we consider several factors including the video feature encoder, the proposal generator, the proposal-proposal relations, the scale imbalance, and ensemble strategy. Finally, in order to obtain accurate detections, we need to further train an optimal video classifier to recognize the generated proposals. Our proposed scheme achieves the state-of-the-art performance on the temporal action localization task with \textbf{42.26} average mAP on the challenge testing set.