Yipu Zhao

RO
h-index1
12papers
400citations
Novelty38%
AI Score36

12 Papers

HCAug 24, 2023
Project Aria: A New Tool for Egocentric Multi-Modal AI Research

Jakob Engel, Kiran Somasundaram, Michael Goesele et al. · mit

Egocentric, multi-modal data as available on future augmented reality (AR) devices provides unique challenges and opportunities for machine perception. These future devices will need to be all-day wearable in a socially acceptable form-factor to support always available, context-aware and personalized AI applications. Our team at Meta Reality Labs Research built the Aria device, an egocentric, multi-modal data recording and streaming device with the goal to foster and accelerate research in this area. In this paper, we describe the Aria device hardware including its sensor configuration and the corresponding software tools that enable recording and processing of such data.

CVMar 29, 2022
Long-term Visual Map Sparsification with Heterogeneous GNN

Ming-Fang Chang, Yipu Zhao, Rajvi Shah et al.

We address the problem of map sparsification for long-term visual localization. For map sparsification, a commonly employed assumption is that the pre-build map and the later captured localization query are consistent. However, this assumption can be easily violated in the dynamic world. Additionally, the map size grows as new data accumulate through time, causing large data overhead in the long term. In this paper, we aim to overcome the environmental changes and reduce the map size at the same time by selecting points that are valuable to future localization. Inspired by the recent progress in Graph Neural Network(GNN), we propose the first work that models SfM maps as heterogeneous graphs and predicts 3D point importance scores with a GNN, which enables us to directly exploit the rich information in the SfM map graph. Two novel supervisions are proposed: 1) a data-fitting term for selecting valuable points to future localization based on training queries; 2) a K-Cover term for selecting sparse points with full map coverage. The experiments show that our method selected map points on stable and widely visible structures and outperformed baselines in localization performance.

CVOct 17, 2025Code
Aria Gen 2 Pilot Dataset

Chen Kong, James Fort, Aria Kang et al.

The Aria Gen 2 Pilot Dataset (A2PD) is an egocentric multimodal open dataset captured using the state-of-the-art Aria Gen 2 glasses. To facilitate timely access, A2PD is released incrementally with ongoing dataset enhancements. The initial release features Dia'ane, our primary subject, who records her daily activities alongside friends, each equipped with Aria Gen 2 glasses. It encompasses five primary scenarios: cleaning, cooking, eating, playing, and outdoor walking. In each of the scenarios, we provide comprehensive raw sensor data and output data from various machine perception algorithms. These data illustrate the device's ability to perceive the wearer, the surrounding environment, and interactions between the wearer and the environment, while maintaining robust performance across diverse users and conditions. The A2PD is publicly available at projectaria.com, with open-source tools and usage examples provided in Project Aria Tools.

ROMar 26, 2021
Distributed Client-Server Optimization for SLAM with Limited On-Device Resources

Yetong Zhang, Ming Hsiao, Yipu Zhao et al.

Simultaneous localization and mapping (SLAM) is a crucial functionality for exploration robots and virtual/augmented reality (VR/AR) devices. However, some of such devices with limited resources cannot afford the computational or memory cost to run full SLAM algorithms. We propose a general client-server SLAM optimization framework that achieves accurate real-time state estimation on the device with low requirements of on-board resources. The resource-limited device (the client) only works on a small part of the map, and the rest of the map is processed by the server. By sending the summarized information of the rest of map to the client, the on-device state estimation is more accurate. Further improvement of accuracy is achieved in the presence of on-device early loop closures, which enables reloading useful variables from the server to the client. Experimental results from both synthetic and real-world datasets demonstrate that the proposed optimization framework achieves accurate estimation in real-time with limited computation and memory budget of the device.

ROFeb 26, 2021
Image-Based Trajectory Tracking through Unknown Environments without Absolute Positioning

Shiyu Feng, Zixuan Wu, Yipu Zhao et al.

This paper describes a stereo image-based visual servoing system for trajectory tracking by a non-holonomic robot without externally derived pose information nor a known visual map of the environment. It is called trajectory servoing. The critical component is a feature-based, indirect Simultaneous Localization And Mapping (SLAM) method to provide a pool of available features with estimated depth, so that they may be propagated forward in time to generate image feature trajectories for visual servoing. Short and long distance experiments show the benefits of trajectory servoing for navigating unknown areas without absolute positioning. Empirically, trajectory servoing has better trajectory tracking performance than pose-based feedback when both rely on the same underlying SLAM system.

CVAug 23, 2020
Good Graph to Optimize: Cost-Effective, Budget-Aware Bundle Adjustment in Visual SLAM

Yipu Zhao, Justin S. Smith, Patricio A. Vela

The cost-efficiency of visual(-inertial) SLAM (VSLAM) is a critical characteristic of resource-limited applications. While hardware and algorithm advances have been significantly improved the cost-efficiency of VSLAM front-ends, the cost-efficiency of VSLAM back-ends remains a bottleneck. This paper describes a novel, rigorous method to improve the cost-efficiency of local BA in a BA-based VSLAM back-end. An efficient algorithm, called Good Graph, is developed to select size-reduced graphs optimized in local BA with condition preservation. To better suit BA-based VSLAM back-ends, the Good Graph predicts future estimation needs, dynamically assigns an appropriate size budget, and selects a condition-maximized subgraph for BA estimation. Evaluations are conducted on two scenarios: 1) VSLAM as standalone process, and 2) VSLAM as part of closed-loop navigation system. Results from the first scenario show Good Graph improves accuracy and robustness of VSLAM estimation, when computational limits exist. Results from the second scenario, indicate that Good Graph benefits the trajectory tracking performance of VSLAM-based closed-loop navigation systems, which is a primary application of VSLAM.

ROMar 3, 2020
Closed-Loop Benchmarking of Stereo Visual-Inertial SLAM Systems: Understanding the Impact of Drift and Latency on Tracking Accuracy

Yipu Zhao, Justin S. Smith, Sambhu H. Karumanchi et al.

Visual-inertial SLAM is essential for robot navigation in GPS-denied environments, e.g. indoor, underground. Conventionally, the performance of visual-inertial SLAM is evaluated with open-loop analysis, with a focus on the drift level of SLAM systems. In this paper, we raise the question on the importance of visual estimation latency in closed-loop navigation tasks, such as accurate trajectory tracking. To understand the impact of both drift and latency on visual-inertial SLAM systems, a closed-loop benchmarking simulation is conducted, where a robot is commanded to follow a desired trajectory using the feedback from visual-inertial estimation. By extensively evaluating the trajectory tracking performance of representative state-of-the-art visual-inertial SLAM systems, we reveal the importance of latency reduction in visual estimation module of these systems. The findings suggest directions of future improvements for visual-inertial SLAM.

ROJan 3, 2020
Good Feature Matching: Towards Accurate, Robust VO/VSLAM with Low Latency

Yipu Zhao, Patricio A. Vela

Analysis of state-of-the-art VO/VSLAM system exposes a gap in balancing performance (accuracy & robustness) and efficiency (latency). Feature-based systems exhibit good performance, yet have higher latency due to explicit data association; direct & semidirect systems have lower latency, but are inapplicable in some target scenarios or exhibit lower accuracy than feature-based ones. This paper aims to fill the performance-efficiency gap with an enhancement applied to feature-based VSLAM. We present good feature matching, an active map-to-frame feature matching method. Feature matching effort is tied to submatrix selection, which has combinatorial time complexity and requires choosing a scoring metric. Via simulation, the Max-logDet matrix revealing metric is shown to perform best. For real-time applicability, the combination of deterministic selection and randomized acceleration is studied. The proposed algorithm is integrated into monocular & stereo feature-based VSLAM systems. Extensive evaluations on multiple benchmarks and compute hardware quantify the latency reduction and the accuracy & robustness preservation.

ROAug 19, 2019
Autonomous, Monocular, Vision-Based Snake Robot Navigation and Traversal of Cluttered Environments using Rectilinear Gait Motion

Alexander H. Chang, Shiyu Feng, Yipu Zhao et al.

Rectilinear forms of snake-like robotic locomotion are anticipated to be an advantage in obstacle-strewn scenarios characterizing urban disaster zones, subterranean collapses, and other natural environments. The elongated, laterally-narrow footprint associated with these motion strategies is well-suited to traversal of confined spaces and narrow pathways. Navigation and path planning in the absence of global sensing, however, remains a pivotal challenge to be addressed prior to practical deployment of these robotic mechanisms. Several challenges related to visual processing and localization need to be resolved to to enable navigation. As a first pass in this direction, we equip a wireless, monocular color camera to the head of a robotic snake. Visiual odometry and mapping from ORB-SLAM permits self-localization in planar, obstacle-strewn environments. Ground plane traversability segmentation in conjunction with perception-space collision detection permits path planning for navigation. A previously presented dynamical reduction of rectilinear snake locomotion to a non-holonomic kinematic vehicle informs both SLAM and planning. The simplified motion model is then applied to track planned trajectories through an obstacle configuration. This navigational framework enables a snake-like robotic platform to autonomously navigate and traverse unknown scenarios with only monocular vision.

ROMay 19, 2019
Characterizing SLAM Benchmarks and Methods for the Robust Perception Age

Wenkai Ye, Yipu Zhao, Patricio A. Vela

The diversity of SLAM benchmarks affords extensive testing of SLAM algorithms to understand their performance, individually or in relative terms. The ad-hoc creation of these benchmarks does not necessarily illuminate the particular weak points of a SLAM algorithm when performance is evaluated. In this paper, we propose to use a decision tree to identify challenging benchmark properties for state-of-the-art SLAM algorithms and important components within the SLAM pipeline regarding their ability to handle these challenges. Establishing what factors of a particular sequence lead to track failure or degradation relative to these characteristics is important if we are to arrive at a strong understanding for the core computational needs of a robust SLAM algorithm. Likewise, we argue that it is important to profile the computational performance of the individual SLAM components for use when benchmarking. In particular, we advocate the use of time-dilation during ROS bag playback, or what we refer to as slo-mo playback. Using slo-mo to benchmark SLAM instantiations can provide clues to how SLAM implementations should be improved at the computational component level. Three prevalent VO/SLAM algorithms and two low-latency algorithms of our own are tested on selected typical sequences, which are generated from benchmark characterization, to further demonstrate the benefits achieved from computationally efficient components.

ROMay 19, 2019
Good Feature Selection for Least Squares Pose Optimization in VO/VSLAM

Yipu Zhao, Patricio A. Vela

This paper aims to select features that contribute most to the pose estimation in VO/VSLAM. Unlike existing feature selection works that are focused on efficiency only, our method significantly improves the accuracy of pose tracking, while introducing little overhead. By studying the impact of feature selection towards least squares pose optimization, we demonstrate the applicability of improving accuracy via good feature selection. To that end, we introduce the Max-logDet metric to guide the feature selection, which is connected to the conditioning of least squares pose optimization problem. We then describe an efficient algorithm for approximately solving the NP-hard Max-logDet problem. Integrating Max-logDet feature selection into a state-of-the-art visual SLAM system leads to accuracy improvements with low overhead, as demonstrated via evaluation on a public benchmark.

ROMay 19, 2019
Low-latency Visual SLAM with Appearance-Enhanced Local Map Building

Yipu Zhao, Wenkai Ye, Patricio A. Vela

A local map module is often implemented in modern VO/VSLAM systems to improve data association and pose estimation. Conventionally, the local map contents are determined by co-visibility. While co-visibility is cheap to establish, it utilizes the relatively-weak temporal prior (i.e. seen before, likely to be seen now), therefore admitting more features into the local map than necessary. This paper describes an enhancement to co-visibility local map building by incorporating a strong appearance prior, which leads to a more compact local map and latency reduction in downstream data association. The appearance prior collected from the current image influences the local map contents: only the map features visually similar to the current measurements are potentially useful for data association. To that end, mapped features are indexed and queried with Multi-index Hashing (MIH). An online hash table selection algorithm is developed to further reduce the query overhead of MIH and the local map size. The proposed appearance-based local map building method is integrated into a state-of-the-art VO/VSLAM system. When evaluated on two public benchmarks, the size of the local map, as well as the latency of real-time pose tracking in VO/VSLAM are significantly reduced. Meanwhile, the VO/VSLAM mean performance is preserved or improves.