Benchmarking Fish Dataset and Evaluation Metric in Keypoint Detection -- Towards Precise Fish Morphological Assessment in Aquaculture BreedingWeizhen Liu, Jiayu Tan, Guangyu Lan et al.
Accurate phenotypic analysis in aquaculture breeding necessitates the quantification of subtle morphological phenotypes. Existing datasets suffer from limitations such as small scale, limited species coverage, and inadequate annotation of keypoints for measuring refined and complex morphological phenotypes of fish body parts. To address this gap, we introduce FishPhenoKey, a comprehensive dataset comprising 23,331 high-resolution images spanning six fish species. Notably, FishPhenoKey includes 22 phenotype-oriented annotations, enabling the capture of intricate morphological phenotypes. Motivated by the nuanced evaluation of these subtle morphologies, we also propose a new evaluation metric, Percentage of Measured Phenotype (PMP). It is designed to assess the accuracy of individual keypoint positions and is highly sensitive to the phenotypes measured using the corresponding keypoints. To enhance keypoint detection accuracy, we further propose a novel loss, Anatomically-Calibrated Regularization (ACR), that can be integrated into keypoint detection models, leveraging biological insights to refine keypoint localization. Our contributions set a new benchmark in fish phenotype analysis, addressing the challenges of precise morphological quantification and opening new avenues for research in sustainable aquaculture and genetic studies. Our dataset and code are available at https://github.com/WeizhenLiuBioinform/Fish-Phenotype-Detect.
9.5ROJan 17, 2025
SLIM: Sim-to-Real Legged Instructive Manipulation via Long-Horizon Visuomotor LearningHaichao Zhang, Haonan Yu, Le Zhao et al.
We present a low-cost legged mobile manipulation system that solves long-horizon real-world tasks, trained by reinforcement learning purely in simulation. This system is made possible by 1) a hierarchical design of a high-level policy for visual-mobile manipulation following task instructions, and a low-level quadruped locomotion policy, 2) a teacher and student training pipeline for the high level, which trains a teacher to tackle long-horizon tasks using privileged task decomposition and target object information, and further trains a student for visual-mobile manipulation via RL guided by the teacher's behavior, and 3) a suite of techniques for minimizing the sim-to-real gap. In contrast to many previous works that use high-end equipments, our system demonstrates effective performance with more accessible hardware -- specifically, a Unitree Go1 quadruped, a WidowX-250S arm, and a single wrist-mounted RGB camera -- despite the increased challenges of sim-to-real transfer. Trained fully in simulation, a single policy autonomously solves long-horizon tasks involving search, move to, grasp, transport, and drop into, achieving nearly 80% real-world success. This performance is comparable to that of expert human teleoperation on the same tasks while the robot is more efficient, operating at about 1.5x the speed of the teleoperation. Finally, we perform extensive ablations on key techniques for efficient RL training and effective sim-to-real transfer, and demonstrate effective deployment across diverse indoor and outdoor scenes under various lighting conditions.