5.2IVJun 24, 2020
Feedback Graph Attention Convolutional Network for Medical Image EnhancementXiaobin Hu, Yanyang Yan, Wenqi Ren et al.
Artifacts, blur and noise are the common distortions degrading MRI images during the acquisition process, and deep neural networks have been demonstrated to help in improving image quality. To well exploit global structural information and texture details, we propose a novel biomedical image enhancement network, named Feedback Graph Attention Convolutional Network (FB-GACN). As a key innovation, we consider the global structure of an image by building a graph network from image sub-regions that we consider to be node features, linking them non-locally according to their similarity. The proposed model consists of three main parts: 1) The parallel graph similarity branch and content branch, where the graph similarity branch aims at exploiting the similarity and symmetry across different image sub-regions in low-resolution feature space and provides additional priors for the content branch to enhance texture details. 2) A feedback mechanism with a recurrent structure to refine low-level representations with high-level information and generate powerful high-level texture details by handling the feedback connections. 3) A reconstruction to remove the artifacts and recover super-resolution images by using the estimated sub-region correlation priors obtained from the graph similarity branch. We evaluate our method on two image enhancement tasks: i) cross-protocol super resolution of diffusion MRI; ii) artifact removal of FLAIR MR images. Experimental results demonstrate that the proposed algorithm outperforms the state-of-the-art methods.
Deep Residual Bidir-LSTM for Human Activity Recognition Using Wearable SensorsYu Zhao, Rennong Yang, Guillaume Chevalier et al.
Human activity recognition (HAR) has become a popular topic in research because of its wide application. With the development of deep learning, new ideas have appeared to address HAR problems. Here, a deep network architecture using residual bidirectional long short-term memory (LSTM) cells is proposed. The advantages of the new network include that a bidirectional connection can concatenate the positive time direction (forward state) and the negative time direction (backward state). Second, residual connections between stacked cells act as highways for gradients, which can pass underlying information directly to the upper layer, effectively avoiding the gradient vanishing problem. Generally, the proposed network shows improvements on both the temporal (using bidirectional cells) and the spatial (residual connections stacked deeply) dimensions, aiming to enhance the recognition rate. When tested with the Opportunity data set and the public domain UCI data set, the accuracy was increased by 4.78% and 3.68%, respectively, compared with previously reported results. Finally, the confusion matrix of the public domain UCI data set was analyzed.
9.2AIAug 19, 2017
Applying Deep Bidirectional LSTM and Mixture Density Network for Basketball Trajectory PredictionYu Zhao, Rennong Yang, Guillaume Chevalier et al.
Data analytics helps basketball teams to create tactics. However, manual data collection and analytics are costly and ineffective. Therefore, we applied a deep bidirectional long short-term memory (BLSTM) and mixture density network (MDN) approach. This model is not only capable of predicting a basketball trajectory based on real data, but it also can generate new trajectory samples. It is an excellent application to help coaches and players decide when and where to shoot. Its structure is particularly suitable for dealing with time series problems. BLSTM receives forward and backward information at the same time, while stacking multiple BLSTMs further increases the learning ability of the model. Combined with BLSTMs, MDN is used to generate a multi-modal distribution of outputs. Thus, the proposed model can, in principle, represent arbitrary conditional probability distributions of output variables. We tested our model with two experiments on three-pointer datasets from NBA SportVu data. In the hit-or-miss classification experiment, the proposed model outperformed other models in terms of the convergence speed and accuracy. In the trajectory generation experiment, eight model-generated trajectories at a given time closely matched real trajectories.