MASt3R-Fusion: Integrating Feed-Forward Visual Model with IMU, GNSS for High-Functionality SLAMYuxuan Zhou, Xingxing Li, Shengyu Li et al.
Visual SLAM is a cornerstone technique in robotics, autonomous driving and extended reality (XR), yet classical systems often struggle with low-texture environments, scale ambiguity, and degraded performance under challenging visual conditions. Recent advancements in feed-forward neural network-based pointmap regression have demonstrated the potential to recover high-fidelity 3D scene geometry directly from images, leveraging learned spatial priors to overcome limitations of traditional multi-view geometry methods. However, the widely validated advantages of probabilistic multi-sensor information fusion are often discarded in these pipelines. In this work, we propose MASt3R-Fusion,a multi-sensor-assisted visual SLAM framework that tightly integrates feed-forward pointmap regression with complementary sensor information, including inertial measurements and GNSS data. The system introduces Sim(3)-based visualalignment constraints (in the Hessian form) into a universal metric-scale SE(3) factor graph for effective information fusion. A hierarchical factor graph design is developed, which allows both real-time sliding-window optimization and global optimization with aggressive loop closures, enabling real-time pose tracking, metric-scale structure perception and globally consistent mapping. We evaluate our approach on both public benchmarks and self-collected datasets, demonstrating substantial improvements in accuracy and robustness over existing visual-centered multi-sensor SLAM systems. The code will be released open-source to support reproducibility and further research (https://github.com/GREAT-WHU/MASt3R-Fusion).
Uni-MuMER: Unified Multi-Task Fine-Tuning of Vision-Language Model for Handwritten Mathematical Expression RecognitionYu Li, Jin Jiang, Jianhua Zhu et al.
Handwritten Mathematical Expression Recognition (HMER) remains a persistent challenge in Optical Character Recognition (OCR) due to the inherent freedom of symbol layouts and variability in handwriting styles. Prior methods have faced performance bottlenecks by proposing isolated architectural modifications, making them difficult to integrate coherently into a unified framework. Meanwhile, recent advances in pretrained vision-language models (VLMs) have demonstrated strong cross-task generalization, offering a promising foundation for developing unified solutions. In this paper, we introduce Uni-MuMER, which fully fine-tunes a VLM for the HMER task without modifying its architecture, effectively injecting domain-specific knowledge into a generalist framework. Our method integrates three data-driven tasks: Tree-Aware Chain-of-Thought (Tree-CoT) for structured spatial reasoning, Error-Driven Learning (EDL) for reducing confusion among visually similar characters, and Symbol Counting (SC) for improving recognition consistency in long expressions. Experiments on the CROHME and HME100K datasets show that Uni-MuMER achieves super state-of-the-art performance, outperforming the best lightweight specialized model SSAN by 16.31\% and the top-performing VLM Gemini2.5-flash by 24.42\% under zero-shot setting. Our datasets, models, and code are open-sourced at: {https://github.com/BFlameSwift/Uni-MuMER
S3MOT: Monocular 3D Object Tracking with Selective State Space ModelZhuohao Yan, Shaoquan Feng, Xingxing Li et al.
Accurate and reliable multi-object tracking (MOT) in 3D space is essential for advancing robotics and computer vision applications. However, it remains a significant challenge in monocular setups due to the difficulty of mining 3D spatiotemporal associations from 2D video streams. In this work, we present three innovative techniques to enhance the fusion and exploitation of heterogeneous cues for monocular 3D MOT: (1) we introduce the Hungarian State Space Model (HSSM), a novel data association mechanism that compresses contextual tracking cues across multiple paths, enabling efficient and comprehensive assignment decisions with linear complexity. HSSM features a global receptive field and dynamic weights, in contrast to traditional linear assignment algorithms that rely on hand-crafted association costs. (2) We propose Fully Convolutional One-stage Embedding (FCOE), which eliminates ROI pooling by directly using dense feature maps for contrastive learning, thus improving object re-identification accuracy under challenging conditions such as varying viewpoints and lighting. (3) We enhance 6-DoF pose estimation through VeloSSM, an encoder-decoder architecture that models temporal dependencies in velocity to capture motion dynamics, overcoming the limitations of frame-based 3D inference. Experiments on the KITTI public test benchmark demonstrate the effectiveness of our method, achieving a new state-of-the-art performance of 76.86~HOTA at 31~FPS. Our approach outperforms the previous best by significant margins of +2.63~HOTA and +3.62~AssA, showcasing its robustness and efficiency for monocular 3D MOT tasks. The code and models are available at https://github.com/bytepioneerX/s3mot.
13.9CLOct 12, 2025
BrowserAgent: Building Web Agents with Human-Inspired Web Browsing ActionsTao Yu, Zhengbo Zhang, Zhiheng Lyu et al.
Efficiently solving real-world problems with LLMs increasingly hinges on their ability to interact with dynamic web environments and autonomously acquire external information. While recent research like Search-R1 and WebDancer demonstrates strong performance in solving web tasks, they heavily rely on additional tools to convert the interactive web environment into static text content. This is in contrast to human browsing behaviors, which involve diverse interactions with the browser, such as scrolling, clicking, and typing. In this paper, we propose BrowserAgent, a more interactive agent that solves complex tasks through human-inspired browser actions. BrowserAgent operates directly on raw web pages via Playwright through a set of predefined browser actions. We adopt a two-stage training (Supervised Fine-Tuning (SFT) and Rejection Fine-Tuning (RFT)) to improve the model's generalization abilities. Despite using significantly less training data than Search-R1, BrowserAgent achieves more competitive results across different Open-QA tasks. Additionally, we introduce an explicit memory mechanism to store key conclusions across steps, further enhancing the model's reasoning capabilities for long-horizon tasks. Notably, BrowserAgent-7B can achieve around 20\% improvement over Search-R1 on multi-hop QA tasks like HotpotQA, 2Wiki, and Bamboogle. These results indicate that BrowserAgent can serve as a more advanced framework for more interactive and scalable web agents.