8.3DSApr 6
Work-Efficient Parallel Counting via SamplingHongyang Liu, Yitong Yin, Yiyao Zhang
A canonical approach to approximating the partition function of a Gibbs distribution via sampling is simulated annealing. This method has led to efficient reductions from counting to sampling, including: $\bullet$ classic non-adaptive (parallel) algorithms with sub-optimal cost (Dyer-Frieze-Kannan '89; Bezáková-Å tefankoviÄ-Vazirani-Vigoda '08); $\bullet$ adaptive (sequential) algorithms with near-optimal cost (Å tefankoviÄ-Vempala-Vigoda '09; Huber '15; Kolmogorov '18; Harris-Kolmogorov '24). We present an algorithm that achieves both near-optimal total work and efficient parallelism, providing a reduction from counting to sampling with logarithmic depth and near-optimal work. As consequences, we obtain work-efficient parallel counting algorithms for several important models, including the hardcore and Ising models within the uniqueness regime.
Super-Resolution Surface Reconstruction from Few Low-Resolution SlicesYiyao Zhang, Ke Chen, Shang-Hua Yang
In many imaging applications where segmented features (e.g. blood vessels) are further used for other numerical simulations (e.g. finite element analysis), the obtained surfaces do not have fine resolutions suitable for the task. Increasing the resolution of such surfaces becomes crucial. This paper proposes a new variational model for solving this problem, based on an Euler-Elastica-based regulariser. Further, we propose and implement two numerical algorithms for solving the model, a projected gradient descent method and the alternating direction method of multipliers. Numerical experiments using real-life examples (including two from outputs of another variational model) have been illustrated for effectiveness. The advantages of the new model are shown through quantitative comparisons by the standard deviation of Gaussian curvatures and mean curvatures from the viewpoint of discrete geometry.