Haodong Chen

CV
h-index3
10papers
57citations
Novelty48%
AI Score36

10 Papers

3.6IVJul 22, 2024
Less is More: Skim Transformer for Light Field Image Super-resolution

Zeke Zexi Hu, Haodong Chen, Hui Ye et al.

A light field image captures scenes through its micro-lens array, providing a rich representation that encompasses spatial and angular information. While this richness comes at significant data redundancy, most existing methods tend to indiscriminately utilize all the information from sub-aperture images (SAIs) in an attempt to harness every visual cue regardless of their disparity significance. However, this paradigm inevitably leads to disparity entanglement, a fundamental cause of inefficiency in light field image processing. To address this limitation, we introduce the Skim Transformer, a novel architecture inspired by the "less is more" philosophy. It features a multi-branch structure where each branch is dedicated to a specific disparity range by constructing its attention score matrix over a skimmed subset of SAIs, rather than all of them. Building upon it, we present SkimLFSR, an efficient yet powerful network for light field image super-resolution. Requiring only 67% of the prior leading method's parameters}, SkimLFSR achieves state-of-the-art results surpassing the best existing method by 0.63 dB and 0.35 dB PSNR at the 2x and 4x tasks, respectively. Through in-depth analyses, we reveal that SkimLFSR, guided by the predefined skimmed SAI sets as prior knowledge, demonstrates distinct disparity-aware behaviors in attending to visual cues. Last but not least, we conduct an experiment to validate SkimLFSR's generalizability across different angular resolutions, where it achieves competitive performance on a larger angular resolution without any retraining or major network modifications. These findings highlight its effectiveness and adaptability as a promising paradigm for light field image processing.

17.3CVNov 19, 2024
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels

Haodong Chen, Runnan Chen, Qiang Qu et al.

Recent advancements in 3D Gaussian Splatting (3DGS) have substantially improved novel view synthesis, enabling high-quality reconstruction and real-time rendering. However, blurring artifacts, such as floating primitives and over-reconstruction, remain challenging. Current methods address these issues by refining scene structure, enhancing geometric representations, addressing blur in training images, improving rendering consistency, and optimizing density control, yet the role of kernel design remains underexplored. We identify the soft boundaries of Gaussian ellipsoids as one of the causes of these artifacts, limiting detail capture in high-frequency regions. To bridge this gap, we introduce 3D Linear Splatting (3DLS), which replaces Gaussian kernels with linear kernels to achieve sharper and more precise results, particularly in high-frequency regions. Through evaluations on three datasets, 3DLS demonstrates state-of-the-art fidelity and accuracy, along with a 30% FPS improvement over baseline 3DGS. The implementation will be made publicly available upon acceptance.

11.8CVMay 13, 2025
A Survey of 3D Reconstruction with Event Cameras

Chuanzhi Xu, Haoxian Zhou, Langyi Chen et al.

Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes. Compared to traditional frame-based cameras, event cameras produce sparse yet temporally dense data streams, enabling robust and accurate 3D reconstruction even under challenging conditions such as high-speed motion, low illumination, and extreme dynamic range scenarios. These capabilities offer substantial promise for transformative applications across various fields, including autonomous driving, robotics, aerial navigation, and immersive virtual reality. In this survey, we present the first comprehensive review exclusively dedicated to event-based 3D reconstruction. Existing approaches are systematically categorised based on input modality into stereo, monocular, and multimodal systems, and further classified according to reconstruction methodologies, including geometry-based techniques, deep learning approaches, and neural rendering techniques such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Within each category, methods are chronologically organised to highlight the evolution of key concepts and advancements. Furthermore, we provide a detailed summary of publicly available datasets specifically suited to event-based reconstruction tasks. Finally, we discuss significant open challenges in dataset availability, standardised evaluation, effective representation, and dynamic scene reconstruction, outlining insightful directions for future research. This survey aims to serve as an essential reference and provides a clear and motivating roadmap toward advancing the state of the art in event-driven 3D reconstruction.

13.1CVJan 1, 2025
Towards End-to-End Neuromorphic Event-based 3D Object Reconstruction Without Physical Priors

Chuanzhi Xu, Langyi Chen, Haodong Chen et al.

Neuromorphic cameras, also known as event cameras, are asynchronous brightness-change sensors that can capture extremely fast motion without suffering from motion blur, making them particularly promising for 3D reconstruction in extreme environments. However, existing research on 3D reconstruction using monocular neuromorphic cameras is limited, and most of the methods rely on estimating physical priors and employ complex multi-step pipelines. In this work, we propose an end-to-end method for dense voxel 3D reconstruction using neuromorphic cameras that eliminates the need to estimate physical priors. Our method incorporates a novel event representation to enhance edge features, enabling the proposed feature-enhancement model to learn more effectively. Additionally, we introduced Optimal Binarization Threshold Selection Principle as a guideline for future related work, using the optimal reconstruction results achieved with threshold optimization as the benchmark. Our method achieves a 54.6% improvement in reconstruction accuracy compared to the baseline method.

4.3GRMar 25, 2025
A Survey on Event-driven 3D Reconstruction: Development under Different Categories

Chuanzhi Xu, Haoxian Zhou, Haodong Chen et al.

Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction under fast motion and challenging lighting conditions. In this survey, we provide a comprehensive review of event-driven 3D reconstruction methods, including stereo, monocular, and multimodal systems. We further categorize recent developments based on geometric, learning-based, and hybrid approaches. Emerging trends, such as neural radiance fields and 3D Gaussian splatting with event data, are also covered. The related works are structured chronologically to illustrate the innovations and progression within the field. To support future research, we also highlight key research gaps and future research directions in dataset, experiment, evaluation, event representation, etc.

3.6CVJul 22, 2025
AMMNet: An Asymmetric Multi-Modal Network for Remote Sensing Semantic Segmentation

Hui Ye, Haodong Chen, Zeke Zexi Hu et al.

Semantic segmentation in remote sensing (RS) has advanced significantly with the incorporation of multi-modal data, particularly the integration of RGB imagery and the Digital Surface Model (DSM), which provides complementary contextual and structural information about the ground object. However, integrating RGB and DSM often faces two major limitations: increased computational complexity due to architectural redundancy, and degraded segmentation performance caused by modality misalignment. These issues undermine the efficiency and robustness of semantic segmentation, particularly in complex urban environments where precise multi-modal integration is essential. To overcome these limitations, we propose Asymmetric Multi-Modal Network (AMMNet), a novel asymmetric architecture that achieves robust and efficient semantic segmentation through three designs tailored for RGB-DSM input pairs. To reduce architectural redundancy, the Asymmetric Dual Encoder (ADE) module assigns representational capacity based on modality-specific characteristics, employing a deeper encoder for RGB imagery to capture rich contextual information and a lightweight encoder for DSM to extract sparse structural features. Besides, to facilitate modality alignment, the Asymmetric Prior Fuser (APF) integrates a modality-aware prior matrix into the fusion process, enabling the generation of structure-aware contextual features. Additionally, the Distribution Alignment (DA) module enhances cross-modal compatibility by aligning feature distributions through divergence minimization. Extensive experiments on the ISPRS Vaihingen and Potsdam datasets demonstrate that AMMNet attains state-of-the-art segmentation accuracy among multi-modal networks while reducing computational and memory requirements.

6.2CVJun 15, 2025
MGDFIS: Multi-scale Global-detail Feature Integration Strategy for Small Object Detection

Yuxiang Wang, Xuecheng Bai, Boyu Hu et al.

Small object detection in UAV imagery is crucial for applications such as search-and-rescue, traffic monitoring, and environmental surveillance, but it is hampered by tiny object size, low signal-to-noise ratios, and limited feature extraction. Existing multi-scale fusion methods help, but add computational burden and blur fine details, making small object detection in cluttered scenes difficult. To overcome these challenges, we propose the Multi-scale Global-detail Feature Integration Strategy (MGDFIS), a unified fusion framework that tightly couples global context with local detail to boost detection performance while maintaining efficiency. MGDFIS comprises three synergistic modules: the FusionLock-TSS Attention Module, which marries token-statistics self-attention with DynamicTanh normalization to highlight spectral and spatial cues at minimal cost; the Global-detail Integration Module, which fuses multi-scale context via directional convolution and parallel attention while preserving subtle shape and texture variations; and the Dynamic Pixel Attention Module, which generates pixel-wise weighting maps to rebalance uneven foreground and background distributions and sharpen responses to true object regions. Extensive experiments on the VisDrone benchmark demonstrate that MGDFIS consistently outperforms state-of-the-art methods across diverse backbone architectures and detection frameworks, achieving superior precision and recall with low inference time. By striking an optimal balance between accuracy and resource usage, MGDFIS provides a practical solution for small-object detection on resource-constrained UAV platforms.

6.2CVMay 28, 2025
Learning Fine-Grained Geometry for Sparse-View Splatting via Cascade Depth Loss

Wenjun Lu, Haodong Chen, Anqi Yi et al.

Novel view synthesis is a fundamental task in 3D computer vision that aims to reconstruct realistic images from a set of posed input views. However, reconstruction quality degrades significantly under sparse-view conditions due to limited geometric cues. Existing methods, such as Neural Radiance Fields (NeRF) and the more recent 3D Gaussian Splatting (3DGS), often suffer from blurred details and structural artifacts when trained with insufficient views. Recent works have identified the quality of rendered depth as a key factor in mitigating these artifacts, as it directly affects geometric accuracy and view consistency. In this paper, we address these challenges by introducing Hierarchical Depth-Guided Splatting (HDGS), a depth supervision framework that progressively refines geometry from coarse to fine levels. Central to HDGS is a novel Cascade Pearson Correlation Loss (CPCL), which aligns rendered and estimated monocular depths across multiple spatial scales. By enforcing multi-scale depth consistency, our method substantially improves structural fidelity in sparse-view scenarios. Extensive experiments on the LLFF and DTU benchmarks demonstrate that HDGS achieves state-of-the-art performance under sparse-view settings while maintaining efficient and high-quality rendering

2.0CVNov 14, 2024
Adaptively Augmented Consistency Learning: A Semi-supervised Segmentation Framework for Remote Sensing

Hui Ye, Haodong Chen, Xiaoming Chen et al.

Remote sensing (RS) involves the acquisition of data about objects or areas from a distance, primarily to monitor environmental changes, manage resources, and support planning and disaster response. A significant challenge in RS segmentation is the scarcity of high-quality labeled images due to the diversity and complexity of RS image, which makes pixel-level annotation difficult and hinders the development of effective supervised segmentation algorithms. To solve this problem, we propose Adaptively Augmented Consistency Learning (AACL), a semi-supervised segmentation framework designed to enhances RS segmentation accuracy under condictions of limited labeled data. AACL extracts additional information embedded in unlabeled images through the use of Uniform Strength Augmentation (USAug) and Adaptive Cut-Mix (AdaCM). Evaluations across various RS datasets demonstrate that AACL achieves competitive performance in semi-supervised segmentation, showing up to a 20% improvement in specific categories and 2% increase in overall performance compared to state-of-the-art frameworks.

9.1CVSep 1, 2023
Dense Voxel 3D Reconstruction Using a Monocular Event Camera

Haodong Chen, Vera Chung, Li Tan et al.

Event cameras are sensors inspired by biological systems that specialize in capturing changes in brightness. These emerging cameras offer many advantages over conventional frame-based cameras, including high dynamic range, high frame rates, and extremely low power consumption. Due to these advantages, event cameras have increasingly been adapted in various fields, such as frame interpolation, semantic segmentation, odometry, and SLAM. However, their application in 3D reconstruction for VR applications is underexplored. Previous methods in this field mainly focused on 3D reconstruction through depth map estimation. Methods that produce dense 3D reconstruction generally require multiple cameras, while methods that utilize a single event camera can only produce a semi-dense result. Other single-camera methods that can produce dense 3D reconstruction rely on creating a pipeline that either incorporates the aforementioned methods or other existing Structure from Motion (SfM) or Multi-view Stereo (MVS) methods. In this paper, we propose a novel approach for solving dense 3D reconstruction using only a single event camera. To the best of our knowledge, our work is the first attempt in this regard. Our preliminary results demonstrate that the proposed method can produce visually distinguishable dense 3D reconstructions directly without requiring pipelines like those used by existing methods. Additionally, we have created a synthetic dataset with $39,739$ object scans using an event camera simulator. This dataset will help accelerate other relevant research in this field.