Qiong Wu

h-index7
2papers
193citations

2 Papers

13.5CVNov 29, 2024Code
Accelerating Multimodal Large Language Models via Dynamic Visual-Token Exit and the Empirical Findings

Qiong Wu, Wenhao Lin, Yiyi Zhou et al.

The excessive use of visual tokens in existing Multimoal Large Language Models (MLLMs) often exhibits obvious redundancy and brings in prohibitively expensive computation. To gain insights into this problem, we first conduct extensive empirical studies on the attention behaviors of MLLMs, and summarize three main inference stages in MLLMs: (i) Early fusion between tokens is first accomplished quickly. (ii) Intra-modality modeling then comes to play. (iii) Multimodal reasoning} resumes and lasts until the end of inference. In particular, we reveal that visual tokens will stop contributing to reasoning when the text tokens receive enough image information, yielding obvious visual redundancy. Based on these generalized observations, we propose a simple yet effective method to improve the efficiency of MLLMs, termed dynamic visual-token exit (DyVTE). DyVTE uses lightweight hyper-networks to perceive the text token status and decide the removal of all visual tokens after a certain layer, thereby addressing the observed visual redundancy. To validate VTE, we apply it to a set of MLLMs, including LLaVA, VILA, Eagle and InternVL, and conduct extensive experiments on a bunch of benchmarks. The experiment results not only show the effectiveness of our VTE in improving MLLMs' efficiency, but also yield the general modeling patterns of MLLMs, well facilitating the in-depth understanding of MLLMs. Our code is released at https://github.com/DoubtedSteam/DyVTE.

13.1HCNov 26, 2014
Designing Socially Intelligent Virtual Companions

Han Yu, Zhiqi Shen, Qiong Wu et al.

Virtual companions that interact with users in a socially complex environment require a wide range of social skills. Displaying curiosity is simultaneously a factor to improve a companion's believability and to unobtrusively affect the user's activities over time. Curiosity represents a drive to know new things. It is a major driving force for engaging learners in active learning. Existing research work pays little attention in curiosity. In this paper, we enrich the social skills of a virtual companion by infusing curiosity into its mental model. A curious companion residing in a Virtual Learning Environment (VLE) to stimulate user's curiosity is proposed. The curious companion model is developed based on multidisciplinary considerations. The effectiveness of the curious companion is demonstrated by a preliminary field study.