19.1AIMar 2, 2023
Model-based Constrained MDP for Budget Allocation in Sequential Incentive MarketingShuai Xiao, Le Guo, Zaifan Jiang et al.
Sequential incentive marketing is an important approach for online businesses to acquire customers, increase loyalty and boost sales. How to effectively allocate the incentives so as to maximize the return (e.g., business objectives) under the budget constraint, however, is less studied in the literature. This problem is technically challenging due to the facts that 1) the allocation strategy has to be learned using historically logged data, which is counterfactual in nature, and 2) both the optimality and feasibility (i.e., that cost cannot exceed budget) needs to be assessed before being deployed to online systems. In this paper, we formulate the problem as a constrained Markov decision process (CMDP). To solve the CMDP problem with logged counterfactual data, we propose an efficient learning algorithm which combines bisection search and model-based planning. First, the CMDP is converted into its dual using Lagrangian relaxation, which is proved to be monotonic with respect to the dual variable. Furthermore, we show that the dual problem can be solved by policy learning, with the optimal dual variable being found efficiently via bisection search (i.e., by taking advantage of the monotonicity). Lastly, we show that model-based planing can be used to effectively accelerate the joint optimization process without retraining the policy for every dual variable. Empirical results on synthetic and real marketing datasets confirm the effectiveness of our methods.
3.7CVNov 9, 2024
AI-Driven Stylization of 3D EnvironmentsYuanbo Chen, Yixiao Kang, Yukun Song et al.
In this system, we discuss methods to stylize a scene of 3D primitive objects into a higher fidelity 3D scene using novel 3D representations like NeRFs and 3D Gaussian Splatting. Our approach leverages existing image stylization systems and image-to-3D generative models to create a pipeline that iteratively stylizes and composites 3D objects into scenes. We show our results on adding generated objects into a scene and discuss limitations.
3.7CVOct 15, 2024
Scalable Indoor Novel-View Synthesis using Drone-Captured 360 Imagery with 3D Gaussian SplattingYuanbo Chen, Chengyu Zhang, Jason Wang et al.
Scene reconstruction and novel-view synthesis for large, complex, multi-story, indoor scenes is a challenging and time-consuming task. Prior methods have utilized drones for data capture and radiance fields for scene reconstruction, both of which present certain challenges. First, in order to capture diverse viewpoints with the drone's front-facing camera, some approaches fly the drone in an unstable zig-zag fashion, which hinders drone-piloting and generates motion blur in the captured data. Secondly, most radiance field methods do not easily scale to arbitrarily large number of images. This paper proposes an efficient and scalable pipeline for indoor novel-view synthesis from drone-captured 360 videos using 3D Gaussian Splatting. 360 cameras capture a wide set of viewpoints, allowing for comprehensive scene capture under a simple straightforward drone trajectory. To scale our method to large scenes, we devise a divide-and-conquer strategy to automatically split the scene into smaller blocks that can be reconstructed individually and in parallel. We also propose a coarse-to-fine alignment strategy to seamlessly match these blocks together to compose the entire scene. Our experiments demonstrate marked improvement in both reconstruction quality, i.e. PSNR and SSIM, and computation time compared to prior approaches.