5.0CVMar 16, 2023
A Generative Model for Digital Camera Noise SynthesisMingyang Song, Yang Zhang, Tunç O. Aydın et al.
Noise synthesis is a challenging low-level vision task aiming to generate realistic noise given a clean image along with the camera settings. To this end, we propose an effective generative model which utilizes clean features as guidance followed by noise injections into the network. Specifically, our generator follows a UNet-like structure with skip connections but without downsampling and upsampling layers. Firstly, we extract deep features from a clean image as the guidance and concatenate a Gaussian noise map to the transition point between the encoder and decoder as the noise source. Secondly, we propose noise synthesis blocks in the decoder in each of which we inject Gaussian noise to model the noise characteristics. Thirdly, we propose to utilize an additional Style Loss and demonstrate that this allows better noise characteristics supervision in the generator. Through a number of new experiments, we evaluate the temporal variance and the spatial correlation of the generated noise which we hope can provide meaningful insights for future works. Finally, we show that our proposed approach outperforms existing methods for synthesizing camera noise.
12.6DCAug 15, 2024
P/D-Serve: Serving Disaggregated Large Language Model at ScaleYibo Jin, Tao Wang, Huimin Lin et al.
Serving disaggregated large language models (LLMs) over tens of thousands of xPU devices (GPUs or NPUs) with reliable performance faces multiple challenges. 1) Ignoring the diversity (various prefixes and tidal requests), treating all the prompts in a mixed pool is inadequate. To facilitate the similarity per scenario and minimize the inner mismatch on P/D (prefill and decoding) processing, fine-grained organization is required, dynamically adjusting P/D ratios for better performance. 2) Due to inaccurate estimation on workload (queue status or maintained connections), the global scheduler easily incurs unnecessary timeouts in prefill. 3) Block-fixed device-to-device (D2D) KVCache transfer over cluster-level RDMA (remote direct memory access) fails to achieve desired D2D utilization as expected. To overcome previous problems, this paper proposes an end-to-end system P/D-Serve, complying with the paradigm of MLOps (machine learning operations), which models end-to-end (E2E) P/D performance and enables: 1) fine-grained P/D organization, mapping the service with RoCE (RDMA over converged ethernet) as needed, to facilitate similar processing and dynamic adjustments on P/D ratios; 2) on-demand forwarding upon rejections for idle prefill, decoupling the scheduler from regular inaccurate reports and local queues, to avoid timeouts in prefill; and 3) efficient KVCache transfer via optimized D2D access. P/D-Serve is implemented upon Ascend and MindSpore, has been deployed over tens of thousands of NPUs for more than eight months in commercial use, and further achieves 60\%, 42\% and 46\% improvements on E2E throughput, time-to-first-token (TTFT) SLO (service level objective) and D2D transfer time. As the E2E system with optimizations, P/D-Serve achieves 6.7x increase on throughput, compared with aggregated LLMs.
1.5CVOct 30, 2023
Revitalizing Legacy Video Content: Deinterlacing with Bidirectional Information PropagationZhaowei Gao, Mingyang Song, Christopher Schroers et al.
Due to old CRT display technology and limited transmission bandwidth, early film and TV broadcasts commonly used interlaced scanning. This meant each field contained only half of the information. Since modern displays require full frames, this has spurred research into deinterlacing, i.e. restoring the missing information in legacy video content. In this paper, we present a deep-learning-based method for deinterlacing animated and live-action content. Our proposed method supports bidirectional spatio-temporal information propagation across multiple scales to leverage information in both space and time. More specifically, we design a Flow-guided Refinement Block (FRB) which performs feature refinement including alignment, fusion, and rectification. Additionally, our method can process multiple fields simultaneously, reducing per-frame processing time, and potentially enabling real-time processing. Our experimental results demonstrate that our proposed method achieves superior performance compared to existing methods.
6.2CVJul 10, 2025
Spline Deformation FieldMingyang Song, Yang Zhang, Marko Mihajlovic et al.
Trajectory modeling of dense points usually employs implicit deformation fields, represented as neural networks that map coordinates to relate canonical spatial positions to temporal offsets. However, the inductive biases inherent in neural networks can hinder spatial coherence in ill-posed scenarios. Current methods focus either on enhancing encoding strategies for deformation fields, often resulting in opaque and less intuitive models, or adopt explicit techniques like linear blend skinning, which rely on heuristic-based node initialization. Additionally, the potential of implicit representations for interpolating sparse temporal signals remains under-explored. To address these challenges, we propose a spline-based trajectory representation, where the number of knots explicitly determines the degrees of freedom. This approach enables efficient analytical derivation of velocities, preserving spatial coherence and accelerations, while mitigating temporal fluctuations. To model knot characteristics in both spatial and temporal domains, we introduce a novel low-rank time-variant spatial encoding, replacing conventional coupled spatiotemporal techniques. Our method demonstrates superior performance in temporal interpolation for fitting continuous fields with sparse inputs. Furthermore, it achieves competitive dynamic scene reconstruction quality compared to state-of-the-art methods while enhancing motion coherence without relying on linear blend skinning or as-rigid-as-possible constraints.