Guan Li

h-index17
2papers
977citations

2 Papers

1.4CVDec 8, 2022
DDM-NET: End-to-end learning of keypoint feature Detection, Description and Matching for 3D localization

Xiangyu Xu, Li Guan, Enrique Dunn et al.

In this paper, we propose an end-to-end framework that jointly learns keypoint detection, descriptor representation and cross-frame matching for the task of image-based 3D localization. Prior art has tackled each of these components individually, purportedly aiming to alleviate difficulties in effectively train a holistic network. We design a self-supervised image warping correspondence loss for both feature detection and matching, a weakly-supervised epipolar constraints loss on relative camera pose learning, and a directional matching scheme that detects key-point features in a source image and performs coarse-to-fine correspondence search on the target image. We leverage this framework to enforce cycle consistency in our matching module. In addition, we propose a new loss to robustly handle both definite inlier/outlier matches and less-certain matches. The integration of these learning mechanisms enables end-to-end training of a single network performing all three localization components. Bench-marking our approach on public data-sets, exemplifies how such an end-to-end framework is able to yield more accurate localization that out-performs both traditional methods as well as state-of-the-art weakly supervised methods.

21.9CVJan 3, 2022Code
Implicit Autoencoder for Point-Cloud Self-Supervised Representation Learning

Siming Yan, Zhenpei Yang, Haoxiang Li et al.

This paper advocates the use of implicit surface representation in autoencoder-based self-supervised 3D representation learning. The most popular and accessible 3D representation, i.e., point clouds, involves discrete samples of the underlying continuous 3D surface. This discretization process introduces sampling variations on the 3D shape, making it challenging to develop transferable knowledge of the true 3D geometry. In the standard autoencoding paradigm, the encoder is compelled to encode not only the 3D geometry but also information on the specific discrete sampling of the 3D shape into the latent code. This is because the point cloud reconstructed by the decoder is considered unacceptable unless there is a perfect mapping between the original and the reconstructed point clouds. This paper introduces the Implicit AutoEncoder (IAE), a simple yet effective method that addresses the sampling variation issue by replacing the commonly-used point-cloud decoder with an implicit decoder. The implicit decoder reconstructs a continuous representation of the 3D shape, independent of the imperfections in the discrete samples. Extensive experiments demonstrate that the proposed IAE achieves state-of-the-art performance across various self-supervised learning benchmarks.