29.8ROJul 10
Re$^3$Sim: Generating High-Fidelity Simulation Data via 3D-Photorealistic Real-to-Sim for Robotic ManipulationXiaoshen Han, Junqiu Yu, Minghuan Liu et al.
Real-world data collection for robotics is costly and resource-intensive, requiring skilled operators and expensive hardware. Simulations offer a scalable alternative but often fail to achieve sim-to-real generalization due to geometric and visual gaps. To address these challenges, we propose a 3D-photorealistic real-to-sim system, namely, RE$^3$SIM, addressing geometric and visual sim-to-real gaps. RE$^3$SIM employs advanced 3D reconstruction and neural rendering techniques to faithfully recreate real-world scenarios, enabling real-time rendering of simulated cross-view cameras within a physics-based simulator. By utilizing privileged information to collect expert demonstrations efficiently in simulation, and train robot policies with imitation learning, we validate the effectiveness of the real-to-sim-to-real pipeline across various manipulation task scenarios. Notably, with only simulated data, we can achieve zero-shot sim-to-real transfer with an average success rate exceeding 58%. To push the limit of real-to-sim, we further generate a large-scale simulation dataset, demonstrating how a robust policy can be built from simulation data that generalizes across various objects. Codes and demos are available at: https://re3sim.github.io/.
28.3ROJul 9
Open-Vocabulary Object-Goal Navigation by Generalizing Semantic Mapping with Dense CLIPMeng Wei, Chenyang Wan, Tai Wang et al.
Object-oriented embodied navigation tasks require agents to locate specific objects, either defined by category or images, in unseen environments. While recent methods have made progress in extending closed-set models to open-vocabulary scenarios with foundation models, they typically rely on training-free large language models (LLMs) or finetuning with end-to-end reinforcement learning (RL). However, they face challenges in efficiency (e.g., the overhead and cost of LLM inference) and limited generalization from intensive RL training. In this paper, we propose OVExp, a training-efficient framework for open-vocabulary exploration. We make the first effort to demonstrate the generalization capabilities of semantic map-based goal prediction networks using Dense CLIP models. A major challenge is that preserving both precise point-wise object locations and generalizable visual representations in the semantic map leads to unaffordable training costs. To address this, we design a Cross-Modal Transfer on Semantic Mapping strategy which adapts an intriguing text-only training and transfer to multi-model semantic mapping and goals in test-time. Despite relying on text-based spatial layouts with limited objects, OVExp demonstrates robust generalization to unseentargets on established ObjectNav benchmarks.
VLM-Grounder: A VLM Agent for Zero-Shot 3D Visual GroundingRunsen Xu, Zhiwei Huang, Tai Wang et al.
3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depending on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot methods leveraging LLMs have been proposed to address the data issue. While effective, these methods only use object-centric information, limiting their ability to handle complex queries. In this work, we present VLM-Grounder, a novel framework using vision-language models (VLMs) for zero-shot 3D visual grounding based solely on 2D images. VLM-Grounder dynamically stitches image sequences, employs a grounding and feedback scheme to find the target object, and uses a multi-view ensemble projection to accurately estimate 3D bounding boxes. Experiments on ScanRefer and Nr3D datasets show VLM-Grounder outperforms previous zero-shot methods, achieving 51.6% Acc@0.25 on ScanRefer and 48.0% Acc on Nr3D, without relying on 3D geometry or object priors. Codes are available at https://github.com/OpenRobotLab/VLM-Grounder .
InternVLA-M1: A Spatially Guided Vision-Language-Action Framework for Generalist Robot PolicyXinyi Chen, Yilun Chen, Yanwei Fu et al.
We introduce InternVLA-M1, a unified framework for spatial grounding and robot control that advances instruction-following robots toward scalable, general-purpose intelligence. Its core idea is spatially guided vision-language-action training, where spatial grounding serves as the critical link between instructions and robot actions. InternVLA-M1 employs a two-stage pipeline: (i) spatial grounding pre-training on over 2.3M spatial reasoning data to determine ``where to act'' by aligning instructions with visual, embodiment-agnostic positions, and (ii) spatially guided action post-training to decide ``how to act'' by generating embodiment-aware actions through plug-and-play spatial prompting. This spatially guided training recipe yields consistent gains: InternVLA-M1 outperforms its variant without spatial guidance by +14.6% on SimplerEnv Google Robot, +17% on WidowX, and +4.3% on LIBERO Franka, while demonstrating stronger spatial reasoning capability in box, point, and trace prediction. To further scale instruction following, we built a simulation engine to collect 244K generalizable pick-and-place episodes, enabling a 6.2% average improvement across 200 tasks and 3K+ objects. In real-world clustered pick-and-place, InternVLA-M1 improved by 7.3%, and with synthetic co-training, achieved +20.6% on unseen objects and novel configurations. Moreover, in long-horizon reasoning-intensive scenarios, it surpassed existing works by over 10%. These results highlight spatially guided training as a unifying principle for scalable and resilient generalist robots. Code and models are available at https://github.com/InternRobotics/InternVLA-M1.
Language-to-Space Programming for Training-Free 3D Visual GroundingBoyu Mi, Hanqing Wang, Tai Wang et al.
3D visual grounding (3DVG) is challenging due to the need to understand 3D spatial relations. While supervised approaches have achieved superior performance, they are constrained by the scarcity and high annotation costs of 3D vision-language datasets. Training-free approaches based on LLMs/VLMs eliminate the need for large-scale training data, but they either incur prohibitive grounding time and token costs or have unsatisfactory accuracy. To address the challenges, we introduce a novel method for training-free 3D visual grounding, namely Language-to-Space Programming (LaSP). LaSP introduces LLM-generated codes to analyze 3D spatial relations among objects, along with a pipeline that evaluates and optimizes the codes automatically. Experimental results demonstrate that LaSP achieves 52.9% accuracy on the Nr3D benchmark, ranking among the best training-free methods. Moreover, it substantially reduces the grounding time and token costs, offering a balanced trade-off between performance and efficiency.
14.4CVJun 4, 2021
RoadMap: A Light-Weight Semantic Map for Visual Localization towards Autonomous DrivingTong Qin, Yuxin Zheng, Tongqing Chen et al.
Accurate localization is of crucial importance for autonomous driving tasks. Nowadays, we have seen a lot of sensor-rich vehicles (e.g. Robo-taxi) driving on the street autonomously, which rely on high-accurate sensors (e.g. Lidar and RTK GPS) and high-resolution map. However, low-cost production cars cannot afford such high expenses on sensors and maps. How to reduce costs? How do sensor-rich vehicles benefit low-cost cars? In this paper, we proposed a light-weight localization solution, which relies on low-cost cameras and compact visual semantic maps. The map is easily produced and updated by sensor-rich vehicles in a crowd-sourced way. Specifically, the map consists of several semantic elements, such as lane line, crosswalk, ground sign, and stop line on the road surface. We introduce the whole framework of on-vehicle mapping, on-cloud maintenance, and user-end localization. The map data is collected and preprocessed on vehicles. Then, the crowd-sourced data is uploaded to a cloud server. The mass data from multiple vehicles are merged on the cloud so that the semantic map is updated in time. Finally, the semantic map is compressed and distributed to production cars, which use this map for localization. We validate the performance of the proposed map in real-world experiments and compare it against other algorithms. The average size of the semantic map is $36$ kb/km. We highlight that this framework is a reliable and practical localization solution for autonomous driving.
19.2ROJul 3, 2020
AVP-SLAM: Semantic Visual Mapping and Localization for Autonomous Vehicles in the Parking LotTong Qin, Tongqing Chen, Yilun Chen et al.
Autonomous valet parking is a specific application for autonomous vehicles. In this task, vehicles need to navigate in narrow, crowded and GPS-denied parking lots. Accurate localization ability is of great importance. Traditional visual-based methods suffer from tracking lost due to texture-less regions, repeated structures, and appearance changes. In this paper, we exploit robust semantic features to build the map and localize vehicles in parking lots. Semantic features contain guide signs, parking lines, speed bumps, etc, which typically appear in parking lots. Compared with traditional features, these semantic features are long-term stable and robust to the perspective and illumination change. We adopt four surround-view cameras to increase the perception range. Assisting by an IMU (Inertial Measurement Unit) and wheel encoders, the proposed system generates a global visual semantic map. This map is further used to localize vehicles at the centimeter level. We analyze the accuracy and recall of our system and compare it against other methods in real experiments. Furthermore, we demonstrate the practicability of the proposed system by the autonomous parking application.