ROJul 30, 2024Code
Autonomous Improvement of Instruction Following Skills via Foundation ModelsZhiyuan Zhou, Pranav Atreya, Abraham Lee et al.
Intelligent instruction-following robots capable of improving from autonomously collected experience have the potential to transform robot learning: instead of collecting costly teleoperated demonstration data, large-scale deployment of fleets of robots can quickly collect larger quantities of autonomous data that can collectively improve their performance. However, autonomous improvement requires solving two key problems: (i) fully automating a scalable data collection procedure that can collect diverse and semantically meaningful robot data and (ii) learning from non-optimal, autonomous data with no human annotations. To this end, we propose a novel approach that addresses these challenges, allowing instruction-following policies to improve from autonomously collected data without human supervision. Our framework leverages vision-language models to collect and evaluate semantically meaningful experiences in new environments, and then utilizes a decomposition of instruction following tasks into (semantic) language-conditioned image generation and (non-semantic) goal reaching, which makes it significantly more practical to improve from this autonomously collected data without any human annotations. We carry out extensive experiments in the real world to demonstrate the effectiveness of our approach, and find that in a suite of unseen environments, the robot policy can be improved 2x with autonomously collected data. We open-source the code for our semantic autonomous improvement pipeline, as well as our autonomous dataset of 30.5K trajectories collected across five tabletop environments.
LGMay 30, 2022
Designing Rewards for Fast LearningHenry Sowerby, Zhiyuan Zhou, Michael L. Littman
To convey desired behavior to a Reinforcement Learning (RL) agent, a designer must choose a reward function for the environment, arguably the most important knob designers have in interacting with RL agents. Although many reward functions induce the same optimal behavior (Ng et al., 1999), in practice, some of them result in faster learning than others. In this paper, we look at how reward-design choices impact learning speed and seek to identify principles of good reward design that quickly induce target behavior. This reward-identification problem is framed as an optimization problem: Firstly, we advocate choosing state-based rewards that maximize the action gap, making optimal actions easy to distinguish from suboptimal ones. Secondly, we propose minimizing a measure of the horizon, something we call the "subjective discount", over which rewards need to be optimized to encourage agents to make optimal decisions with less lookahead. To solve this optimization problem, we propose a linear-programming based algorithm that efficiently finds a reward function that maximizes action gap and minimizes subjective discount. We test the rewards generated with the algorithm in tabular environments with Q-Learning, and empirically show they lead to faster learning. Although we only focus on Q-Learning because it is perhaps the simplest and most well understood RL algorithm, preliminary results with R-max (Brafman and Tennenholtz, 2000) suggest our results are much more general. Our experiments support three principles of reward design: 1) consistent with existing results, penalizing each step taken induces faster learning than rewarding the goal. 2) When rewarding subgoals along the target trajectory, rewards should gradually increase as the goal gets closer. 3) Dense reward that's nonzero on every state is only good if designed carefully.
LGDec 7, 2022
Tiered Reward: Designing Rewards for Specification and Fast Learning of Desired BehaviorZhiyuan Zhou, Shreyas Sundara Raman, Henry Sowerby et al.
Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such behavior swiftly. However, designing good reward functions to induce the desired behavior is generally hard, let alone the question of which rewards make learning fast. In this work, we introduce a family of a reward structures we call Tiered Reward that addresses both of these questions. We consider the reward-design problem in tasks formulated as reaching desirable states and avoiding undesirable states. To start, we propose a strict partial ordering of the policy space to resolve trade-offs in behavior preference. We prefer policies that reach the good states faster and with higher probability while avoiding the bad states longer. Next, we introduce Tiered Reward, a class of environment-independent reward functions and show it is guaranteed to induce policies that are Pareto-optimal according to our preference relation. Finally, we demonstrate that Tiered Reward leads to fast learning with multiple tabular and deep reinforcement-learning algorithms.
AIMay 11, 2022
Characterizing the Action-Generalization Gap in Deep Q-LearningZhiyuan Zhou, Cameron Allen, Kavosh Asadi et al.
We study the action generalization ability of deep Q-learning in discrete action spaces. Generalization is crucial for efficient reinforcement learning (RL) because it allows agents to use knowledge learned from past experiences on new tasks. But while function approximation provides deep RL agents with a natural way to generalize over state inputs, the same generalization mechanism does not apply to discrete action outputs. And yet, surprisingly, our experiments indicate that Deep Q-Networks (DQN), which use exactly this type of function approximator, are still able to achieve modest action generalization. Our main contribution is twofold: first, we propose a method of evaluating action generalization using expert knowledge of action similarity, and empirically confirm that action generalization leads to faster learning; second, we characterize the action-generalization gap (the difference in learning performance between DQN and the expert) in different domains. We find that DQN can indeed generalize over actions in several simple domains, but that its ability to do so decreases as the action space grows larger.
ROAug 16, 2023
Autoencoding a Soft Touch to Learn Grasping from On-land to UnderwaterNing Guo, Xudong Han, Xiaobo Liu et al.
Robots play a critical role as the physical agent of human operators in exploring the ocean. However, it remains challenging to grasp objects reliably while fully submerging under a highly pressurized aquatic environment with little visible light, mainly due to the fluidic interference on the tactile mechanics between the finger and object surfaces. This study investigates the transferability of grasping knowledge from on-land to underwater via a vision-based soft robotic finger that learns 6D forces and torques (FT) using a Supervised Variational Autoencoder (SVAE). A high-framerate camera captures the whole-body deformations while a soft robotic finger interacts with physical objects on-land and underwater. Results show that the trained SVAE model learned a series of latent representations of the soft mechanics transferrable from land to water, presenting a superior adaptation to the changing environments against commercial FT sensors. Soft, delicate, and reactive grasping enabled by tactile intelligence enhances the gripper's underwater interaction with improved reliability and robustness at a much-reduced cost, paving the path for learning-based intelligent grasping to support fundamental scientific discoveries in environmental and ocean research.
RODec 9, 2025
Robust Finetuning of Vision-Language-Action Robot Policies via Parameter MergingYajat Yadav, Zhiyuan Zhou, Andrew Wagenmaker et al.
Generalist robot policies, trained on large and diverse datasets, have demonstrated the ability to generalize across a wide spectrum of behaviors, enabling a single policy to act in varied real-world environments. However, they still fall short on new tasks not covered in the training data. When finetuned on limited demonstrations of a new task, these policies often overfit to the specific demonstrations--not only losing their prior abilities to solve a wide variety of generalist tasks but also failing to generalize within the new task itself. In this work, we aim to develop a method that preserves the generalization capabilities of the generalist policy during finetuning, allowing a single policy to robustly incorporate a new skill into its repertoire. Our goal is a single policy that both learns to generalize to variations of the new task and retains the broad competencies gained from pretraining. We show that this can be achieved through a simple yet effective strategy: interpolating the weights of a finetuned model with that of the pretrained model. We show, across extensive simulated and real-world experiments, that such model merging produces a single model that inherits the generalist abilities of the base model and learns to solve the new task robustly, outperforming both the pretrained and finetuned model on out-of-distribution variations of the new task. Moreover, we show that model merging enables continual acquisition of new skills in a lifelong learning setting, without sacrificing previously learned generalist abilities.
SDSep 13, 2024
LHQ-SVC: Lightweight and High Quality Singing Voice Conversion ModelingYubo Huang, Xin Lai, Muyang Ye et al.
Singing Voice Conversion (SVC) has emerged as a significant subfield of Voice Conversion (VC), enabling the transformation of one singer's voice into another while preserving musical elements such as melody, rhythm, and timbre. Traditional SVC methods have limitations in terms of audio quality, data requirements, and computational complexity. In this paper, we propose LHQ-SVC, a lightweight, CPU-compatible model based on the SVC framework and diffusion model, designed to reduce model size and computational demand without sacrificing performance. We incorporate features to improve inference quality, and optimize for CPU execution by using performance tuning tools and parallel computing frameworks. Our experiments demonstrate that LHQ-SVC maintains competitive performance, with significant improvements in processing speed and efficiency across different devices. The results suggest that LHQ-SVC can meet
49.8CVMar 19
CausalVAD: De-confounding End-to-End Autonomous Driving via Causal InterventionJiacheng Tang, Zhiyuan Zhou, Zhuolin He et al.
Planning-oriented end-to-end driving models show great promise, yet they fundamentally learn statistical correlations instead of true causal relationships. This vulnerability leads to causal confusion, where models exploit dataset biases as shortcuts, critically harming their reliability and safety in complex scenarios. To address this, we introduce CausalVAD, a de-confounding training framework that leverages causal intervention. At its core, we design the sparse causal intervention scheme (SCIS), a lightweight, plug-and-play module to instantiate the backdoor adjustment theory in neural networks. SCIS constructs a dictionary of prototypes representing latent driving contexts. It then uses this dictionary to intervene on the model's sparse vectorized queries. This step actively eliminates spurious associations induced by confounders, thereby eliminating spurious factors from the representations for downstream tasks. Extensive experiments on benchmarks like nuScenes show CausalVAD achieves state-of-the-art planning accuracy and safety. Furthermore, our method demonstrates superior robustness against both data bias and noisy scenarios configured to induce causal confusion.
46.0MMApr 3
Differential Mental Disorder Detection with Psychology-Inspired Multimodal StimuliZhiyuan Zhou, Jingjing Wu, Zhibo Lei et al.
Differential diagnosis of mental disorders remains a fundamental challenge in real-world clinical practice, where multiple conditions often exhibit overlapping symptoms. However, most existing public datasets are developed under single-disorder settings and rely on limited data elicitation paradigms, restricting their ability to capture disorder-specific patterns. In this work, we investigate differential mental disorder detection through psychology-inspired multimodal stimuli, designed to elicit diverse emotional, cognitive, and behavioral responses grounded in findings from experimental psychology. Based on this paradigm, we collect a large-scale multimodal mental health dataset (MMH) covering depression, anxiety, and schizophrenia, with all diagnostic labels clinically verified by licensed psychiatrists. To effectively model the heterogeneous signals induced by diverse elicitation tasks, we further propose a paradigm-aware multimodal framework that leverages inter-disorder differences prior knowledge as prompt-guided semantic descriptions to capture task-specific affective and interaction contexts for multimodal representation learning in the new differential mental disorder detection task. Extensive experiments show that our framework consistently outperforms existing baselines, underscoring the value of psychology-inspired stimulus design for differential mental disorder detection.
LGDec 10, 2024
Efficient Online Reinforcement Learning Fine-Tuning Need Not Retain Offline DataZhiyuan Zhou, Andy Peng, Qiyang Li et al.
The modern paradigm in machine learning involves pre-training on diverse data, followed by task-specific fine-tuning. In reinforcement learning (RL), this translates to learning via offline RL on a diverse historical dataset, followed by rapid online RL fine-tuning using interaction data. Most RL fine-tuning methods require continued training on offline data for stability and performance. However, this is undesirable because training on diverse offline data is slow and expensive for large datasets, and in principle, also limit the performance improvement possible because of constraints or pessimism on offline data. In this paper, we show that retaining offline data is unnecessary as long as we use a properly-designed online RL approach for fine-tuning offline RL initializations. To build this approach, we start by analyzing the role of retaining offline data in online fine-tuning. We find that continued training on offline data is mostly useful for preventing a sudden divergence in the value function at the onset of fine-tuning, caused by a distribution mismatch between the offline data and online rollouts. This divergence typically results in unlearning and forgetting the benefits of offline pre-training. Our approach, Warm-start RL (WSRL), mitigates the catastrophic forgetting of pre-trained initializations using a very simple idea. WSRL employs a warmup phase that seeds the online RL run with a very small number of rollouts from the pre-trained policy to do fast online RL. The data collected during warmup helps ``recalibrate'' the offline Q-function to the online distribution, allowing us to completely discard offline data without destabilizing the online RL fine-tuning. We show that WSRL is able to fine-tune without retaining any offline data, and is able to learn faster and attains higher performance than existing algorithms irrespective of whether they retain offline data or not.
ROMar 31, 2025
AutoEval: Autonomous Evaluation of Generalist Robot Manipulation Policies in the Real WorldZhiyuan Zhou, Pranav Atreya, You Liang Tan et al.
Scalable and reproducible policy evaluation has been a long-standing challenge in robot learning. Evaluations are critical to assess progress and build better policies, but evaluation in the real world, especially at a scale that would provide statistically reliable results, is costly in terms of human time and hard to obtain. Evaluation of increasingly generalist robot policies requires an increasingly diverse repertoire of evaluation environments, making the evaluation bottleneck even more pronounced. To make real-world evaluation of robotic policies more practical, we propose AutoEval, a system to autonomously evaluate generalist robot policies around the clock with minimal human intervention. Users interact with AutoEval by submitting evaluation jobs to the AutoEval queue, much like how software jobs are submitted with a cluster scheduling system, and AutoEval will schedule the policies for evaluation within a framework supplying automatic success detection and automatic scene resets. We show that AutoEval can nearly fully eliminate human involvement in the evaluation process, permitting around the clock evaluations, and the evaluation results correspond closely to ground truth evaluations conducted by hand. To facilitate the evaluation of generalist policies in the robotics community, we provide public access to multiple AutoEval scenes in the popular BridgeData robot setup with WidowX robot arms. In the future, we hope that AutoEval scenes can be set up across institutions to form a diverse and distributed evaluation network.
LGJul 10, 2025
Reinforcement Learning with Action ChunkingQiyang Li, Zhiyuan Zhou, Sergey Levine
We present Q-chunking, a simple yet effective recipe for improving reinforcement learning (RL) algorithms for long-horizon, sparse-reward tasks. Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an offline prior dataset to maximize the sample-efficiency of online learning. Effective exploration and sample-efficient learning remain central challenges in this setting, as it is not obvious how the offline data should be utilized to acquire a good exploratory policy. Our key insight is that action chunking, a technique popularized in imitation learning where sequences of future actions are predicted rather than a single action at each timestep, can be applied to temporal difference (TD)-based RL methods to mitigate the exploration challenge. Q-chunking adopts action chunking by directly running RL in a 'chunked' action space, enabling the agent to (1) leverage temporally consistent behaviors from offline data for more effective online exploration and (2) use unbiased $n$-step backups for more stable and efficient TD learning. Our experimental results demonstrate that Q-chunking exhibits strong offline performance and online sample efficiency, outperforming prior best offline-to-online methods on a range of long-horizon, sparse-reward manipulation tasks.
CVMay 7, 2025
On Path to Multimodal Generalist: General-Level and General-BenchHao Fei, Yuan Zhou, Juncheng Li et al.
The Multimodal Large Language Model (MLLM) is currently experiencing rapid growth, driven by the advanced capabilities of LLMs. Unlike earlier specialists, existing MLLMs are evolving towards a Multimodal Generalist paradigm. Initially limited to understanding multiple modalities, these models have advanced to not only comprehend but also generate across modalities. Their capabilities have expanded from coarse-grained to fine-grained multimodal understanding and from supporting limited modalities to arbitrary ones. While many benchmarks exist to assess MLLMs, a critical question arises: Can we simply assume that higher performance across tasks indicates a stronger MLLM capability, bringing us closer to human-level AI? We argue that the answer is not as straightforward as it seems. This project introduces General-Level, an evaluation framework that defines 5-scale levels of MLLM performance and generality, offering a methodology to compare MLLMs and gauge the progress of existing systems towards more robust multimodal generalists and, ultimately, towards AGI. At the core of the framework is the concept of Synergy, which measures whether models maintain consistent capabilities across comprehension and generation, and across multiple modalities. To support this evaluation, we present General-Bench, which encompasses a broader spectrum of skills, modalities, formats, and capabilities, including over 700 tasks and 325,800 instances. The evaluation results that involve over 100 existing state-of-the-art MLLMs uncover the capability rankings of generalists, highlighting the challenges in reaching genuine AI. We expect this project to pave the way for future research on next-generation multimodal foundation models, providing a robust infrastructure to accelerate the realization of AGI. Project page: https://generalist.top/
AIDec 17, 2024
SafeDrive: Knowledge- and Data-Driven Risk-Sensitive Decision-Making for Autonomous Vehicles with Large Language ModelsZhiyuan Zhou, Heye Huang, Boqi Li et al.
Recent advancements in autonomous vehicles (AVs) use Large Language Models (LLMs) to perform well in normal driving scenarios. However, ensuring safety in dynamic, high-risk environments and managing safety-critical long-tail events remain significant challenges. To address these issues, we propose SafeDrive, a knowledge- and data-driven risk-sensitive decision-making framework to enhance AV safety and adaptability. The proposed framework introduces a modular system comprising: (1) a Risk Module for quantifying multi-factor coupled risks involving driver, vehicle, and road interactions; (2) a Memory Module for storing and retrieving typical scenarios to improve adaptability; (3) a LLM-powered Reasoning Module for context-aware safety decision-making; and (4) a Reflection Module for refining decisions through iterative learning. By integrating knowledge-driven insights with adaptive learning mechanisms, the framework ensures robust decision-making under uncertain conditions. Extensive evaluations on real-world traffic datasets, including highways (HighD), intersections (InD), and roundabouts (RounD), validate the framework's ability to enhance decision-making safety (achieving a 100% safety rate), replicate human-like driving behaviors (with decision alignment exceeding 85%), and adapt effectively to unpredictable scenarios. SafeDrive establishes a novel paradigm for integrating knowledge- and data-driven methods, highlighting significant potential to improve safety and adaptability of autonomous driving in high-risk traffic scenarios. Project Page: https://mezzi33.github.io/SafeDrive/
LGAug 20, 2025
Compute-Optimal Scaling for Value-Based Deep RLPreston Fu, Oleh Rybkin, Zhiyuan Zhou et al.
As models grow larger and training them becomes expensive, it becomes increasingly important to scale training recipes not just to larger models and more data, but to do so in a compute-optimal manner that extracts maximal performance per unit of compute. While such scaling has been well studied for language modeling, reinforcement learning (RL) has received less attention in this regard. In this paper, we investigate compute scaling for online, value-based deep RL. These methods present two primary axes for compute allocation: model capacity and the update-to-data (UTD) ratio. Given a fixed compute budget, we ask: how should resources be partitioned across these axes to maximize sample efficiency? Our analysis reveals a nuanced interplay between model size, batch size, and UTD. In particular, we identify a phenomenon we call TD-overfitting: increasing the batch quickly harms Q-function accuracy for small models, but this effect is absent in large models, enabling effective use of large batch size at scale. We provide a mental model for understanding this phenomenon and build guidelines for choosing batch size and UTD to optimize compute usage. Our findings provide a grounded starting point for compute-optimal scaling in deep RL, mirroring studies in supervised learning but adapted to TD learning.
LGNov 18, 2025
$π^{*}_{0.6}$: a VLA That Learns From ExperiencePhysical Intelligence, Ali Amin, Raichelle Aniceto et al.
We study how vision-language-action (VLA) models can improve through real-world deployments via reinforcement learning (RL). We present a general-purpose method, RL with Experience and Corrections via Advantage-conditioned Policies (RECAP), that provides for RL training of VLAs via advantage conditioning. Our method incorporates heterogeneous data into the self-improvement process, including demonstrations, data from on-policy collection, and expert teleoperated interventions provided during autonomous execution. RECAP starts by pre-training a generalist VLA with offline RL, which we call $π^{*}_{0.6}$, that can then be specialized to attain high performance on downstream tasks through on-robot data collection. We show that the $π^{*}_{0.6}$ model trained with the full RECAP method can fold laundry in real homes, reliably assemble boxes, and make espresso drinks using a professional espresso machine. On some of the hardest tasks, RECAP more than doubles task throughput and roughly halves the task failure rate.
LGJul 11, 2025
Behavioral Exploration: Learning to Explore via In-Context AdaptationAndrew Wagenmaker, Zhiyuan Zhou, Sergey Levine
Developing autonomous agents that quickly explore an environment and adapt their behavior online is a canonical challenge in robotics and machine learning. While humans are able to achieve such fast online exploration and adaptation, often acquiring new information and skills in only a handful of interactions, existing algorithmic approaches tend to rely on random exploration and slow, gradient-based behavior updates. How can we endow autonomous agents with such capabilities on par with humans? Taking inspiration from recent progress on both in-context learning and large-scale behavioral cloning, in this work we propose behavioral exploration: training agents to internalize what it means to explore and adapt in-context over the space of ``expert'' behaviors. To achieve this, given access to a dataset of expert demonstrations, we train a long-context generative model to predict expert actions conditioned on a context of past observations and a measure of how ``exploratory'' the expert's behaviors are relative to this context. This enables the model to not only mimic the behavior of an expert, but also, by feeding its past history of interactions into its context, to select different expert behaviors than what have been previously selected, thereby allowing for fast online adaptation and targeted, ``expert-like'' exploration. We demonstrate the effectiveness of our method in both simulated locomotion and manipulation settings, as well as on real-world robotic manipulation tasks, illustrating its ability to learn adaptive, exploratory behavior.
AIApr 19, 2021
Generalized-TODIM Method for Multi-criteria Decision Making with Basic Uncertain Information and its ApplicationZhiyuan Zhou, Kai Xuan, Zhifu Tao et al.
Due to the fact that basic uncertain information provides a simple form for decision information with certainty degree, it has been developed to reflect the quality of observed or subjective assessments. In order to study the algebra structure and preference relation of basic uncertain information, we develop some algebra operations for basic uncertain information. The order relation of such type of information has also been considered. Finally, to apply the developed algebra operations and order relations, a generalized TODIM method for multi-attribute decision making with basic uncertain information is given. The numerical example shows that the developed decision procedure is valid.