5.9CVFeb 19, 2023
Interactive Video Corpus Moment Retrieval using Reinforcement LearningZhixin Ma, Chong-Wah Ngo
Known-item video search is effective with human-in-the-loop to interactively investigate the search result and refine the initial query. Nevertheless, when the first few pages of results are swamped with visually similar items, or the search target is hidden deep in the ranked list, finding the know-item target usually requires a long duration of browsing and result inspection. This paper tackles the problem by reinforcement learning, aiming to reach a search target within a few rounds of interaction by long-term learning from user feedbacks. Specifically, the system interactively plans for navigation path based on feedback and recommends a potential target that maximizes the long-term reward for user comment. We conduct experiments for the challenging task of video corpus moment retrieval (VCMR) to localize moments from a large video corpus. The experimental results on TVR and DiDeMo datasets verify that our proposed work is effective in retrieving the moments that are hidden deep inside the ranked lists of CONQUER and HERO, which are the state-of-the-art auto-search engines for VCMR.
22.6AIMay 27Code
Plant, Persist, Trigger: Sleeper Attack on Large Language Model AgentsYongxiang Li, Moxin Li, Zhixin Ma et al.
Large Language Model (LLM) agents remain vulnerable to safety threats from the external environment, where attackers inject adversarial content into external observations such as tool-returned data, webpages, or MCP context, causing harmful agentic behaviors such as unsafe actions or incorrect outputs. Existing studies typically focus on single-interaction attacks, where the agent observes adversarial content and immediately exhibits harmful behavior within one user request. However, we show that adversarial content can also persist across interactions served by the same agent, making such threats harder to detect and mitigate. Specifically, adversarial content may persist in the agent state, remain dormant across interactions, and later be activated by a benign user query. We formalize this type of safety threat as Sleeper Attack. To evaluate it, we construct a benchmark with 1,896 instances covering six real-world harmful outcomes, three attack strategies, and three agent state targets: session context, memory, and reusable skills. Experiments on seven strong open-source and closed-source LLMs show that state-of-the-art LLM agents remain vulnerable to Sleeper Attack, even when they achieve low attack success rates under a single-interaction baseline. Our code and data are available at https://anonymous.4open.science/r/skdvnfu23ihr9wdscnksf1asdffsaef.
7.5AIJan 14
Omni-R1: Towards the Unified Generative Paradigm for Multimodal ReasoningDongjie Cheng, Yongqi Li, Zhixin Ma et al.
Multimodal Large Language Models (MLLMs) are making significant progress in multimodal reasoning. Early approaches focus on pure text-based reasoning. More recent studies have incorporated multimodal information into the reasoning steps; however, they often follow a single task-specific reasoning pattern, which limits their generalizability across various multimodal tasks. In fact, there are numerous multimodal tasks requiring diverse reasoning skills, such as zooming in on a specific region or marking an object within an image. To address this, we propose unified generative multimodal reasoning, which unifies diverse multimodal reasoning skills by generating intermediate images during the reasoning process. We instantiate this paradigm with Omni-R1, a two-stage SFT+RL framework featuring perception alignment loss and perception reward, thereby enabling functional image generation. Additionally, we introduce Omni-R1-Zero, which eliminates the need for multimodal annotations by bootstrapping step-wise visualizations from text-only reasoning data. Empirical results show that Omni-R1 achieves unified generative reasoning across a wide range of multimodal tasks, and Omni-R1-Zero can match or even surpass Omni-R1 on average, suggesting a promising direction for generative multimodal reasoning.