Zhen Cui

CV
h-index14
9papers
320citations
Novelty51%
AI Score45

9 Papers

2.7NEApr 14, 2022
A collaborative decomposition-based evolutionary algorithm integrating normal and penalty-based boundary intersection for many-objective optimization

Yu Wu, Jianle Wei, Weiqin Ying et al.

Decomposition-based evolutionary algorithms have become fairly popular for many-objective optimization in recent years. However, the existing decomposition methods still are quite sensitive to the various shapes of frontiers of many-objective optimization problems (MaOPs). On the one hand, the cone decomposition methods such as the penalty-based boundary intersection (PBI) are incapable of acquiring uniform frontiers for MaOPs with very convex frontiers. On the other hand, the parallel reference lines of the parallel decomposition methods including the normal boundary intersection (NBI) might result in poor diversity because of under-sampling near the boundaries for MaOPs with concave frontiers. In this paper, a collaborative decomposition method is first proposed to integrate the advantages of parallel decomposition and cone decomposition to overcome their respective disadvantages. This method inherits the NBI-style Tchebycheff function as a convergence measure to heighten the convergence and uniformity of distribution of the PBI method. Moreover, this method also adaptively tunes the extent of rotating an NBI reference line towards a PBI reference line for every subproblem to enhance the diversity of distribution of the NBI method. Furthermore, a collaborative decomposition-based evolutionary algorithm (CoDEA) is presented for many-objective optimization. A collaborative decomposition-based environmental selection mechanism is primarily designed in CoDEA to rank all the individuals associated with the same PBI reference line in the boundary layer and pick out the best ranks. CoDEA is compared with several popular algorithms on 85 benchmark test instances. The experimental results show that CoDEA achieves high competitiveness benefiting from the collaborative decomposition maintaining a good balance among the convergence, uniformity, and diversity of distribution.

10.6CVMay 8Code
Implicit Preference Alignment for Human Image Animation

Yuanzhi Wang, Xuhua Ren, Jiaxiang Cheng et al.

Human image animation has witnessed significant advancements, yet generating high-fidelity hand motions remains a persistent challenge due to their high degrees of freedom and motion complexity. While reinforcement learning from human feedback, particularly direct preference optimization, offers a potential solution, it necessitates the construction of strict preference pairs. However, curating such pairs for dynamic hand regions is prohibitively expensive and often impractical due to frame-wise inconsistencies. In this paper, we propose Implicit Preference Alignment (IPA), a data-efficient post-training framework that eliminates the need for paired preference data. Theoretically grounded in implicit reward maximization, IPA aligns the model by maximizing the likelihood of self-generated high-quality samples while penalizing deviations from the pretrained prior. Furthermore, we introduce a Hand-Aware Local Optimization mechanism to explicitly steer the alignment process toward hand regions. Experiments demonstrate that our method achieves effective preference optimization to enhance hand generation quality, while significantly lowering the barrier for constructing preference data. Codes are released at https://github.com/mdswyz/IPA

8.5CVSep 16, 2019Code
Pose Neural Fabrics Search

Sen Yang, Wankou Yang, Zhen Cui

Neural Architecture Search (NAS) technologies have emerged in many domains to jointly learn the architectures and weights of the neural network. However, most existing NAS works claim they are task-specific and focus only on optimizing a single architecture to replace a human-designed neural network, in fact, their search processes are almost independent of domain knowledge of the tasks. In this paper, we propose Pose Neural Fabrics Search (PoseNFS). We explore a new solution for NAS and human pose estimation task: part-specific neural architecture search, which can be seen as a variant of multi-task learning. Firstly, we design a new neural architecture search space, Cell-based Neural Fabric (CNF), to learn micro as well as macro neural architecture using a differentiable search strategy. Then, we view locating human keypoints as multiple disentangled prediction sub-tasks, and then use prior knowledge of body structure as guidance to search for multiple part-specific neural architectures for different human parts. After search, all these part-specific CNFs have distinct micro and macro architecture parameters. The results show that such knowledge-guided NAS-based architectures have obvious performance improvements to a hand-designed part-based baseline model. The experiments on MPII and MS-COCO datasets demonstrate that PoseNFS\footnote{Code is available at \url{https://github.com/yangsenius/PoseNFS}} can achieve comparable performance to some efficient and state-of-the-art methods.

5.1IVFeb 26, 2025
Multi-level Attention-guided Graph Neural Network for Image Restoration

Jiatao Jiang, Zhen Cui, Chunyan Xu et al.

In recent years, deep learning has achieved remarkable success in the field of image restoration. However, most convolutional neural network-based methods typically focus on a single scale, neglecting the incorporation of multi-scale information. In image restoration tasks, local features of an image are often insufficient, necessitating the integration of global features to complement them. Although recent neural network algorithms have made significant strides in feature extraction, many models do not explicitly model global features or consider the relationship between global and local features. This paper proposes multi-level attention-guided graph neural network. The proposed network explicitly constructs element block graphs and element graphs within feature maps using multi-attention mechanisms to extract both local structural features and global representation information of the image. Since the network struggles to effectively extract global information during image degradation, the structural information of local feature blocks can be used to correct and supplement the global information. Similarly, when element block information in the feature map is missing, it can be refined using global element representation information. The graph within the network learns real-time dynamic connections through the multi-attention mechanism, and information is propagated and aggregated via graph convolution algorithms. By combining local element block information and global element representation information from the feature map, the algorithm can more effectively restore missing information in the image. Experimental results on several classic image restoration tasks demonstrate the effectiveness of the proposed method, achieving state-of-the-art performance.

7.3CVMar 27, 2018
Tensor graph convolutional neural network

Tong Zhang, Wenming Zheng, Zhen Cui et al.

In this paper, we propose a novel tensor graph convolutional neural network (TGCNN) to conduct convolution on factorizable graphs, for which here two types of problems are focused, one is sequential dynamic graphs and the other is cross-attribute graphs. Especially, we propose a graph preserving layer to memorize salient nodes of those factorized subgraphs, i.e. cross graph convolution and graph pooling. For cross graph convolution, a parameterized Kronecker sum operation is proposed to generate a conjunctive adjacency matrix characterizing the relationship between every pair of nodes across two subgraphs. Taking this operation, then general graph convolution may be efficiently performed followed by the composition of small matrices, which thus reduces high memory and computational burden. Encapsuling sequence graphs into a recursive learning, the dynamics of graphs can be efficiently encoded as well as the spatial layout of graphs. To validate the proposed TGCNN, experiments are conducted on skeleton action datasets as well as matrix completion dataset. The experiment results demonstrate that our method can achieve more competitive performance with the state-of-the-art methods.

18.1CVFeb 27, 2018
Spatio-Temporal Graph Convolution for Skeleton Based Action Recognition

Chaolong Li, Zhen Cui, Wenming Zheng et al.

Variations of human body skeletons may be considered as dynamic graphs, which are generic data representation for numerous real-world applications. In this paper, we propose a spatio-temporal graph convolution (STGC) approach for assembling the successes of local convolutional filtering and sequence learning ability of autoregressive moving average. To encode dynamic graphs, the constructed multi-scale local graph convolution filters, consisting of matrices of local receptive fields and signal mappings, are recursively performed on structured graph data of temporal and spatial domain. The proposed model is generic and principled as it can be generalized into other dynamic models. We theoretically prove the stability of STGC and provide an upper-bound of the signal transformation to be learnt. Further, the proposed recursive model can be stacked into a multi-layer architecture. To evaluate our model, we conduct extensive experiments on four benchmark skeleton-based action datasets, including the large-scale challenging NTU RGB+D. The experimental results demonstrate the effectiveness of our proposed model and the improvement over the state-of-the-art.

6.6CVNov 17, 2017
Action-Attending Graphic Neural Network

Chaolong Li, Zhen Cui, Wenming Zheng et al.

The motion analysis of human skeletons is crucial for human action recognition, which is one of the most active topics in computer vision. In this paper, we propose a fully end-to-end action-attending graphic neural network (A$^2$GNN) for skeleton-based action recognition, in which each irregular skeleton is structured as an undirected attribute graph. To extract high-level semantic representation from skeletons, we perform the local spectral graph filtering on the constructed attribute graphs like the standard image convolution operation. Considering not all joints are informative for action analysis, we design an action-attending layer to detect those salient action units (AUs) by adaptively weighting skeletal joints. Herein the filtering responses are parameterized into a weighting function irrelevant to the order of input nodes. To further encode continuous motion variations, the deep features learnt from skeletal graphs are gathered along consecutive temporal slices and then fed into a recurrent gated network. Finally, the spectral graph filtering, action-attending and recurrent temporal encoding are integrated together to jointly train for the sake of robust action recognition as well as the intelligibility of human actions. To evaluate our A$^2$GNN, we conduct extensive experiments on four benchmark skeleton-based action datasets, including the large-scale challenging NTU RGB+D dataset. The experimental results demonstrate that our network achieves the state-of-the-art performances.

4.4CVJul 18, 2017
Spectral Filter Tracking

Zhen Cui, You yi Cai, Wen ming Zheng et al.

Visual object tracking is a challenging computer vision task with numerous real-world applications. Here we propose a simple but efficient Spectral Filter Tracking (SFT)method. To characterize rotational and translation invariance of tracking targets, the candidate image region is models as a pixelwise grid graph. Instead of the conventional graph matching, we convert the tracking into a plain least square regression problem to estimate the best center coordinate of the target. But different from the holistic regression of correlation filter based methods, SFT can operate on localized surrounding regions of each pixel (i.e.,vertex) by using spectral graph filters, which thus is more robust to resist local variations and cluttered background.To bypass the eigenvalue decomposition problem of the graph Laplacian matrix L, we parameterize spectral graph filters as the polynomial of L by spectral graph theory, in which L k exactly encodes a k-hop local neighborhood of each vertex. Finally, the filter parameters (i.e., polynomial coefficients) as well as feature projecting functions are jointly integrated into the regression model.

6.6CVMay 30, 2017
Deep manifold-to-manifold transforming network for action recognition

Tong Zhang, Wenming Zheng, Zhen Cui et al.

Symmetric positive definite (SPD) matrices (e.g., covariances, graph Laplacians, etc.) are widely used to model the relationship of spatial or temporal domain. Nevertheless, SPD matrices are theoretically embedded on Riemannian manifolds. In this paper, we propose an end-to-end deep manifold-to-manifold transforming network (DMT-Net) which can make SPD matrices flow from one Riemannian manifold to another more discriminative one. To learn discriminative SPD features characterizing both spatial and temporal dependencies, we specifically develop three novel layers on manifolds: (i) the local SPD convolutional layer, (ii) the non-linear SPD activation layer, and (iii) the Riemannian-preserved recursive layer. The SPD property is preserved through all layers without any requirement of singular value decomposition (SVD), which is often used in the existing methods with expensive computation cost. Furthermore, a diagonalizing SPD layer is designed to efficiently calculate the final metric for the classification task. To evaluate our proposed method, we conduct extensive experiments on the task of action recognition, where input signals are popularly modeled as SPD matrices. The experimental results demonstrate that our DMT-Net is much more competitive over state-of-the-art.