UltraHorizon: Benchmarking Agent Capabilities in Ultra Long-Horizon ScenariosHaotian Luo, Huaisong Zhang, Xuelin Zhang et al.
Autonomous agents have recently achieved remarkable progress across diverse domains, yet most evaluations focus on short-horizon, fully observable tasks. In contrast, many critical real-world tasks, such as large-scale software development, commercial investment, and scientific discovery, unfold in long-horizon and partially observable scenarios where success hinges on sustained reasoning, planning, memory management, and tool use. Existing benchmarks rarely capture these long-horizon challenges, leaving a gap in systematic evaluation. To bridge this gap, we introduce \textbf{UltraHorizon} a novel benchmark that measures the foundational capabilities essential for complex real-world challenges. We use exploration as a unifying task across three distinct environments to validate these core competencies. Agents are designed in long-horizon discovery tasks where they must iteratively uncover hidden rules through sustained reasoning, planning, memory and tools management, and interaction with environments. Under the heaviest scale setting, trajectories average \textbf{200k+} tokens and \textbf{400+} tool calls, whereas in standard configurations they still exceed \textbf{35k} tokens and involve more than \textbf{60} tool calls on average. Our extensive experiments reveal that LLM-agents consistently underperform in these settings, whereas human participants achieve higher scores, underscoring a persistent gap in agents' long-horizon abilities. We also observe that simple scaling fails in our task. To better illustrate the failure of agents, we conduct an in-depth analysis of collected trajectories. We identify eight types of errors and attribute them to two primary causes: in-context locking and functional fundamental capability gaps. \href{https://github.com/StarDewXXX/UltraHorizon}{Our code will be available here.}
5.7ROJul 29, 2020
Modular Transfer Learning with Transition Mismatch Compensation for Excessive Disturbance RejectionTianming Wang, Wenjie Lu, Huan Yu et al.
Underwater robots in shallow waters usually suffer from strong wave forces, which may frequently exceed robot's control constraints. Learning-based controllers are suitable for disturbance rejection control, but the excessive disturbances heavily affect the state transition in Markov Decision Process (MDP) or Partially Observable Markov Decision Process (POMDP). Also, pure learning procedures on targeted system may encounter damaging exploratory actions or unpredictable system variations, and training exclusively on a prior model usually cannot address model mismatch from the targeted system. In this paper, we propose a transfer learning framework that adapts a control policy for excessive disturbance rejection of an underwater robot under dynamics model mismatch. A modular network of learning policies is applied, composed of a Generalized Control Policy (GCP) and an Online Disturbance Identification Model (ODI). GCP is first trained over a wide array of disturbance waveforms. ODI then learns to use past states and actions of the system to predict the disturbance waveforms which are provided as input to GCP (along with the system state). A transfer reinforcement learning algorithm using Transition Mismatch Compensation (TMC) is developed based on the modular architecture, that learns an additional compensatory policy through minimizing mismatch of transitions predicted by the two dynamics models of the source and target tasks. We demonstrated on a pose regulation task in simulation that TMC is able to successfully reject the disturbances and stabilize the robot under an empirical model of the robot system, meanwhile improve sample efficiency.