POSTER: A Pyramid Cross-Fusion Transformer Network for Facial Expression RecognitionCe Zheng, Matias Mendieta, Chen Chen
Facial expression recognition (FER) is an important task in computer vision, having practical applications in areas such as human-computer interaction, education, healthcare, and online monitoring. In this challenging FER task, there are three key issues especially prevalent: inter-class similarity, intra-class discrepancy, and scale sensitivity. While existing works typically address some of these issues, none have fully addressed all three challenges in a unified framework. In this paper, we propose a two-stream Pyramid crOss-fuSion TransformER network (POSTER), that aims to holistically solve all three issues. Specifically, we design a transformer-based cross-fusion method that enables effective collaboration of facial landmark features and image features to maximize proper attention to salient facial regions. Furthermore, POSTER employs a pyramid structure to promote scale invariance. Extensive experimental results demonstrate that our POSTER achieves new state-of-the-art results on RAF-DB (92.05%), FERPlus (91.62%), as well as AffectNet 7 class (67.31%) and 8 class (63.34%). The code is available at https://github.com/zczcwh/POSTER.
FeatER: An Efficient Network for Human Reconstruction via Feature Map-Based TransformERCe Zheng, Matias Mendieta, Taojiannan Yang et al.
Recently, vision transformers have shown great success in a set of human reconstruction tasks such as 2D human pose estimation (2D HPE), 3D human pose estimation (3D HPE), and human mesh reconstruction (HMR) tasks. In these tasks, feature map representations of the human structural information are often extracted first from the image by a CNN (such as HRNet), and then further processed by transformer to predict the heatmaps (encodes each joint's location into a feature map with a Gaussian distribution) for HPE or HMR. However, existing transformer architectures are not able to process these feature map inputs directly, forcing an unnatural flattening of the location-sensitive human structural information. Furthermore, much of the performance benefit in recent HPE and HMR methods has come at the cost of ever-increasing computation and memory needs. Therefore, to simultaneously address these problems, we propose FeatER, a novel transformer design that preserves the inherent structure of feature map representations when modeling attention while reducing memory and computational costs. Taking advantage of FeatER, we build an efficient network for a set of human reconstruction tasks including 2D HPE, 3D HPE, and HMR. A feature map reconstruction module is applied to improve the performance of the estimated human pose and mesh. Extensive experiments demonstrate the effectiveness of FeatER on various human pose and mesh datasets. For instance, FeatER outperforms the SOTA method MeshGraphormer by requiring 5% of Params and 16% of MACs on Human3.6M and 3DPW datasets. The project webpage is https://zczcwh.github.io/feater_page/.
3.6CVOct 14, 2025
SceneAdapt: Scene-aware Adaptation of Human Motion DiffusionJungbin Cho, Minsu Kim, Jisoo Kim et al.
Human motion is inherently diverse and semantically rich, while also shaped by the surrounding scene. However, existing motion generation approaches address either motion semantics or scene-awareness in isolation, since constructing large-scale datasets with both rich text--motion coverage and precise scene interactions is extremely challenging. In this work, we introduce SceneAdapt, a framework that injects scene awareness into text-conditioned motion models by leveraging disjoint scene--motion and text--motion datasets through two adaptation stages: inbetweening and scene-aware inbetweening. The key idea is to use motion inbetweening, learnable without text, as a proxy task to bridge two distinct datasets and thereby inject scene-awareness to text-to-motion models. In the first stage, we introduce keyframing layers that modulate motion latents for inbetweening while preserving the latent manifold. In the second stage, we add a scene-conditioning layer that injects scene geometry by adaptively querying local context through cross-attention. Experimental results show that SceneAdapt effectively injects scene awareness into text-to-motion models, and we further analyze the mechanisms through which this awareness emerges. Code and models will be released.
14.4CVApr 3, 2025
DiSRT-In-Bed: Diffusion-Based Sim-to-Real Transfer Framework for In-Bed Human Mesh RecoveryJing Gao, Ce Zheng, Laszlo A. Jeni et al.
In-bed human mesh recovery can be crucial and enabling for several healthcare applications, including sleep pattern monitoring, rehabilitation support, and pressure ulcer prevention. However, it is difficult to collect large real-world visual datasets in this domain, in part due to privacy and expense constraints, which in turn presents significant challenges for training and deploying deep learning models. Existing in-bed human mesh estimation methods often rely heavily on real-world data, limiting their ability to generalize across different in-bed scenarios, such as varying coverings and environmental settings. To address this, we propose a Sim-to-Real Transfer Framework for in-bed human mesh recovery from overhead depth images, which leverages large-scale synthetic data alongside limited or no real-world samples. We introduce a diffusion model that bridges the gap between synthetic data and real data to support generalization in real-world in-bed pose and body inference scenarios. Extensive experiments and ablation studies validate the effectiveness of our framework, demonstrating significant improvements in robustness and adaptability across diverse healthcare scenarios.