James R. Wright

GT
h-index76
3papers
59citations
Novelty57%
AI Score32

3 Papers

3.3GTJun 17, 2021
Disinformation, Stochastic Harm, and Costly Effort: A Principal-Agent Analysis of Regulating Social Media Platforms

Shehroze Khan, James R. Wright

The spread of disinformation on social platforms is harmful to society. This harm may manifest as a gradual degradation of public discourse; but it can also take the form of sudden dramatic events such as the 2021 insurrection on Capitol Hill. The platforms themselves are in the best position to prevent the spread of disinformation, as they have the best access to relevant data and the expertise to use it. However, mitigating disinformation is costly, not only for implementing detection algorithms or employing manual effort, but also because limiting such highly viral content impacts user engagement and potential advertising revenue. Since the costs of harmful content are borne by other entities, the platform will therefore have no incentive to exercise the socially-optimal level of effort. This problem is similar to that of environmental regulation, in which the costs of adverse events are not directly borne by a firm, the mitigation effort of a firm is not observable, and the causal link between a harmful consequence and a specific failure is difficult to prove. For environmental regulation, one solution is to perform costly monitoring to ensure that the firm takes adequate precautions according to a specified rule. However, a fixed rule for classifying disinformation becomes less effective over time, as bad actors can learn to sequentially and strategically bypass it. Encoding our domain as a Markov decision process, we demonstrate that no penalty based on a static rule, no matter how large, can incentivize optimal effort. Penalties based on an adaptive rule can incentivize optimal effort, but counter-intuitively, only if the regulator sufficiently overreacts to harmful events by requiring a greater-than-optimal level of effort. We offer novel insights for the effective regulation of social platforms, highlight inherent challenges, and discuss promising avenues for future work.

10.3GTFeb 13, 2021Code
Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games

Dustin Morrill, Ryan D'Orazio, Marc Lanctot et al.

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further describes jointly rational behavior among multiple agents with mediated equilibria. To develop hindsight rational learning in sequential decision-making settings, we formalize behavioral deviations as a general class of deviations that respect the structure of extensive-form games. Integrating the idea of time selection into counterfactual regret minimization (CFR), we introduce the extensive-form regret minimization (EFR) algorithm that achieves hindsight rationality for any given set of behavioral deviations with computation that scales closely with the complexity of the set. We identify behavioral deviation subsets, the partial sequence deviation types, that subsume previously studied types and lead to efficient EFR instances in games with moderate lengths. In addition, we present a thorough empirical analysis of EFR instantiated with different deviation types in benchmark games, where we find that stronger types typically induce better performance.

14.5GTDec 10, 2020Code
Hindsight and Sequential Rationality of Correlated Play

Dustin Morrill, Ryan D'Orazio, Reca Sarfati et al.

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less effective at producing competent players in general-sum games or those with more than two players than in two-player, zero-sum games. An appealing alternative is to consider adaptive algorithms that ensure strong performance in hindsight relative to what could have been achieved with modified behavior. This approach also leads to a game-theoretic analysis, but in the correlated play that arises from joint learning dynamics rather than factored agent behavior at equilibrium. We develop and advocate for this hindsight rationality framing of learning in general sequential decision-making settings. To this end, we re-examine mediated equilibrium and deviation types in extensive-form games, thereby gaining a more complete understanding and resolving past misconceptions. We present a set of examples illustrating the distinct strengths and weaknesses of each type of equilibrium in the literature, and prove that no tractable concept subsumes all others. This line of inquiry culminates in the definition of the deviation and equilibrium classes that correspond to algorithms in the counterfactual regret minimization (CFR) family, relating them to all others in the literature. Examining CFR in greater detail further leads to a new recursive definition of rationality in correlated play that extends sequential rationality in a way that naturally applies to hindsight evaluation.