Haozhi Huang

CV
h-index5
5papers
260citations
Novelty54%
AI Score40

5 Papers

2.8CVOct 11, 2023
AdaMesh: Personalized Facial Expressions and Head Poses for Adaptive Speech-Driven 3D Facial Animation

Liyang Chen, Weihong Bao, Shun Lei et al.

Speech-driven 3D facial animation aims at generating facial movements that are synchronized with the driving speech, which has been widely explored recently. Existing works mostly neglect the person-specific talking style in generation, including facial expression and head pose styles. Several works intend to capture the personalities by fine-tuning modules. However, limited training data leads to the lack of vividness. In this work, we propose AdaMesh, a novel adaptive speech-driven facial animation approach, which learns the personalized talking style from a reference video of about 10 seconds and generates vivid facial expressions and head poses. Specifically, we propose mixture-of-low-rank adaptation (MoLoRA) to fine-tune the expression adapter, which efficiently captures the facial expression style. For the personalized pose style, we propose a pose adapter by building a discrete pose prior and retrieving the appropriate style embedding with a semantic-aware pose style matrix without fine-tuning. Extensive experimental results show that our approach outperforms state-of-the-art methods, preserves the talking style in the reference video, and generates vivid facial animation. The supplementary video and code will be available at https://adamesh.github.io.

15.5CVJul 30, 2025Code
Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstruction

Zhensheng Yuan, Haozhi Huang, Zhen Xiong et al.

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for parallel training, employing a visibility-based image selection strategy to optimize training efficiency. A controllable level-of-detail (LOD) strategy explicitly regulates Gaussian density under a user-defined budget, enabling efficient training and rendering while maintaining high visual fidelity. The appearance transformation module mitigates the negative effects of appearance inconsistencies across images while enabling flexible adjustments. Additionally, we utilize enhancement modules, such as depth regularization, scale regularization, and antialiasing, to improve reconstruction fidelity. Experimental results demonstrate that our method effectively reconstructs urban-scale scenes and outperforms previous approaches in both efficiency and quality. The source code is available at: https://yzslab.github.io/REUrbanGS.

3.6CVMar 5, 2025
RVAFM: Re-parameterizing Vertical Attention Fusion Module for Handwritten Paragraph Text Recognition

Jinhui Zheng, Zhiquan Liu, Yain-Whar Si et al.

Handwritten Paragraph Text Recognition (HPTR) is a challenging task in Computer Vision, requiring the transformation of a paragraph text image, rich in handwritten text, into text encoding sequences. One of the most advanced models for this task is Vertical Attention Network (VAN), which utilizes a Vertical Attention Module (VAM) to implicitly segment paragraph text images into text lines, thereby reducing the difficulty of the recognition task. However, from a network structure perspective, VAM is a single-branch module, which is less effective in learning compared to multi-branch modules. In this paper, we propose a new module, named Re-parameterizing Vertical Attention Fusion Module (RVAFM), which incorporates structural re-parameterization techniques. RVAFM decouples the structure of the module during training and inference stages. During training, it uses a multi-branch structure for more effective learning, and during inference, it uses a single-branch structure for faster processing. The features learned by the multi-branch structure are fused into the single-branch structure through a special fusion method named Re-parameterization Fusion (RF) without any loss of information. As a result, we achieve a Character Error Rate (CER) of 4.44% and a Word Error Rate (WER) of 14.37% on the IAM paragraph-level test set. Additionally, the inference speed is slightly faster than VAN.

6.5LGMay 21, 2020
CPOT: Channel Pruning via Optimal Transport

Yucong Shen, Li Shen, Hao-Zhi Huang et al.

Recent advances in deep neural networks (DNNs) lead to tremendously growing network parameters, making the deployments of DNNs on platforms with limited resources extremely difficult. Therefore, various pruning methods have been developed to compress the deep network architectures and accelerate the inference process. Most of the existing channel pruning methods discard the less important filters according to well-designed filter ranking criteria. However, due to the limited interpretability of deep learning models, designing an appropriate ranking criterion to distinguish redundant filters is difficult. To address such a challenging issue, we propose a new technique of Channel Pruning via Optimal Transport, dubbed CPOT. Specifically, we locate the Wasserstein barycenter for channels of each layer in the deep models, which is the mean of a set of probability distributions under the optimal transport metric. Then, we prune the redundant information located by Wasserstein barycenters. At last, we empirically demonstrate that, for classification tasks, CPOT outperforms the state-of-the-art methods on pruning ResNet-20, ResNet-32, ResNet-56, and ResNet-110. Furthermore, we show that the proposed CPOT technique is good at compressing the StarGAN models by pruning in the more difficult case of image-to-image translation tasks.

25.4CVMar 28, 2018Code
Pose2Seg: Detection Free Human Instance Segmentation

Song-Hai Zhang, Ruilong Li, Xin Dong et al.

The standard approach to image instance segmentation is to perform the object detection first, and then segment the object from the detection bounding-box. More recently, deep learning methods like Mask R-CNN perform them jointly. However, little research takes into account the uniqueness of the "human" category, which can be well defined by the pose skeleton. Moreover, the human pose skeleton can be used to better distinguish instances with heavy occlusion than using bounding-boxes. In this paper, we present a brand new pose-based instance segmentation framework for humans which separates instances based on human pose, rather than proposal region detection. We demonstrate that our pose-based framework can achieve better accuracy than the state-of-art detection-based approach on the human instance segmentation problem, and can moreover better handle occlusion. Furthermore, there are few public datasets containing many heavily occluded humans along with comprehensive annotations, which makes this a challenging problem seldom noticed by researchers. Therefore, in this paper we introduce a new benchmark "Occluded Human (OCHuman)", which focuses on occluded humans with comprehensive annotations including bounding-box, human pose and instance masks. This dataset contains 8110 detailed annotated human instances within 4731 images. With an average 0.67 MaxIoU for each person, OCHuman is the most complex and challenging dataset related to human instance segmentation. Through this dataset, we want to emphasize occlusion as a challenging problem for researchers to study.