LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon GameplayYihuai Lan, Zhiqiang Hu, Lei Wang et al.
This paper explores the open research problem of understanding the social behaviors of LLM-based agents. Using Avalon as a testbed, we employ system prompts to guide LLM agents in gameplay. While previous studies have touched on gameplay with LLM agents, research on their social behaviors is lacking. We propose a novel framework, tailored for Avalon, features a multi-agent system facilitating efficient communication and interaction. We evaluate its performance based on game success and analyze LLM agents' social behaviors. Results affirm the framework's effectiveness in creating adaptive agents and suggest LLM-based agents' potential in navigating dynamic social interactions. By examining collaboration and confrontation behaviors, we offer insights into this field's research and applications. Our code is publicly available at https://github.com/3DAgentWorld/LLM-Game-Agent.
SCA3D: Enhancing Cross-modal 3D Retrieval via 3D Shape and Caption Paired Data AugmentationJunlong Ren, Hao Wu, Hui Xiong et al.
The cross-modal 3D retrieval task aims to achieve mutual matching between text descriptions and 3D shapes. This has the potential to enhance the interaction between natural language and the 3D environment, especially within the realms of robotics and embodied artificial intelligence (AI) applications. However, the scarcity and expensiveness of 3D data constrain the performance of existing cross-modal 3D retrieval methods. These methods heavily rely on features derived from the limited number of 3D shapes, resulting in poor generalization ability across diverse scenarios. To address this challenge, we introduce SCA3D, a novel 3D shape and caption online data augmentation method for cross-modal 3D retrieval. Our approach uses the LLaVA model to create a component library, captioning each segmented part of every 3D shape within the dataset. Notably, it facilitates the generation of extensive new 3D-text pairs containing new semantic features. We employ both inter and intra distances to align various components into a new 3D shape, ensuring that the components do not overlap and are closely fitted. Further, text templates are utilized to process the captions of each component and generate new text descriptions. Besides, we use unimodal encoders to extract embeddings for 3D shapes and texts based on the enriched dataset. We then calculate fine-grained cross-modal similarity using Earth Mover's Distance (EMD) and enhance cross-modal matching with contrastive learning, enabling bidirectional retrieval between texts and 3D shapes. Extensive experiments show our SCA3D outperforms previous works on the Text2Shape dataset, raising the Shape-to-Text RR@1 score from 20.03 to 27.22 and the Text-to-Shape RR@1 score from 13.12 to 16.67. Codes can be found in https://github.com/3DAgentWorld/SCA3D.
10.5CVMay 7, 2024
COM3D: Leveraging Cross-View Correspondence and Cross-Modal Mining for 3D RetrievalHao Wu, Ruochong LI, Hao Wang et al.
In this paper, we investigate an open research task of cross-modal retrieval between 3D shapes and textual descriptions. Previous approaches mainly rely on point cloud encoders for feature extraction, which may ignore key inherent features of 3D shapes, including depth, spatial hierarchy, geometric continuity, etc. To address this issue, we propose COM3D, making the first attempt to exploit the cross-view correspondence and cross-modal mining to enhance the retrieval performance. Notably, we augment the 3D features through a scene representation transformer, to generate cross-view correspondence features of 3D shapes, which enrich the inherent features and enhance their compatibility with text matching. Furthermore, we propose to optimize the cross-modal matching process based on the semi-hard negative example mining method, in an attempt to improve the learning efficiency. Extensive quantitative and qualitative experiments demonstrate the superiority of our proposed COM3D, achieving state-of-the-art results on the Text2Shape dataset.