Scaling Up Forest Vision with Synthetic DataYihang She, Andrew Blake, David Coomes et al.
Accurate tree segmentation is a key step in extracting individual tree metrics from forest laser scans, and is essential to understanding ecosystem functions in carbon cycling and beyond. Over the past decade, tree segmentation algorithms have advanced rapidly due to developments in AI. However existing, public, 3D forest datasets are not large enough to build robust tree segmentation systems. Motivated by the success of synthetic data in other domains such as self-driving, we investigate whether similar approaches can help with tree segmentation. In place of expensive field data collection and annotation, we use synthetic data during pretraining, and then require only minimal, real forest plot annotation for fine-tuning. We have developed a new synthetic data generation pipeline to do this for forest vision tasks, integrating advances in game-engines with physics-based LiDAR simulation. As a result, we have produced a comprehensive, diverse, annotated 3D forest dataset on an unprecedented scale. Extensive experiments with a state-of-the-art tree segmentation algorithm and a popular real dataset show that our synthetic data can substantially reduce the need for labelled real data. After fine-tuning on just a single, real, forest plot of less than 0.1 hectare, the pretrained model achieves segmentations that are competitive with a model trained on the full scale real data. We have also identified critical factors for successful use of synthetic data: physics, diversity, and scale, paving the way for more robust 3D forest vision systems in the future. Our data generation pipeline and the resulting dataset are available at https://github.com/yihshe/CAMP3D.git.
0.9CVAug 14, 2018
Imagining the Unseen: Learning a Distribution over Incomplete Images with Dense Latent TreesSebastian Kaltwang, Sina Samangooei, John Redford et al.
Images are composed as a hierarchy of object parts. We use this insight to create a generative graphical model that defines a hierarchical distribution over image parts. Typically, this leads to intractable inference due to loops in the graph. We propose an alternative model structure, the Dense Latent Tree (DLT), which avoids loops and allows for efficient exact inference, while maintaining a dense connectivity between parts of the hierarchy. The usefulness of DLTs is shown for the example task of image completion on partially observed MNIST and Fashion-MNIST data. We verify having successfully learned a hierarchical model of images by visualising its latent states.
4.2ROApr 15, 2018
FPR -- Fast Path Risk Algorithm to Evaluate Collision ProbabilityAndrew Blake, Alejandro Bordallo, Kamen Brestnichki et al.
As mobile robots and autonomous vehicles become increasingly prevalent in human-centred environments, there is a need to control the risk of collision. Perceptual modules, for example machine vision, provide uncertain estimates of object location. In that context, the frequently made assumption of an exactly known free-space is invalid. Clearly, no paths can be guaranteed to be collision free. Instead, it is necessary to compute the probabilistic risk of collision on any proposed path. The FPR algorithm, proposed here, efficiently calculates an upper bound on the risk of collision for a robot moving on the plane. That computation orders candidate trajectories according to (the bound on) their degree of risk. Then paths within a user-defined threshold of primary risk could be selected according to secondary criteria such as comfort and efficiency. The key contribution of this paper is the FPR algorithm and its `convolution trick' to factor the integrals used to bound the risk of collision. As a consequence of the convolution trick, given $K$ obstacles and $N$ candidate paths, the computational load is reduced from the naive $O(NK)$, to the qualitatively faster $O(N+K)$.