Zixu Zhang

RO
h-index8
6papers
73citations
Novelty54%
AI Score30

6 Papers

19.2AIFeb 9, 2024Code
Introspective Planning: Aligning Robots' Uncertainty with Inherent Task Ambiguity

Kaiqu Liang, Zixu Zhang, Jaime Fernández Fisac · princeton

Large language models (LLMs) exhibit advanced reasoning skills, enabling robots to comprehend natural language instructions and strategically plan high-level actions through proper grounding. However, LLM hallucination may result in robots confidently executing plans that are misaligned with user goals or even unsafe in critical scenarios. Additionally, inherent ambiguity in natural language instructions can introduce uncertainty into the LLM's reasoning and planning processes.We propose introspective planning, a systematic approach that align LLM's uncertainty with the inherent ambiguity of the task. Our approach constructs a knowledge base containing introspective reasoning examples as post-hoc rationalizations of human-selected safe and compliant plans, which are retrieved during deployment. Evaluations on three tasks, including a newly introduced safe mobile manipulation benchmark, demonstrate that introspection substantially improves both compliance and safety over state-of-the-art LLM-based planning methods. Furthermore, we empirically show that introspective planning, in combination with conformal prediction, achieves tighter confidence bounds, maintaining statistical success guarantees while minimizing unnecessary user clarification requests. The webpage and code are accessible at https://introplan.github.io.

12.2ROFeb 21, 2024
Blending Data-Driven Priors in Dynamic Games

Justin Lidard, Haimin Hu, Asher Hancock et al.

As intelligent robots like autonomous vehicles become increasingly deployed in the presence of people, the extent to which these systems should leverage model-based game-theoretic planners versus data-driven policies for safe, interaction-aware motion planning remains an open question. Existing dynamic game formulations assume all agents are task-driven and behave optimally. However, in reality, humans tend to deviate from the decisions prescribed by these models, and their behavior is better approximated under a noisy-rational paradigm. In this work, we investigate a principled methodology to blend a data-driven reference policy with an optimization-based game-theoretic policy. We formulate KLGame, an algorithm for solving non-cooperative dynamic game with Kullback-Leibler (KL) regularization with respect to a general, stochastic, and possibly multi-modal reference policy. Our method incorporates, for each decision maker, a tunable parameter that permits modulation between task-driven and data-driven behaviors. We propose an efficient algorithm for computing multi-modal approximate feedback Nash equilibrium strategies of KLGame in real time. Through a series of simulated and real-world autonomous driving scenarios, we demonstrate that KLGame policies can more effectively incorporate guidance from the reference policy and account for noisily-rational human behaviors versus non-regularized baselines. Website with additional information, videos, and code: https://kl-games.github.io/.

5.7ROFeb 14, 2024
Who Plays First? Optimizing the Order of Play in Stackelberg Games with Many Robots

Haimin Hu, Gabriele Dragotto, Zixu Zhang et al. · princeton

We consider the multi-agent spatial navigation problem of computing the socially optimal order of play, i.e., the sequence in which the agents commit to their decisions, and its associated equilibrium in an N-player Stackelberg trajectory game. We model this problem as a mixed-integer optimization problem over the space of all possible Stackelberg games associated with the order of play's permutations. To solve the problem, we introduce Branch and Play (B&P), an efficient and exact algorithm that provably converges to a socially optimal order of play and its Stackelberg equilibrium. As a subroutine for B&P, we employ and extend sequential trajectory planning, i.e., a popular multi-agent control approach, to scalably compute valid local Stackelberg equilibria for any given order of play. We demonstrate the practical utility of B&P to coordinate air traffic control, swarm formation, and delivery vehicle fleets. We find that B&P consistently outperforms various baselines, and computes the socially optimal equilibrium.

11.1ROSep 3, 2023
Deception Game: Closing the Safety-Learning Loop in Interactive Robot Autonomy

Haimin Hu, Zixu Zhang, Kensuke Nakamura et al.

An outstanding challenge for the widespread deployment of robotic systems like autonomous vehicles is ensuring safe interaction with humans without sacrificing performance. Existing safety methods often neglect the robot's ability to learn and adapt at runtime, leading to overly conservative behavior. This paper proposes a new closed-loop paradigm for synthesizing safe control policies that explicitly account for the robot's evolving uncertainty and its ability to quickly respond to future scenarios as they arise, by jointly considering the physical dynamics and the robot's learning algorithm. We leverage adversarial reinforcement learning for tractable safety analysis under high-dimensional learning dynamics and demonstrate our framework's ability to work with both Bayesian belief propagation and implicit learning through large pre-trained neural trajectory predictors.

4.4IVOct 25, 2021
Novel coronavirus pneumonia lesion segmentation in CT images

Yuanyuan Peng, Zixu Zhang, Hongbin Tu et al.

Background: The 2019 novel coronavirus disease (COVID-19) has been spread widely in the world, causing a huge threat to people's living environment. Objective: Under computed tomography (CT) imaging, the structure features of COVID-19 lesions are complicated and varied greatly in different cases. To accurately locate COVID-19 lesions and assist doctors to make the best diagnosis and treatment plan, a deep-supervised ensemble learning network is presented for COVID-19 lesion segmentation in CT images. Methods: Considering the fact that a large number of COVID-19 CT images and the corresponding lesion annotations are difficult to obtained, a transfer learning strategy is employed to make up for the shortcoming and alleviate the overfitting problem. Based on the reality that traditional single deep learning framework is difficult to extract COVID-19 lesion features effectively, which may cause some lesions to be undetected. To overcome the problem, a deep-supervised ensemble learning network is presented to combine with local and global features for COVID-19 lesion segmentation. Results: The performance of the proposed method was validated in experiments with a publicly available dataset. Compared with manual annotations, the proposed method acquired a high intersection over union (IoU) of 0.7279. Conclusion: A deep-supervised ensemble learning network was presented for coronavirus pneumonia lesion segmentation in CT images. The effectiveness of the proposed method was verified by visual inspection and quantitative evaluation. Experimental results shown that the proposed mehtod has a perfect performance in COVID-19 lesion segmentation.

4.2CVJun 8, 2020
Pixel-Wise Motion Deblurring of Thermal Videos

Manikandasriram Srinivasan Ramanagopal, Zixu Zhang, Ram Vasudevan et al.

Uncooled microbolometers can enable robots to see in the absence of visible illumination by imaging the "heat" radiated from the scene. Despite this ability to see in the dark, these sensors suffer from significant motion blur. This has limited their application on robotic systems. As described in this paper, this motion blur arises due to the thermal inertia of each pixel. This has meant that traditional motion deblurring techniques, which rely on identifying an appropriate spatial blur kernel to perform spatial deconvolution, are unable to reliably perform motion deblurring on thermal camera images. To address this problem, this paper formulates reversing the effect of thermal inertia at a single pixel as a Least Absolute Shrinkage and Selection Operator (LASSO) problem which we can solve rapidly using a quadratic programming solver. By leveraging sparsity and a high frame rate, this pixel-wise LASSO formulation is able to recover motion deblurred frames of thermal videos without using any spatial information. To compare its quality against state-of-the-art visible camera based deblurring methods, this paper evaluated the performance of a family of pre-trained object detectors on a set of images restored by different deblurring algorithms. All evaluated object detectors performed systematically better on images restored by the proposed algorithm rather than any other tested, state-of-the-art methods.