Mingfei Chen

h-index18
2papers
1,339citations

2 Papers

2.6CVMar 30, 2022
TR-MOT: Multi-Object Tracking by Reference

Mingfei Chen, Yue Liao, Si Liu et al.

Multi-object Tracking (MOT) generally can be split into two sub-tasks, i.e., detection and association. Many previous methods follow the tracking by detection paradigm, which first obtain detections at each frame and then associate them between adjacent frames. Though with an impressive performance by utilizing a strong detector, it will degrade their detection and association performance under scenes with many occlusions and large motion if not using temporal information. In this paper, we propose a novel Reference Search (RS) module to provide a more reliable association based on the deformable transformer structure, which is natural to learn the feature alignment for each object among frames. RS takes previous detected results as references to aggregate the corresponding features from the combined features of the adjacent frames and makes a one-to-one track state prediction for each reference in parallel. Therefore, RS can attain a reliable association coping with unexpected motions by leveraging visual temporal features while maintaining the strong detection performance by decoupling from the detector. Our RS module can also be compatible with the structure of the other tracking by detection frameworks. Furthermore, we propose a joint training strategy and an effective matching pipeline for our online MOT framework with the RS module. Our method achieves competitive results on MOT17 and MOT20 datasets.

18.7CVDec 8, 2021
Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering

Mingfei Chen, Jianfeng Zhang, Xiangyu Xu et al.

In this work we develop a generalizable and efficient Neural Radiance Field (NeRF) pipeline for high-fidelity free-viewpoint human body synthesis under settings with sparse camera views. Though existing NeRF-based methods can synthesize rather realistic details for human body, they tend to produce poor results when the input has self-occlusion, especially for unseen humans under sparse views. Moreover, these methods often require a large number of sampling points for rendering, which leads to low efficiency and limits their real-world applicability. To address these challenges, we propose a Geometry-guided Progressive NeRF (GP-NeRF). In particular, to better tackle self-occlusion, we devise a geometry-guided multi-view feature integration approach that utilizes the estimated geometry prior to integrate the incomplete information from input views and construct a complete geometry volume for the target human body. Meanwhile, for achieving higher rendering efficiency, we introduce a progressive rendering pipeline through geometry guidance, which leverages the geometric feature volume and the predicted density values to progressively reduce the number of sampling points and speed up the rendering process. Experiments on the ZJU-MoCap and THUman datasets show that our method outperforms the state-of-the-arts significantly across multiple generalization settings, while the time cost is reduced > 70% via applying our efficient progressive rendering pipeline.