ImGeoNet: Image-induced Geometry-aware Voxel Representation for Multi-view 3D Object DetectionTao Tu, Shun-Po Chuang, Yu-Lun Liu et al. · nvidia
We propose ImGeoNet, a multi-view image-based 3D object detection framework that models a 3D space by an image-induced geometry-aware voxel representation. Unlike previous methods which aggregate 2D features into 3D voxels without considering geometry, ImGeoNet learns to induce geometry from multi-view images to alleviate the confusion arising from voxels of free space, and during the inference phase, only images from multiple views are required. Besides, a powerful pre-trained 2D feature extractor can be leveraged by our representation, leading to a more robust performance. To evaluate the effectiveness of ImGeoNet, we conduct quantitative and qualitative experiments on three indoor datasets, namely ARKitScenes, ScanNetV2, and ScanNet200. The results demonstrate that ImGeoNet outperforms the current state-of-the-art multi-view image-based method, ImVoxelNet, on all three datasets in terms of detection accuracy. In addition, ImGeoNet shows great data efficiency by achieving results comparable to ImVoxelNet with 100 views while utilizing only 40 views. Furthermore, our studies indicate that our proposed image-induced geometry-aware representation can enable image-based methods to attain superior detection accuracy than the seminal point cloud-based method, VoteNet, in two practical scenarios: (1) scenarios where point clouds are sparse and noisy, such as in ARKitScenes, and (2) scenarios involve diverse object classes, particularly classes of small objects, as in the case in ScanNet200.
Robust Dynamic Radiance FieldsYu-Lun Liu, Chen Gao, Andreas Meuleman et al.
Dynamic radiance field reconstruction methods aim to model the time-varying structure and appearance of a dynamic scene. Existing methods, however, assume that accurate camera poses can be reliably estimated by Structure from Motion (SfM) algorithms. These methods, thus, are unreliable as SfM algorithms often fail or produce erroneous poses on challenging videos with highly dynamic objects, poorly textured surfaces, and rotating camera motion. We address this robustness issue by jointly estimating the static and dynamic radiance fields along with the camera parameters (poses and focal length). We demonstrate the robustness of our approach via extensive quantitative and qualitative experiments. Our results show favorable performance over the state-of-the-art dynamic view synthesis methods.
31.0CVMar 24, 2023
Progressively Optimized Local Radiance Fields for Robust View SynthesisAndreas Meuleman, Yu-Lun Liu, Chen Gao et al.
We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate pre-estimated camera poses from Structure-from-Motion algorithms, which frequently fail on in-the-wild videos. Second, using a single, global radiance field with finite representational capacity does not scale to longer trajectories in an unbounded scene. For handling unknown poses, we jointly estimate the camera poses with radiance field in a progressive manner. We show that progressive optimization significantly improves the robustness of the reconstruction. For handling large unbounded scenes, we dynamically allocate new local radiance fields trained with frames within a temporal window. This further improves robustness (e.g., performs well even under moderate pose drifts) and allows us to scale to large scenes. Our extensive evaluation on the Tanks and Temples dataset and our collected outdoor dataset, Static Hikes, show that our approach compares favorably with the state-of-the-art.
17.2IVSep 7, 2023
Learning Continuous Exposure Value Representations for Single-Image HDR ReconstructionSu-Kai Chen, Hung-Lin Yen, Yu-Lun Liu et al. · nvidia
Deep learning is commonly used to reconstruct HDR images from LDR images. LDR stack-based methods are used for single-image HDR reconstruction, generating an HDR image from a deep learning-generated LDR stack. However, current methods generate the stack with predetermined exposure values (EVs), which may limit the quality of HDR reconstruction. To address this, we propose the continuous exposure value representation (CEVR), which uses an implicit function to generate LDR images with arbitrary EVs, including those unseen during training. Our approach generates a continuous stack with more images containing diverse EVs, significantly improving HDR reconstruction. We use a cycle training strategy to supervise the model in generating continuous EV LDR images without corresponding ground truths. Our CEVR model outperforms existing methods, as demonstrated by experimental results.
Denoising Likelihood Score Matching for Conditional Score-based Data GenerationChen-Hao Chao, Wei-Fang Sun, Bo-Wun Cheng et al. · utoronto
Many existing conditional score-based data generation methods utilize Bayes' theorem to decompose the gradients of a log posterior density into a mixture of scores. These methods facilitate the training procedure of conditional score models, as a mixture of scores can be separately estimated using a score model and a classifier. However, our analysis indicates that the training objectives for the classifier in these methods may lead to a serious score mismatch issue, which corresponds to the situation that the estimated scores deviate from the true ones. Such an issue causes the samples to be misled by the deviated scores during the diffusion process, resulting in a degraded sampling quality. To resolve it, we formulate a novel training objective, called Denoising Likelihood Score Matching (DLSM) loss, for the classifier to match the gradients of the true log likelihood density. Our experimental evidence shows that the proposed method outperforms the previous methods on both Cifar-10 and Cifar-100 benchmarks noticeably in terms of several key evaluation metrics. We thus conclude that, by adopting DLSM, the conditional scores can be accurately modeled, and the effect of the score mismatch issue is alleviated.
Dual Associated Encoder for Face RestorationYu-Ju Tsai, Yu-Lun Liu, Lu Qi et al.
Restoring facial details from low-quality (LQ) images has remained a challenging problem due to its ill-posedness induced by various degradations in the wild. The existing codebook prior mitigates the ill-posedness by leveraging an autoencoder and learned codebook of high-quality (HQ) features, achieving remarkable quality. However, existing approaches in this paradigm frequently depend on a single encoder pre-trained on HQ data for restoring HQ images, disregarding the domain gap between LQ and HQ images. As a result, the encoding of LQ inputs may be insufficient, resulting in suboptimal performance. To tackle this problem, we propose a novel dual-branch framework named DAEFR. Our method introduces an auxiliary LQ branch that extracts crucial information from the LQ inputs. Additionally, we incorporate association training to promote effective synergy between the two branches, enhancing code prediction and output quality. We evaluate the effectiveness of DAEFR on both synthetic and real-world datasets, demonstrating its superior performance in restoring facial details. Project page: https://liagm.github.io/DAEFR/
7.6CVFeb 23, 2023
DisCO: Portrait Distortion Correction with Perspective-Aware 3D GANsZhixiang Wang, Yu-Lun Liu, Jia-Bin Huang et al.
Close-up facial images captured at short distances often suffer from perspective distortion, resulting in exaggerated facial features and unnatural/unattractive appearances. We propose a simple yet effective method for correcting perspective distortions in a single close-up face. We first perform GAN inversion using a perspective-distorted input facial image by jointly optimizing the camera intrinsic/extrinsic parameters and face latent code. To address the ambiguity of joint optimization, we develop starting from a short distance, optimization scheduling, reparametrizations, and geometric regularization. Re-rendering the portrait at a proper focal length and camera distance effectively corrects perspective distortions and produces more natural-looking results. Our experiments show that our method compares favorably against previous approaches qualitatively and quantitatively. We showcase numerous examples validating the applicability of our method on in-the-wild portrait photos. We will release our code and the evaluation protocol to facilitate future work.
DiffIR2VR-Zero: Zero-Shot Video Restoration with Diffusion-based Image Restoration ModelsChang-Han Yeh, Hau-Shiang Shiu, Chin-Yang Lin et al.
We present DiffIR2VR-Zero, a zero-shot framework that enables any pre-trained image restoration diffusion model to perform high-quality video restoration without additional training. While image diffusion models have shown remarkable restoration capabilities, their direct application to video leads to temporal inconsistencies, and existing video restoration methods require extensive retraining for different degradation types. Our approach addresses these challenges through two key innovations: a hierarchical latent warping strategy that maintains consistency across both keyframes and local frames, and a hybrid token merging mechanism that adaptively combines optical flow and feature matching. Through extensive experiments, we demonstrate that our method not only maintains the high-quality restoration of base diffusion models but also achieves superior temporal consistency across diverse datasets and degradation conditions, including challenging scenarios like 8$\times$ super-resolution and severe noise. Importantly, our framework works with any image restoration diffusion model, providing a versatile solution for video enhancement without task-specific training or modifications. Project page: https://jimmycv07.github.io/DiffIR2VR_web/
15.3CVJul 30, 2024
Matting by GenerationZhixiang Wang, Baiang Li, Jian Wang et al.
This paper introduces an innovative approach for image matting that redefines the traditional regression-based task as a generative modeling challenge. Our method harnesses the capabilities of latent diffusion models, enriched with extensive pre-trained knowledge, to regularize the matting process. We present novel architectural innovations that empower our model to produce mattes with superior resolution and detail. The proposed method is versatile and can perform both guidance-free and guidance-based image matting, accommodating a variety of additional cues. Our comprehensive evaluation across three benchmark datasets demonstrates the superior performance of our approach, both quantitatively and qualitatively. The results not only reflect our method's robust effectiveness but also highlight its ability to generate visually compelling mattes that approach photorealistic quality. The project page for this paper is available at https://lightchaserx.github.io/matting-by-generation/
14.7CVJul 22, 2024
BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale ScenesChih-Hai Su, Chih-Yao Hu, Shr-Ruei Tsai et al.
While Neural Radiance Fields (NeRFs) have demonstrated exceptional quality, their protracted training duration remains a limitation. Generalizable and MVS-based NeRFs, although capable of mitigating training time, often incur tradeoffs in quality. This paper presents a novel approach called BoostMVSNeRFs to enhance the rendering quality of MVS-based NeRFs in large-scale scenes. We first identify limitations in MVS-based NeRF methods, such as restricted viewport coverage and artifacts due to limited input views. Then, we address these limitations by proposing a new method that selects and combines multiple cost volumes during volume rendering. Our method does not require training and can adapt to any MVS-based NeRF methods in a feed-forward fashion to improve rendering quality. Furthermore, our approach is also end-to-end trainable, allowing fine-tuning on specific scenes. We demonstrate the effectiveness of our method through experiments on large-scale datasets, showing significant rendering quality improvements in large-scale scenes and unbounded outdoor scenarios. We release the source code of BoostMVSNeRFs at https://su-terry.github.io/BoostMVSNeRFs/.
GenRC: Generative 3D Room Completion from Sparse Image CollectionsMing-Feng Li, Yueh-Feng Ku, Hong-Xuan Yen et al.
Sparse RGBD scene completion is a challenging task especially when considering consistent textures and geometries throughout the entire scene. Different from existing solutions that rely on human-designed text prompts or predefined camera trajectories, we propose GenRC, an automated training-free pipeline to complete a room-scale 3D mesh with high-fidelity textures. To achieve this, we first project the sparse RGBD images to a highly incomplete 3D mesh. Instead of iteratively generating novel views to fill in the void, we utilized our proposed E-Diffusion to generate a view-consistent panoramic RGBD image which ensures global geometry and appearance consistency. Furthermore, we maintain the input-output scene stylistic consistency through textual inversion to replace human-designed text prompts. To bridge the domain gap among datasets, E-Diffusion leverages models trained on large-scale datasets to generate diverse appearances. GenRC outperforms state-of-the-art methods under most appearance and geometric metrics on ScanNet and ARKitScenes datasets, even though GenRC is not trained on these datasets nor using predefined camera trajectories. Project page: https://minfenli.github.io/GenRC
4.1ROSep 15, 2024
Precise Pick-and-Place using Score-Based Diffusion NetworksShih-Wei Guo, Tsu-Ching Hsiao, Yu-Lun Liu et al.
In this paper, we propose a novel coarse-to-fine continuous pose diffusion method to enhance the precision of pick-and-place operations within robotic manipulation tasks. Leveraging the capabilities of diffusion networks, we facilitate the accurate perception of object poses. This accurate perception enhances both pick-and-place success rates and overall manipulation precision. Our methodology utilizes a top-down RGB image projected from an RGB-D camera and adopts a coarse-to-fine architecture. This architecture enables efficient learning of coarse and fine models. A distinguishing feature of our approach is its focus on continuous pose estimation, which enables more precise object manipulation, particularly concerning rotational angles. In addition, we employ pose and color augmentation techniques to enable effective training with limited data. Through extensive experiments in simulated and real-world scenarios, as well as an ablation study, we comprehensively evaluate our proposed methodology. Taken together, the findings validate its effectiveness in achieving high-precision pick-and-place tasks.
6.2CVDec 4, 2025
Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection SplattingHao-Jen Chien, Yi-Chuan Huang, Chung-Ho Wu et al.
Synthesizing high-fidelity frozen 3D scenes from monocular Mannequin-Challenge (MC) videos is a unique problem distinct from standard dynamic scene reconstruction. Instead of focusing on modeling motion, our goal is to create a frozen scene while strategically preserving subtle dynamics to enable user-controlled instant selection. To achieve this, we introduce a novel application of dynamic Gaussian splatting: the scene is modeled dynamically, which retains nearby temporal variation, and a static scene is rendered by fixing the model's time parameter. However, under this usage, monocular capture with sparse temporal supervision introduces artifacts like ghosting and blur for Gaussians that become unobserved or occluded at weakly supervised timestamps. We propose Splannequin, an architecture-agnostic regularization that detects two states of Gaussian primitives, hidden and defective, and applies temporal anchoring. Under predominantly forward camera motion, hidden states are anchored to their recent well-observed past states, while defective states are anchored to future states with stronger supervision. Our method integrates into existing dynamic Gaussian pipelines via simple loss terms, requires no architectural changes, and adds zero inference overhead. This results in markedly improved visual quality, enabling high-fidelity, user-selectable frozen-time renderings, validated by a 96% user preference. Project page: https://chien90190.github.io/splannequin/
Image-Text Co-Decomposition for Text-Supervised Semantic SegmentationJi-Jia Wu, Andy Chia-Hao Chang, Chieh-Yu Chuang et al.
This paper addresses text-supervised semantic segmentation, aiming to learn a model capable of segmenting arbitrary visual concepts within images by using only image-text pairs without dense annotations. Existing methods have demonstrated that contrastive learning on image-text pairs effectively aligns visual segments with the meanings of texts. We notice that there is a discrepancy between text alignment and semantic segmentation: A text often consists of multiple semantic concepts, whereas semantic segmentation strives to create semantically homogeneous segments. To address this issue, we propose a novel framework, Image-Text Co-Decomposition (CoDe), where the paired image and text are jointly decomposed into a set of image regions and a set of word segments, respectively, and contrastive learning is developed to enforce region-word alignment. To work with a vision-language model, we present a prompt learning mechanism that derives an extra representation to highlight an image segment or a word segment of interest, with which more effective features can be extracted from that segment. Comprehensive experimental results demonstrate that our method performs favorably against existing text-supervised semantic segmentation methods on six benchmark datasets.
17.8CVOct 21, 2024
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned PriorsChin-Yang Lin, Chung-Ho Wu, Chang-Han Yeh et al. · nvidia
Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained priors but struggle with complex scheduling and bias. We introduce FrugalNeRF, a novel few-shot NeRF framework that leverages weight-sharing voxels across multiple scales to efficiently represent scene details. Our key contribution is a cross-scale geometric adaptation scheme that selects pseudo ground truth depth based on reprojection errors across scales. This guides training without relying on externally learned priors, enabling full utilization of the training data. It can also integrate pre-trained priors, enhancing quality without slowing convergence. Experiments on LLFF, DTU, and RealEstate-10K show that FrugalNeRF outperforms other few-shot NeRF methods while significantly reducing training time, making it a practical solution for efficient and accurate 3D scene reconstruction.
Improving Robustness for Joint Optimization of Camera Poses and Decomposed Low-Rank Tensorial Radiance FieldsBo-Yu Cheng, Wei-Chen Chiu, Yu-Lun Liu
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision. First, we conduct a pilot study based on a 1D signal and relate our findings to 3D scenarios, where the naive joint pose optimization on voxel-based NeRFs can easily lead to sub-optimal solutions. Moreover, based on the analysis of the frequency spectrum, we propose to apply convolutional Gaussian filters on 2D and 3D radiance fields for a coarse-to-fine training schedule that enables joint camera pose optimization. Leveraging the decomposition property in decomposed low-rank tensor, our method achieves an equivalent effect to brute-force 3D convolution with only incurring little computational overhead. To further improve the robustness and stability of joint optimization, we also propose techniques of smoothed 2D supervision, randomly scaled kernel parameters, and edge-guided loss mask. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior performance in novel view synthesis as well as rapid convergence for optimization.
21.1CVFeb 7, 2025
AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360° Unbounded Scene InpaintingChung-Ho Wu, Yang-Jung Chen, Ying-Huan Chen et al.
Three-dimensional scene inpainting is crucial for applications from virtual reality to architectural visualization, yet existing methods struggle with view consistency and geometric accuracy in 360° unbounded scenes. We present AuraFusion360, a novel reference-based method that enables high-quality object removal and hole filling in 3D scenes represented by Gaussian Splatting. Our approach introduces (1) depth-aware unseen mask generation for accurate occlusion identification, (2) Adaptive Guided Depth Diffusion, a zero-shot method for accurate initial point placement without requiring additional training, and (3) SDEdit-based detail enhancement for multi-view coherence. We also introduce 360-USID, the first comprehensive dataset for 360° unbounded scene inpainting with ground truth. Extensive experiments demonstrate that AuraFusion360 significantly outperforms existing methods, achieving superior perceptual quality while maintaining geometric accuracy across dramatic viewpoint changes.
10.4CVDec 4, 2023
HumanNeRF-SE: A Simple yet Effective Approach to Animate HumanNeRF with Diverse PosesCaoyuan Ma, Yu-Lun Liu, Zhixiang Wang et al.
We present HumanNeRF-SE, a simple yet effective method that synthesizes diverse novel pose images with simple input. Previous HumanNeRF works require a large number of optimizable parameters to fit the human images. Instead, we reload these approaches by combining explicit and implicit human representations to design both generalized rigid deformation and specific non-rigid deformation. Our key insight is that explicit shape can reduce the sampling points used to fit implicit representation, and frozen blending weights from SMPL constructing a generalized rigid deformation can effectively avoid overfitting and improve pose generalization performance. Our architecture involving both explicit and implicit representation is simple yet effective. Experiments demonstrate our model can synthesize images under arbitrary poses with few-shot input and increase the speed of synthesizing images by 15 times through a reduction in computational complexity without using any existing acceleration modules. Compared to the state-of-the-art HumanNeRF studies, HumanNeRF-SE achieves better performance with fewer learnable parameters and less training time.
14.1CVDec 6, 2024
ReF-LDM: A Latent Diffusion Model for Reference-based Face Image RestorationChi-Wei Hsiao, Yu-Lun Liu, Cheng-Kun Yang et al.
While recent works on blind face image restoration have successfully produced impressive high-quality (HQ) images with abundant details from low-quality (LQ) input images, the generated content may not accurately reflect the real appearance of a person. To address this problem, incorporating well-shot personal images as additional reference inputs could be a promising strategy. Inspired by the recent success of the Latent Diffusion Model (LDM), we propose ReF-LDM, an adaptation of LDM designed to generate HQ face images conditioned on one LQ image and multiple HQ reference images. Our model integrates an effective and efficient mechanism, CacheKV, to leverage the reference images during the generation process. Additionally, we design a timestep-scaled identity loss, enabling our LDM-based model to focus on learning the discriminating features of human faces. Lastly, we construct FFHQ-Ref, a dataset consisting of 20,405 high-quality (HQ) face images with corresponding reference images, which can serve as both training and evaluation data for reference-based face restoration models.
5.2CVDec 17, 2024
ORFormer: Occlusion-Robust Transformer for Accurate Facial Landmark DetectionJui-Che Chiang, Hou-Ning Hu, Bo-Syuan Hou et al.
Although facial landmark detection (FLD) has gained significant progress, existing FLD methods still suffer from performance drops on partially non-visible faces, such as faces with occlusions or under extreme lighting conditions or poses. To address this issue, we introduce ORFormer, a novel transformer-based method that can detect non-visible regions and recover their missing features from visible parts. Specifically, ORFormer associates each image patch token with one additional learnable token called the messenger token. The messenger token aggregates features from all but its patch. This way, the consensus between a patch and other patches can be assessed by referring to the similarity between its regular and messenger embeddings, enabling non-visible region identification. Our method then recovers occluded patches with features aggregated by the messenger tokens. Leveraging the recovered features, ORFormer compiles high-quality heatmaps for the downstream FLD task. Extensive experiments show that our method generates heatmaps resilient to partial occlusions. By integrating the resultant heatmaps into existing FLD methods, our method performs favorably against the state of the arts on challenging datasets such as WFLW and COFW.
14.4CVFeb 24, 2025
GCC: Generative Color Constancy via Diffusing a Color CheckerChen-Wei Chang, Cheng-De Fan, Chia-Che Chang et al.
Color constancy methods often struggle to generalize across different camera sensors due to varying spectral sensitivities. We present GCC, which leverages diffusion models to inpaint color checkers into images for illumination estimation. Our key innovations include (1) a single-step deterministic inference approach that inpaints color checkers reflecting scene illumination, (2) a Laplacian decomposition technique that preserves checker structure while allowing illumination-dependent color adaptation, and (3) a mask-based data augmentation strategy for handling imprecise color checker annotations. By harnessing rich priors from pre-trained diffusion models, GCC demonstrates strong robustness in challenging cross-camera scenarios. These results highlight our method's effective generalization capability across different camera characteristics without requiring sensor-specific training, making it a versatile and practical solution for real-world applications.
3.6CVDec 24, 2025
Beyond Memorization: A Multi-Modal Ordinal Regression Benchmark to Expose Popularity Bias in Vision-Language ModelsLi-Zhong Szu-Tu, Ting-Lin Wu, Chia-Jui Chang et al.
We expose a significant popularity bias in state-of-the-art vision-language models (VLMs), which achieve up to 34% higher accuracy on famous buildings compared to ordinary ones, indicating a reliance on memorization over generalizable understanding. To systematically investigate this, we introduce the largest open benchmark for this task: the YearGuessr dataset, a collection of 55,546 building images with multi-modal attributes from 157 countries, annotated with continuous ordinal labels of their construction year (1001-2024), GPS data, and page-view counts as a proxy for popularity. Using this dataset, we frame the construction year prediction task as ordinal regression and introduce popularity-aware interval accuracy metrics to quantify this bias. Our resulting benchmark of 30+ models, including our YearCLIP model, confirms that VLMs excel on popular, memorized items but struggle significantly with unrecognized subjects, exposing a critical flaw in their reasoning capabilities. Project page: https://sytwu.github.io/BeyondMemo/
16.4CVOct 17, 2025
LightsOut: Diffusion-based Outpainting for Enhanced Lens Flare RemovalShr-Ruei Tsai, Wei-Cheng Chang, Jie-Ying Lee et al.
Lens flare significantly degrades image quality, impacting critical computer vision tasks like object detection and autonomous driving. Recent Single Image Flare Removal (SIFR) methods perform poorly when off-frame light sources are incomplete or absent. We propose LightsOut, a diffusion-based outpainting framework tailored to enhance SIFR by reconstructing off-frame light sources. Our method leverages a multitask regression module and LoRA fine-tuned diffusion model to ensure realistic and physically consistent outpainting results. Comprehensive experiments demonstrate LightsOut consistently boosts the performance of existing SIFR methods across challenging scenarios without additional retraining, serving as a universally applicable plug-and-play preprocessing solution. Project page: https://ray-1026.github.io/lightsout/
6.3IVOct 23, 2024
FIPER: Factorized Features for Robust Image Super-Resolution and CompressionYang-Che Sun, Cheng Yu Yeo, Ernie Chu et al.
In this work, we propose using a unified representation, termed Factorized Features, for low-level vision tasks, where we test on Single Image Super-Resolution (SISR) and \textbf{Image Compression}. Motivated by the shared principles between these tasks, they require recovering and preserving fine image details, whether by enhancing resolution for SISR or reconstructing compressed data for Image Compression. Unlike previous methods that mainly focus on network architecture, our proposed approach utilizes a basis-coefficient decomposition as well as an explicit formulation of frequencies to capture structural components and multi-scale visual features in images, which addresses the core challenges of both tasks. We replace the representation of prior models from simple feature maps with Factorized Features to validate the potential for broad generalizability. In addition, we further optimize the compression pipeline by leveraging the mergeable-basis property of our Factorized Features, which consolidates shared structures on multi-frame compression. Extensive experiments show that our unified representation delivers state-of-the-art performance, achieving an average relative improvement of 204.4% in PSNR over the baseline in Super-Resolution (SR) and 9.35% BD-rate reduction in Image Compression compared to the previous SOTA. Project page: https://jayisaking.github.io/FIPER/
23.0CVJun 18, 2024
Depth Anywhere: Enhancing 360 Monocular Depth Estimation via Perspective Distillation and Unlabeled Data AugmentationNing-Hsu Wang, Yu-Lun Liu
Accurately estimating depth in 360-degree imagery is crucial for virtual reality, autonomous navigation, and immersive media applications. Existing depth estimation methods designed for perspective-view imagery fail when applied to 360-degree images due to different camera projections and distortions, whereas 360-degree methods perform inferior due to the lack of labeled data pairs. We propose a new depth estimation framework that utilizes unlabeled 360-degree data effectively. Our approach uses state-of-the-art perspective depth estimation models as teacher models to generate pseudo labels through a six-face cube projection technique, enabling efficient labeling of depth in 360-degree images. This method leverages the increasing availability of large datasets. Our approach includes two main stages: offline mask generation for invalid regions and an online semi-supervised joint training regime. We tested our approach on benchmark datasets such as Matterport3D and Stanford2D3D, showing significant improvements in depth estimation accuracy, particularly in zero-shot scenarios. Our proposed training pipeline can enhance any 360 monocular depth estimator and demonstrates effective knowledge transfer across different camera projections and data types. See our project page for results: https://albert100121.github.io/Depth-Anywhere/
NaRCan: Natural Refined Canonical Image with Integration of Diffusion Prior for Video EditingTing-Hsuan Chen, Jiewen Chan, Hau-Shiang Shiu et al.
We propose a video editing framework, NaRCan, which integrates a hybrid deformation field and diffusion prior to generate high-quality natural canonical images to represent the input video. Our approach utilizes homography to model global motion and employs multi-layer perceptrons (MLPs) to capture local residual deformations, enhancing the model's ability to handle complex video dynamics. By introducing a diffusion prior from the early stages of training, our model ensures that the generated images retain a high-quality natural appearance, making the produced canonical images suitable for various downstream tasks in video editing, a capability not achieved by current canonical-based methods. Furthermore, we incorporate low-rank adaptation (LoRA) fine-tuning and introduce a noise and diffusion prior update scheduling technique that accelerates the training process by 14 times. Extensive experimental results show that our method outperforms existing approaches in various video editing tasks and produces coherent and high-quality edited video sequences. See our project page for video results at https://koi953215.github.io/NaRCan_page/.
Bridging Unsupervised and Supervised Depth from Focus via All-in-Focus SupervisionNing-Hsu Wang, Ren Wang, Yu-Lun Liu et al.
Depth estimation is a long-lasting yet important task in computer vision. Most of the previous works try to estimate depth from input images and assume images are all-in-focus (AiF), which is less common in real-world applications. On the other hand, a few works take defocus blur into account and consider it as another cue for depth estimation. In this paper, we propose a method to estimate not only a depth map but an AiF image from a set of images with different focus positions (known as a focal stack). We design a shared architecture to exploit the relationship between depth and AiF estimation. As a result, the proposed method can be trained either supervisedly with ground truth depth, or \emph{unsupervisedly} with AiF images as supervisory signals. We show in various experiments that our method outperforms the state-of-the-art methods both quantitatively and qualitatively, and also has higher efficiency in inference time.
Hybrid Neural Fusion for Full-frame Video StabilizationYu-Lun Liu, Wei-Sheng Lai, Ming-Hsuan Yang et al.
Existing video stabilization methods often generate visible distortion or require aggressive cropping of frame boundaries, resulting in smaller field of views. In this work, we present a frame synthesis algorithm to achieve full-frame video stabilization. We first estimate dense warp fields from neighboring frames and then synthesize the stabilized frame by fusing the warped contents. Our core technical novelty lies in the learning-based hybrid-space fusion that alleviates artifacts caused by optical flow inaccuracy and fast-moving objects. We validate the effectiveness of our method on the NUS, selfie, and DeepStab video datasets. Extensive experiment results demonstrate the merits of our approach over prior video stabilization methods.
5.8CVOct 20, 2020
Explorable Tone Mapping OperatorsChien-Chuan Su, Ren Wang, Hung-Jin Lin et al.
Tone-mapping plays an essential role in high dynamic range (HDR) imaging. It aims to preserve visual information of HDR images in a medium with a limited dynamic range. Although many works have been proposed to provide tone-mapped results from HDR images, most of them can only perform tone-mapping in a single pre-designed way. However, the subjectivity of tone-mapping quality varies from person to person, and the preference of tone-mapping style also differs from application to application. In this paper, a learning-based multimodal tone-mapping method is proposed, which not only achieves excellent visual quality but also explores the style diversity. Based on the framework of BicycleGAN, the proposed method can provide a variety of expert-level tone-mapped results by manipulating different latent codes. Finally, we show that the proposed method performs favorably against state-of-the-art tone-mapping algorithms both quantitatively and qualitatively.
Learning Camera-Aware Noise ModelsKe-Chi Chang, Ren Wang, Hung-Jin Lin et al.
Modeling imaging sensor noise is a fundamental problem for image processing and computer vision applications. While most previous works adopt statistical noise models, real-world noise is far more complicated and beyond what these models can describe. To tackle this issue, we propose a data-driven approach, where a generative noise model is learned from real-world noise. The proposed noise model is camera-aware, that is, different noise characteristics of different camera sensors can be learned simultaneously, and a single learned noise model can generate different noise for different camera sensors. Experimental results show that our method quantitatively and qualitatively outperforms existing statistical noise models and learning-based methods.
Learning to See Through Obstructions with Layered DecompositionYu-Lun Liu, Wei-Sheng Lai, Ming-Hsuan Yang et al.
We present a learning-based approach for removing unwanted obstructions, such as window reflections, fence occlusions, or adherent raindrops, from a short sequence of images captured by a moving camera. Our method leverages motion differences between the background and obstructing elements to recover both layers. Specifically, we alternate between estimating dense optical flow fields of the two layers and reconstructing each layer from the flow-warped images via a deep convolutional neural network. This learning-based layer reconstruction module facilitates accommodating potential errors in the flow estimation and brittle assumptions, such as brightness consistency. We show that the proposed approach learned from synthetically generated data performs well to real images. Experimental results on numerous challenging scenarios of reflection and fence removal demonstrate the effectiveness of the proposed method.
Learning to See Through ObstructionsYu-Lun Liu, Wei-Sheng Lai, Ming-Hsuan Yang et al.
We present a learning-based approach for removing unwanted obstructions, such as window reflections, fence occlusions or raindrops, from a short sequence of images captured by a moving camera. Our method leverages the motion differences between the background and the obstructing elements to recover both layers. Specifically, we alternate between estimating dense optical flow fields of the two layers and reconstructing each layer from the flow-warped images via a deep convolutional neural network. The learning-based layer reconstruction allows us to accommodate potential errors in the flow estimation and brittle assumptions such as brightness consistency. We show that training on synthetically generated data transfers well to real images. Our results on numerous challenging scenarios of reflection and fence removal demonstrate the effectiveness of the proposed method.
Single-Image HDR Reconstruction by Learning to Reverse the Camera PipelineYu-Lun Liu, Wei-Sheng Lai, Yu-Sheng Chen et al.
Recovering a high dynamic range (HDR) image from a single low dynamic range (LDR) input image is challenging due to missing details in under-/over-exposed regions caused by quantization and saturation of camera sensors. In contrast to existing learning-based methods, our core idea is to incorporate the domain knowledge of the LDR image formation pipeline into our model. We model the HDRto-LDR image formation pipeline as the (1) dynamic range clipping, (2) non-linear mapping from a camera response function, and (3) quantization. We then propose to learn three specialized CNNs to reverse these steps. By decomposing the problem into specific sub-tasks, we impose effective physical constraints to facilitate the training of individual sub-networks. Finally, we jointly fine-tune the entire model end-to-end to reduce error accumulation. With extensive quantitative and qualitative experiments on diverse image datasets, we demonstrate that the proposed method performs favorably against state-of-the-art single-image HDR reconstruction algorithms.