Chenyu Yang

RO
h-index14
5papers
1,197citations
Novelty55%
AI Score39

5 Papers

15.8DBJul 6, 2023
VerifAI: Verified Generative AI

Nan Tang, Chenyu Yang, Ju Fan et al.

Generative AI has made significant strides, yet concerns about the accuracy and reliability of its outputs continue to grow. Such inaccuracies can have serious consequences such as inaccurate decision-making, the spread of false information, privacy violations, legal liabilities, and more. Although efforts to address these risks are underway, including explainable AI and responsible AI practices such as transparency, privacy protection, bias mitigation, and social and environmental responsibility, misinformation caused by generative AI will remain a significant challenge. We propose that verifying the outputs of generative AI from a data management perspective is an emerging issue for generative AI. This involves analyzing the underlying data from multi-modal data lakes, including text files, tables, and knowledge graphs, and assessing its quality and consistency. By doing so, we can establish a stronger foundation for evaluating the outputs of generative AI models. Such an approach can ensure the correctness of generative AI, promote transparency, and enable decision-making with greater confidence. Our vision is to promote the development of verifiable generative AI and contribute to a more trustworthy and responsible use of AI.

25.9AIMay 29, 2025Code
ZeroGUI: Automating Online GUI Learning at Zero Human Cost

Chenyu Yang, Shiqian Su, Shi Liu et al.

The rapid advancement of large Vision-Language Models (VLMs) has propelled the development of pure-vision-based GUI Agents, capable of perceiving and operating Graphical User Interfaces (GUI) to autonomously fulfill user instructions. However, existing approaches usually adopt an offline learning framework, which faces two core limitations: (1) heavy reliance on high-quality manual annotations for element grounding and action supervision, and (2) limited adaptability to dynamic and interactive environments. To address these limitations, we propose ZeroGUI, a scalable, online learning framework for automating GUI Agent training at Zero human cost. Specifically, ZeroGUI integrates (i) VLM-based automatic task generation to produce diverse training goals from the current environment state, (ii) VLM-based automatic reward estimation to assess task success without hand-crafted evaluation functions, and (iii) two-stage online reinforcement learning to continuously interact with and learn from GUI environments. Experiments on two advanced GUI Agents (UI-TARS and Aguvis) demonstrate that ZeroGUI significantly boosts performance across OSWorld and AndroidLab environments. The code is available at https://github.com/OpenGVLab/ZeroGUI.

15.5ROApr 8, 2025
MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videos

Alexey Gavryushin, Xi Wang, Robert J. S. Malate et al. · eth-zurich, mit

Large-scale egocentric video datasets capture diverse human activities across a wide range of scenarios, offering rich and detailed insights into how humans interact with objects, especially those that require fine-grained dexterous control. Such complex, dexterous skills with precise controls are crucial for many robotic manipulation tasks, yet are often insufficiently addressed by traditional data-driven approaches to robotic manipulation. To address this gap, we leverage manipulation priors learned from large-scale egocentric video datasets to improve policy learning for dexterous robotic manipulation tasks. We present MAPLE, a novel method for dexterous robotic manipulation that exploits rich manipulation priors to enable efficient policy learning and better performance on diverse, complex manipulation tasks. Specifically, we predict hand-object contact points and detailed hand poses at the moment of hand-object contact and use the learned features to train policies for downstream manipulation tasks. Experimental results demonstrate the effectiveness of MAPLE across existing simulation benchmarks, as well as a newly designed set of challenging simulation tasks, which require fine-grained object control and complex dexterous skills. The benefits of MAPLE are further highlighted in real-world experiments using a dexterous robotic hand, whereas simultaneous evaluation across both simulation and real-world experiments has remained underexplored in prior work.

22.6ROJun 22, 2020
Efficient Sampling-Based Maximum Entropy Inverse Reinforcement Learning with Application to Autonomous Driving

Zheng Wu, Liting Sun, Wei Zhan et al.

In the past decades, we have witnessed significant progress in the domain of autonomous driving. Advanced techniques based on optimization and reinforcement learning (RL) become increasingly powerful at solving the forward problem: given designed reward/cost functions, how should we optimize them and obtain driving policies that interact with the environment safely and efficiently. Such progress has raised another equally important question: \emph{what should we optimize}? Instead of manually specifying the reward functions, it is desired that we can extract what human drivers try to optimize from real traffic data and assign that to autonomous vehicles to enable more naturalistic and transparent interaction between humans and intelligent agents. To address this issue, we present an efficient sampling-based maximum-entropy inverse reinforcement learning (IRL) algorithm in this paper. Different from existing IRL algorithms, by introducing an efficient continuous-domain trajectory sampler, the proposed algorithm can directly learn the reward functions in the continuous domain while considering the uncertainties in demonstrated trajectories from human drivers. We evaluate the proposed algorithm on real driving data, including both non-interactive and interactive scenarios. The experimental results show that the proposed algorithm achieves more accurate prediction performance with faster convergence speed and better generalization compared to other baseline IRL algorithms.

31.2CLMay 27, 2020Code
Unsupervised Dual Paraphrasing for Two-stage Semantic Parsing

Ruisheng Cao, Su Zhu, Chenyu Yang et al.

One daunting problem for semantic parsing is the scarcity of annotation. Aiming to reduce nontrivial human labor, we propose a two-stage semantic parsing framework, where the first stage utilizes an unsupervised paraphrase model to convert an unlabeled natural language utterance into the canonical utterance. The downstream naive semantic parser accepts the intermediate output and returns the target logical form. Furthermore, the entire training process is split into two phases: pre-training and cycle learning. Three tailored self-supervised tasks are introduced throughout training to activate the unsupervised paraphrase model. Experimental results on benchmarks Overnight and GeoGranno demonstrate that our framework is effective and compatible with supervised training.