3.1MLOct 17, 2024
Latency-Aware Contextual Bandit: Application to Cryo-EM Data CollectionLai Wei, Ambuj Tewari, Michael A. Cianfrocco
We introduce a latency-aware contextual bandit framework that generalizes the standard contextual bandit problem, where the learner adaptively selects arms and switches decision sets under action delays. In this setting, the learner observes the context and may select multiple arms from a decision set, with the total time determined by the selected subset. The problem can be framed as a special case of semi-Markov decision processes (SMDPs), where contexts and latencies are drawn from an unknown distribution. Leveraging the Bellman optimality equation, we design the contextual online arm filtering (COAF) algorithm, which balances exploration, exploitation, and action latency to minimize regret relative to the optimal average-reward policy. We analyze the algorithm and show that its regret upper bounds match established results in the contextual bandit literature. In numerical experiments on a movie recommendation dataset and cryogenic electron microscopy (cryo-EM) data, we demonstrate that our approach efficiently maximizes cumulative reward over time.
10.6LGJan 22, 2021
Nonstationary Stochastic Multiarmed Bandits: UCB Policies and Minimax RegretLai Wei, Vaibhav Srivastava
We study the nonstationary stochastic Multi-Armed Bandit (MAB) problem in which the distribution of rewards associated with each arm are assumed to be time-varying and the total variation in the expected rewards is subject to a variation budget. The regret of a policy is defined by the difference in the expected cumulative rewards obtained using the policy and using an oracle that selects the arm with the maximum mean reward at each time. We characterize the performance of the proposed policies in terms of the worst-case regret, which is the supremum of the regret over the set of reward distribution sequences satisfying the variation budget. We extend Upper-Confidence Bound (UCB)-based policies with three different approaches, namely, periodic resetting, sliding observation window and discount factor and show that they are order-optimal with respect to the minimax regret, i.e., the minimum worst-case regret achieved by any policy. We also relax the sub-Gaussian assumption on reward distributions and develop robust versions the proposed polices that can handle heavy-tailed reward distributions and maintain their performance guarantees.
8.9ROJan 12, 2021
Multi-Robot Gaussian Process Estimation and Coverage: A Deterministic Sequencing Algorithm and Regret AnalysisLai Wei, Andrew McDonald, Vaibhav Srivastava
We study the problem of distributed multi-robot coverage over an unknown, nonuniform sensory field. Modeling the sensory field as a realization of a Gaussian Process and using Bayesian techniques, we devise a policy which aims to balance the tradeoff between learning the sensory function and covering the environment. We propose an adaptive coverage algorithm called Deterministic Sequencing of Learning and Coverage (DSLC) that schedules learning and coverage epochs such that its emphasis gradually shifts from exploration to exploitation while never fully ceasing to learn. Using a novel definition of coverage regret which characterizes overall coverage performance of a multi-robot team over a time horizon $T$, we analyze DSLC to provide an upper bound on expected cumulative coverage regret. Finally, we illustrate the empirical performance of the algorithm through simulations of the coverage task over an unknown distribution of wildfires.
7.5MLJul 20, 2020
Minimax Policy for Heavy-tailed BanditsLai Wei, Vaibhav Srivastava
We study the stochastic Multi-Armed Bandit (MAB) problem under worst-case regret and heavy-tailed reward distribution. We modify the minimax policy MOSS for the sub-Gaussian reward distribution by using saturated empirical mean to design a new algorithm called Robust MOSS. We show that if the moment of order $1+ε$ for the reward distribution exists, then the refined strategy has a worst-case regret matching the lower bound while maintaining a distribution-dependent logarithm regret.
8.3ROMay 18, 2020
Expedited Multi-Target Search with Guaranteed Performance via Multi-fidelity Gaussian ProcessesLai Wei, Xiaobo Tan, Vaibhav Srivastava
We consider a scenario in which an autonomous vehicle equipped with a downward facing camera operates in a 3D environment and is tasked with searching for an unknown number of stationary targets on the 2D floor of the environment. The key challenge is to minimize the search time while ensuring a high detection accuracy. We model the sensing field using a multi-fidelity Gaussian process that systematically describes the sensing information available at different altitudes from the floor. Based on the sensing model, we design a novel algorithm called Expedited Multi-Target Search (EMTS) that (i) addresses the coverage-accuracy trade-off: sampling at locations farther from the floor provides wider field of view but less accurate measurements, (ii) computes an occupancy map of the floor within a prescribed accuracy and quickly eliminates unoccupied regions from the search space, and (iii) travels efficiently to collect the required samples for target detection. We rigorously analyze the algorithm and establish formal guarantees on the target detection accuracy and the expected detection time. We illustrate the algorithm using a simulated multi-target search scenario.
5.5MLDec 12, 2018
On Distributed Multi-player Multiarmed Bandit Problems in Abruptly Changing EnvironmentLai Wei, Vaibhav Srivastava
We study the multi-player stochastic multiarmed bandit (MAB) problem in an abruptly changing environment. We consider a collision model in which a player receives reward at an arm if it is the only player to select the arm. We design two novel algorithms, namely, Round-Robin Sliding-Window Upper Confidence Bound\# (RR-SW-UCB\#), and the Sliding-Window Distributed Learning with Prioritization (SW-DLP). We rigorously analyze these algorithms and show that the expected cumulative group regret for these algorithms is upper bounded by sublinear functions of time, i.e., the time average of the regret asymptotically converges to zero. We complement our analytic results with numerical illustrations.
13.9MLFeb 23, 2018
On Abruptly-Changing and Slowly-Varying Multiarmed Bandit ProblemsLai Wei, Vaibhav Srivastava
We study the non-stationary stochastic multiarmed bandit (MAB) problem and propose two generic algorithms, namely, the limited memory deterministic sequencing of exploration and exploitation (LM-DSEE) and the Sliding-Window Upper Confidence Bound# (SW-UCB#). We rigorously analyze these algorithms in abruptly-changing and slowly-varying environments and characterize their performance. We show that the expected cumulative regret for these algorithms under either of the environments is upper bounded by sublinear functions of time, i.e., the time average of the regret asymptotically converges to zero. We complement our analytic results with numerical illustrations.