2.0CVAug 22, 2024
Multi-Style Facial Sketch Synthesis through Masked Generative ModelingBowen Sun, Guo Lu, Shibao Zheng
The facial sketch synthesis (FSS) model, capable of generating sketch portraits from given facial photographs, holds profound implications across multiple domains, encompassing cross-modal face recognition, entertainment, art, media, among others. However, the production of high-quality sketches remains a formidable task, primarily due to the challenges and flaws associated with three key factors: (1) the scarcity of artist-drawn data, (2) the constraints imposed by limited style types, and (3) the deficiencies of processing input information in existing models. To address these difficulties, we propose a lightweight end-to-end synthesis model that efficiently converts images to corresponding multi-stylized sketches, obviating the necessity for any supplementary inputs (\eg, 3D geometry). In this study, we overcome the issue of data insufficiency by incorporating semi-supervised learning into the training process. Additionally, we employ a feature extraction module and style embeddings to proficiently steer the generative transformer during the iterative prediction of masked image tokens, thus achieving a continuous stylized output that retains facial features accurately in sketches. The extensive experiments demonstrate that our method consistently outperforms previous algorithms across multiple benchmarks, exhibiting a discernible disparity.
1.2CVDec 10, 2020
Direct Depth Learning Network for Stereo MatchingHong Zhang, Haojie Li, Shenglun Chen et al.
Being a crucial task of autonomous driving, Stereo matching has made great progress in recent years. Existing stereo matching methods estimate disparity instead of depth. They treat the disparity errors as the evaluation metric of the depth estimation errors, since the depth can be calculated from the disparity according to the triangulation principle. However, we find that the error of the depth depends not only on the error of the disparity but also on the depth range of the points. Therefore, even if the disparity error is low, the depth error is still large, especially for the distant points. In this paper, a novel Direct Depth Learning Network (DDL-Net) is designed for stereo matching. DDL-Net consists of two stages: the Coarse Depth Estimation stage and the Adaptive-Grained Depth Refinement stage, which are all supervised by depth instead of disparity. Specifically, Coarse Depth Estimation stage uniformly samples the matching candidates according to depth range to construct cost volume and output coarse depth. Adaptive-Grained Depth Refinement stage performs further matching near the coarse depth to correct the imprecise matching and wrong matching. To make the Adaptive-Grained Depth Refinement stage robust to the coarse depth and adaptive to the depth range of the points, the Granularity Uncertainty is introduced to Adaptive-Grained Depth Refinement stage. Granularity Uncertainty adjusts the matching range and selects the candidates' features according to coarse prediction confidence and depth range. We verify the performance of DDL-Net on SceneFlow dataset and DrivingStereo dataset by different depth metrics. Results show that DDL-Net achieves an average improvement of 25% on the SceneFlow dataset and $12\%$ on the DrivingStereo dataset comparing the classical methods. More importantly, we achieve state-of-the-art accuracy at a large distance.