Haoxiang Wang

CV
h-index19
4papers
766citations
Novelty33%
AI Score39

4 Papers

60.3CVJan 7, 2025Code
Cosmos World Foundation Model Platform for Physical AI

Niket Agarwal, Arslan Ali, Maciej Bala et al. · nvidia

Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present the Cosmos World Foundation Model Platform to help developers build customized world models for their Physical AI setups. We position a world foundation model as a general-purpose world model that can be fine-tuned into customized world models for downstream applications. Our platform covers a video curation pipeline, pre-trained world foundation models, examples of post-training of pre-trained world foundation models, and video tokenizers. To help Physical AI builders solve the most critical problems of our society, we make Cosmos open-source and our models open-weight with permissive licenses available via https://github.com/nvidia-cosmos/cosmos-predict1.

41.2CVOct 28, 2025Code
World Simulation with Video Foundation Models for Physical AI

Arslan Ali, Junjie Bai, Maciej Bala et al. · nvidia

We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2World, Image2World, and Video2World generation in a single model and leverages [Cosmos-Reason1], a Physical AI vision-language model, to provide richer text grounding and finer control of world simulation. Trained on 200M curated video clips and refined with reinforcement learning-based post-training, [Cosmos-Predict2.5] achieves substantial improvements over [Cosmos-Predict1] in video quality and instruction alignment, with models released at 2B and 14B scales. These capabilities enable more reliable synthetic data generation, policy evaluation, and closed-loop simulation for robotics and autonomous systems. We further extend the family with [Cosmos-Transfer2.5], a control-net style framework for Sim2Real and Real2Real world translation. Despite being 3.5$\times$ smaller than [Cosmos-Transfer1], it delivers higher fidelity and robust long-horizon video generation. Together, these advances establish [Cosmos-Predict2.5] and [Cosmos-Transfer2.5] as versatile tools for scaling embodied intelligence. To accelerate research and deployment in Physical AI, we release source code, pretrained checkpoints, and curated benchmarks under the NVIDIA Open Model License at https://github.com/nvidia-cosmos/cosmos-predict2.5 and https://github.com/nvidia-cosmos/cosmos-transfer2.5. We hope these open resources lower the barrier to adoption and foster innovation in building the next generation of embodied intelligence.

1.5CVSep 4, 2023
ImmersiveNeRF: Hybrid Radiance Fields for Unbounded Immersive Light Field Reconstruction

Xiaohang Yu, Haoxiang Wang, Yuqi Han et al.

This paper proposes a hybrid radiance field representation for unbounded immersive light field reconstruction which supports high-quality rendering and aggressive view extrapolation. The key idea is to first formally separate the foreground and the background and then adaptively balance learning of them during the training process. To fulfill this goal, we represent the foreground and background as two separate radiance fields with two different spatial mapping strategies. We further propose an adaptive sampling strategy and a segmentation regularizer for more clear segmentation and robust convergence. Finally, we contribute a novel immersive light field dataset, named THUImmersive, with the potential to achieve much larger space 6DoF immersive rendering effects compared with existing datasets, by capturing multiple neighboring viewpoints for the same scene, to stimulate the research and AR/VR applications in the immersive light field domain. Extensive experiments demonstrate the strong performance of our method for unbounded immersive light field reconstruction.

1.1CVDec 14, 2016
Super-resolution Reconstruction of SAR Image based on Non-Local Means Denoising Combined with BP Neural Network

Zeling Wu, Haoxiang Wang

In this article, we propose a super-resolution method to resolve the problem of image low spatial because of the limitation of imaging devices. We make use of the strong non-linearity mapped ability of the back-propagation neural networks(BPNN). Training sample images are got by undersampled method. The elements chose as the inputs of the BPNN are pixels referred to Non-local means(NL-Means). Making use of the self-similarity of the images, those inputs are the pixels which are pixels gained from modified NL-means which is specific for super-resolution. Besides, small change on core function of NL-means has been applied in the method we use in this article so that we can have a clearer edge in the shrunk image. Experimental results gained from the Peak Signal to Noise Ratio(PSNR) and the Equivalent Number of Look(ENL), indicate that adding the similar pixels as inputs will increase the results than not taking them into consideration.