Visual-Semantic Graph Matching Net for Zero-Shot LearningBowen Duan, Shiming Chen, Yufei Guo et al.
Zero-shot learning (ZSL) aims to leverage additional semantic information to recognize unseen classes. To transfer knowledge from seen to unseen classes, most ZSL methods often learn a shared embedding space by simply aligning visual embeddings with semantic prototypes. However, methods trained under this paradigm often struggle to learn robust embedding space because they align the two modalities in an isolated manner among classes, which ignore the crucial class relationship during the alignment process. To address the aforementioned challenges, this paper proposes a Visual-Semantic Graph Matching Net, termed as VSGMN, which leverages semantic relationships among classes to aid in visual-semantic embedding. VSGMN employs a Graph Build Network (GBN) and a Graph Matching Network (GMN) to achieve two-stage visual-semantic alignment. Specifically, GBN first utilizes an embedding-based approach to build visual and semantic graphs in the semantic space and align the embedding with its prototype for first-stage alignment. Additionally, to supplement unseen class relations in these graphs, GBN also build the unseen class nodes based on semantic relationships. In the second stage, GMN continuously integrates neighbor and cross-graph information into the constructed graph nodes, and aligns the node relationships between the two graphs under the class relationship constraint. Extensive experiments on three benchmark datasets demonstrate that VSGMN achieves superior performance in both conventional and generalized ZSL scenarios. The implementation of our VSGMN and experimental results are available at github: https://github.com/dbwfd/VSGMN
HAZARD Challenge: Embodied Decision Making in Dynamically Changing EnvironmentsQinhong Zhou, Sunli Chen, Yisong Wang et al. · cmu
Recent advances in high-fidelity virtual environments serve as one of the major driving forces for building intelligent embodied agents to perceive, reason and interact with the physical world. Typically, these environments remain unchanged unless agents interact with them. However, in real-world scenarios, agents might also face dynamically changing environments characterized by unexpected events and need to rapidly take action accordingly. To remedy this gap, we propose a new simulated embodied benchmark, called HAZARD, specifically designed to assess the decision-making abilities of embodied agents in dynamic situations. HAZARD consists of three unexpected disaster scenarios, including fire, flood, and wind, and specifically supports the utilization of large language models (LLMs) to assist common sense reasoning and decision-making. This benchmark enables us to evaluate autonomous agents' decision-making capabilities across various pipelines, including reinforcement learning (RL), rule-based, and search-based methods in dynamically changing environments. As a first step toward addressing this challenge using large language models, we further develop an LLM-based agent and perform an in-depth analysis of its promise and challenge of solving these challenging tasks. HAZARD is available at https://vis-www.cs.umass.edu/hazard/.
5.7AIMar 13, 2020
On Sufficient and Necessary Conditions in Bounded CTL: A Forgetting ApproachRenyan Feng, Erman Acar, Stefan Schlobach et al.
Computation Tree Logic (CTL) is one of the central formalisms in formal verification. As a specification language, it is used to express a property that the system at hand is expected to satisfy. From both the verification and the system design points of view, some information content of such property might become irrelevant for the system due to various reasons, e.g., it might become obsolete by time, or perhaps infeasible due to practical difficulties. Then, the problem arises on how to subtract such piece of information without altering the relevant system behaviour or violating the existing specifications over a given signature. Moreover, in such a scenario, two crucial notions are informative: the strongest necessary condition (SNC) and the weakest sufficient condition (WSC) of a given property. To address such a scenario in a principled way, we introduce a forgetting-based approach in CTL and show that it can be used to compute SNC and WSC of a property under a given model and over a given signature. We study its theoretical properties and also show that our notion of forgetting satisfies existing essential postulates of knowledge forgetting. Furthermore, we analyse the computational complexity of some basic reasoning tasks for the fragment CTL_AF in particular.
6.2LGJul 15, 2018
Semi-supervised Feature Learning For Improving Writer IdentificationShiming Chen, Yisong Wang, Chin-Teng Lin et al.
Data augmentation is usually used by supervised learning approaches for offline writer identification, but such approaches require extra training data and potentially lead to overfitting errors. In this study, a semi-supervised feature learning pipeline was proposed to improve the performance of writer identification by training with extra unlabeled data and the original labeled data simultaneously. Specifically, we proposed a weighted label smoothing regularization (WLSR) method for data augmentation, which assigned the weighted uniform label distribution to the extra unlabeled data. The WLSR method could regularize the convolutional neural network (CNN) baseline to allow more discriminative features to be learned to represent the properties of different writing styles. The experimental results on well-known benchmark datasets (ICDAR2013 and CVL) showed that our proposed semi-supervised feature learning approach could significantly improve the baseline measurement and perform competitively with existing writer identification approaches. Our findings provide new insights into offline write identification.
11.3AIFeb 10, 2015
On Forgetting in Tractable Propositional FragmentsYisong Wang
Distilling from a knowledge base only the part that is relevant to a subset of alphabet, which is recognized as forgetting, has attracted extensive interests in AI community. In standard propositional logic, a general algorithm of forgetting and its computation-oriented investigation in various fragments whose satisfiability are tractable are still lacking. The paper aims at filling the gap. After exploring some basic properties of forgetting in propositional logic, we present a resolution-based algorithm of forgetting for CNF fragment, and some complexity results about forgetting in Horn, renamable Horn, q-Horn, Krom, DNF and CNF fragments of propositional logic.