6.4LGJul 21, 2024
Rocket Landing Control with Random Annealing Jump Start Reinforcement LearningYuxuan Jiang, Yujie Yang, Zhiqian Lan et al.
Rocket recycling is a crucial pursuit in aerospace technology, aimed at reducing costs and environmental impact in space exploration. The primary focus centers on rocket landing control, involving the guidance of a nonlinear underactuated rocket with limited fuel in real-time. This challenging task prompts the application of reinforcement learning (RL), yet goal-oriented nature of the problem poses difficulties for standard RL algorithms due to the absence of intermediate reward signals. This paper, for the first time, significantly elevates the success rate of rocket landing control from 8% with a baseline controller to 97% on a high-fidelity rocket model using RL. Our approach, called Random Annealing Jump Start (RAJS), is tailored for real-world goal-oriented problems by leveraging prior feedback controllers as guide policy to facilitate environmental exploration and policy learning in RL. In each episode, the guide policy navigates the environment for the guide horizon, followed by the exploration policy taking charge to complete remaining steps. This jump-start strategy prunes exploration space, rendering the problem more tractable to RL algorithms. The guide horizon is sampled from a uniform distribution, with its upper bound annealing to zero based on performance metrics, mitigating distribution shift and mismatch issues in existing methods. Additional enhancements, including cascading jump start, refined reward and terminal condition, and action smoothness regulation, further improve policy performance and practical applicability. The proposed method is validated through extensive evaluation and Hardware-in-the-Loop testing, affirming the effectiveness, real-time feasibility, and smoothness of the proposed controller.
14.6LGMar 18, 2021
Integrated Decision and Control: Towards Interpretable and Computationally Efficient Driving IntelligenceYang Guan, Yangang Ren, Qi Sun et al.
Decision and control are core functionalities of high-level automated vehicles. Current mainstream methods, such as functionality decomposition and end-to-end reinforcement learning (RL), either suffer high time complexity or poor interpretability and adaptability on real-world autonomous driving tasks. In this paper, we present an interpretable and computationally efficient framework called integrated decision and control (IDC) for automated vehicles, which decomposes the driving task into static path planning and dynamic optimal tracking that are structured hierarchically. First, the static path planning generates several candidate paths only considering static traffic elements. Then, the dynamic optimal tracking is designed to track the optimal path while considering the dynamic obstacles. To that end, we formulate a constrained optimal control problem (OCP) for each candidate path, optimize them separately and follow the one with the best tracking performance. To unload the heavy online computation, we propose a model-based reinforcement learning (RL) algorithm that can be served as an approximate constrained OCP solver. Specifically, the OCPs for all paths are considered together to construct a single complete RL problem and then solved offline in the form of value and policy networks, for real-time online path selecting and tracking respectively. We verify our framework in both simulations and the real world. Results show that compared with baseline methods IDC has an order of magnitude higher online computing efficiency, as well as better driving performance including traffic efficiency and safety. In addition, it yields great interpretability and adaptability among different driving tasks. The effectiveness of the proposed method is also demonstrated in real road tests with complicated traffic conditions.
3.0ROMar 8, 2021
Decision-Making under On-Ramp merge Scenarios by Distributional Soft Actor-Critic AlgorithmYiting Kong, Yang Guan, Jingliang Duan et al.
Merging into the highway from the on-ramp is an essential scenario for automated driving. The decision-making under the scenario needs to balance the safety and efficiency performance to optimize a long-term objective, which is challenging due to the dynamic, stochastic, and adversarial characteristics. The Rule-based methods often lead to conservative driving on this task while the learning-based methods have difficulties meeting the safety requirements. In this paper, we propose an RL-based end-to-end decision-making method under a framework of offline training and online correction, called the Shielded Distributional Soft Actor-critic (SDSAC). The SDSAC adopts the policy evaluation with safety consideration and a safety shield parameterized with the barrier function in its offline training and online correction, respectively. These two measures support each other for better safety while not damaging the efficiency performance severely. We verify the SDSAC on an on-ramp merge scenario in simulation. The results show that the SDSAC has the best safety performance compared to baseline algorithms and achieves efficient driving simultaneously.
1.2SYFeb 23, 2021
Recurrent Model Predictive ControlZhengyu Liu, Jingliang Duan, Wenxuan Wang et al.
This paper proposes an off-line algorithm, called Recurrent Model Predictive Control (RMPC), to solve general nonlinear finite-horizon optimal control problems. Unlike traditional Model Predictive Control (MPC) algorithms, it can make full use of the current computing resources and adaptively select the longest model prediction horizon. Our algorithm employs a recurrent function to approximate the optimal policy, which maps the system states and reference values directly to the control inputs. The number of prediction steps is equal to the number of recurrent cycles of the learned policy function. With an arbitrary initial policy function, the proposed RMPC algorithm can converge to the optimal policy by directly minimizing the designed loss function. We further prove the convergence and optimality of the RMPC algorithm thorough Bellman optimality principle, and demonstrate its generality and efficiency using two numerical examples.
3.1LGFeb 16, 2021
Steadily Learn to Drive with Virtual MemoryYuhang Zhang, Yao Mu, Yujie Yang et al.
Reinforcement learning has shown great potential in developing high-level autonomous driving. However, for high-dimensional tasks, current RL methods suffer from low data efficiency and oscillation in the training process. This paper proposes an algorithm called Learn to drive with Virtual Memory (LVM) to overcome these problems. LVM compresses the high-dimensional information into compact latent states and learns a latent dynamic model to summarize the agent's experience. Various imagined latent trajectories are generated as virtual memory by the latent dynamic model. The policy is learned by propagating gradient through the learned latent model with the imagined latent trajectories and thus leads to high data efficiency. Furthermore, a double critic structure is designed to reduce the oscillation during the training process. The effectiveness of LVM is demonstrated by an image-input autonomous driving task, in which LVM outperforms the existing method in terms of data efficiency, learning stability, and control performance.
1.2SYFeb 28, 2020
Mixed Reinforcement Learning with Additive Stochastic UncertaintyYao Mu, Shengbo Eben Li, Chang Liu et al.
Reinforcement learning (RL) methods often rely on massive exploration data to search optimal policies, and suffer from poor sampling efficiency. This paper presents a mixed reinforcement learning (mixed RL) algorithm by simultaneously using dual representations of environmental dynamics to search the optimal policy with the purpose of improving both learning accuracy and training speed. The dual representations indicate the environmental model and the state-action data: the former can accelerate the learning process of RL, while its inherent model uncertainty generally leads to worse policy accuracy than the latter, which comes from direct measurements of states and actions. In the framework design of the mixed RL, the compensation of the additive stochastic model uncertainty is embedded inside the policy iteration RL framework by using explored state-action data via iterative Bayesian estimator (IBE). The optimal policy is then computed in an iterative way by alternating between policy evaluation (PEV) and policy improvement (PIM). The convergence of the mixed RL is proved using the Bellman's principle of optimality, and the recursive stability of the generated policy is proved via the Lyapunov's direct method. The effectiveness of the mixed RL is demonstrated by a typical optimal control problem of stochastic non-affine nonlinear systems (i.e., double lane change task with an automated vehicle).
11.5LGFeb 13, 2020
Improving Generalization of Reinforcement Learning with Minimax Distributional Soft Actor-CriticYangang Ren, Jingliang Duan, Shengbo Eben Li et al.
Reinforcement learning (RL) has achieved remarkable performance in numerous sequential decision making and control tasks. However, a common problem is that learned nearly optimal policy always overfits to the training environment and may not be extended to situations never encountered during training. For practical applications, the randomness of environment usually leads to some devastating events, which should be the focus of safety-critical systems such as autonomous driving. In this paper, we introduce the minimax formulation and distributional framework to improve the generalization ability of RL algorithms and develop the Minimax Distributional Soft Actor-Critic (Minimax DSAC) algorithm. Minimax formulation aims to seek optimal policy considering the most severe variations from environment, in which the protagonist policy maximizes action-value function while the adversary policy tries to minimize it. Distributional framework aims to learn a state-action return distribution, from which we can model the risk of different returns explicitly, thereby formulating a risk-averse protagonist policy and a risk-seeking adversarial policy. We implement our method on the decision-making tasks of autonomous vehicles at intersections and test the trained policy in distinct environments. Results demonstrate that our method can greatly improve the generalization ability of the protagonist agent to different environmental variations.
Distributional Soft Actor-Critic: Off-Policy Reinforcement Learning for Addressing Value Estimation ErrorsJingliang Duan, Yang Guan, Shengbo Eben Li et al.
In reinforcement learning (RL), function approximation errors are known to easily lead to the Q-value overestimations, thus greatly reducing policy performance. This paper presents a distributional soft actor-critic (DSAC) algorithm, which is an off-policy RL method for continuous control setting, to improve the policy performance by mitigating Q-value overestimations. We first discover in theory that learning a distribution function of state-action returns can effectively mitigate Q-value overestimations because it is capable of adaptively adjusting the update stepsize of the Q-value function. Then, a distributional soft policy iteration (DSPI) framework is developed by embedding the return distribution function into maximum entropy RL. Finally, we present a deep off-policy actor-critic variant of DSPI, called DSAC, which directly learns a continuous return distribution by keeping the variance of the state-action returns within a reasonable range to address exploding and vanishing gradient problems. We evaluate DSAC on the suite of MuJoCo continuous control tasks, achieving the state-of-the-art performance.
7.1LGDec 23, 2019
Direct and indirect reinforcement learningYang Guan, Shengbo Eben Li, Jingliang Duan et al.
Reinforcement learning (RL) algorithms have been successfully applied to a range of challenging sequential decision making and control tasks. In this paper, we classify RL into direct and indirect RL according to how they seek the optimal policy of the Markov decision process problem. The former solves the optimal policy by directly maximizing an objective function using gradient descent methods, in which the objective function is usually the expectation of accumulative future rewards. The latter indirectly finds the optimal policy by solving the Bellman equation, which is the sufficient and necessary condition from Bellman's principle of optimality. We study policy gradient forms of direct and indirect RL and show that both of them can derive the actor-critic architecture and can be unified into a policy gradient with the approximate value function and the stationary state distribution, revealing the equivalence of direct and indirect RL. We employ a Gridworld task to verify the influence of different forms of policy gradient, suggesting their differences and relationships experimentally. Finally, we classify current mainstream RL algorithms using the direct and indirect taxonomy, together with other ones including value-based and policy-based, model-based and model-free.
13.8SYNov 26, 2019
Adaptive dynamic programming for nonaffine nonlinear optimal control problem with state constraintsJingliang Duan, Zhengyu Liu, Shengbo Eben Li et al.
This paper presents a constrained adaptive dynamic programming (CADP) algorithm to solve general nonlinear nonaffine optimal control problems with known dynamics. Unlike previous ADP algorithms, it can directly deal with problems with state constraints. Firstly, a constrained generalized policy iteration (CGPI) framework is developed to handle state constraints by transforming the traditional policy improvement process into a constrained policy optimization problem. Next, we propose an actor-critic variant of CGPI, called CADP, in which both policy and value functions are approximated by multi-layer neural networks to directly map the system states to control inputs and value function, respectively. CADP linearizes the constrained optimization problem locally into a quadratically constrained linear programming problem, and then obtains the optimal update of the policy network by solving its dual problem. A trust region constraint is added to prevent excessive policy update, thus ensuring linearization accuracy. We determine the feasibility of the policy optimization problem by calculating the minimum trust region boundary and update the policy using two recovery rules when infeasible. The vehicle control problem in the path-tracking task is used to demonstrate the effectiveness of this proposed method.