Visual mathematical reasoning, as a fundamental visual reasoning ability, has received widespread attention from the Large Multimodal Models (LMMs) community. Existing benchmarks, such as MathVista and MathVerse, focus more on the result-oriented performance but neglect the underlying principles in knowledge acquisition and generalization. Inspired by human-like mathematical reasoning, we introduce WE-MATH, the first benchmark specifically designed to explore the problem-solving principles beyond end-to-end performance. We meticulously collect and categorize 6.5K visual math problems, spanning 67 hierarchical knowledge concepts and five layers of knowledge granularity. We decompose composite problems into sub-problems according to the required knowledge concepts and introduce a novel four-dimensional metric, namely Insufficient Knowledge (IK), Inadequate Generalization (IG), Complete Mastery (CM), and Rote Memorization (RM), to hierarchically assess inherent issues in LMMs' reasoning process. With WE-MATH, we conduct a thorough evaluation of existing LMMs in visual mathematical reasoning and reveal a negative correlation between solving steps and problem-specific performance. We confirm the IK issue of LMMs can be effectively improved via knowledge augmentation strategies. More notably, the primary challenge of GPT-4o has significantly transitioned from IK to IG, establishing it as the first LMM advancing towards the knowledge generalization stage. In contrast, other LMMs exhibit a marked inclination towards Rote Memorization - they correctly solve composite problems involving multiple knowledge concepts yet fail to answer sub-problems. We anticipate that WE-MATH will open new pathways for advancements in visual mathematical reasoning for LMMs. The WE-MATH data and evaluation code are available at https://github.com/We-Math/We-Math.
An efficient and expressive wavefunction ansatz is key to scalable solutions for complex many-body electronic structures. While Slater determinants are predominantly used for constructing antisymmetric electronic wavefunction ansätze, this construction can result in limited expressiveness when the targeted wavefunction is highly complex. In this work, we introduce Waveflow, an innovative framework for learning many-body fermionic wavefunctions using boundary-conditioned normalizing flows. Instead of relying on Slater determinants, Waveflow imposes antisymmetry by defining the fundamental domain of the wavefunction and applying necessary boundary conditions. A key challenge in using normalizing flows for this purpose is addressing the topological mismatch between the prior and target distributions. We propose using O-spline priors and I-spline bijections to handle this mismatch, which allows for flexibility in the node number of the distribution while automatically maintaining its square-normalization property. We apply Waveflow to a one-dimensional many-electron system, where we variationally minimize the system's energy using variational quantum Monte Carlo (VQMC). Our experiments demonstrate that Waveflow can effectively resolve topological mismatches and faithfully learn the ground-state wavefunction.
Despite the striking performance achieved by modern detectors when training and test data are sampled from the same or similar distribution, the generalization ability of detectors under unknown distribution shifts remains hardly studied. Recently several works discussed the detectors' adaptation ability to a specific target domain which are not readily applicable in real-world applications since detectors may encounter various environments or situations while pre-collecting all of them before training is inconceivable. In this paper, we study the critical problem, domain generalization in object detection (DGOD), where detectors are trained with source domains and evaluated on unknown target domains. To thoroughly evaluate detectors under unknown distribution shifts, we formulate the DGOD problem and propose a comprehensive evaluation benchmark to fill the vacancy. Moreover, we propose a novel method named Region Aware Proposal reweighTing (RAPT) to eliminate dependence within RoI features. Extensive experiments demonstrate that current DG methods fail to address the DGOD problem and our method outperforms other state-of-the-art counterparts.
Existing multimodal generative models fall short as qualified design copilots, as they often struggle to generate imaginative outputs once instructions are less detailed or lack the ability to maintain consistency with the provided references. In this work, we introduce WeGen, a model that unifies multimodal generation and understanding, and promotes their interplay in iterative generation. It can generate diverse results with high creativity for less detailed instructions. And it can progressively refine prior generation results or integrating specific contents from references following the instructions in its chat with users. During this process, it is capable of preserving consistency in the parts that the user is already satisfied with. To this end, we curate a large-scale dataset, extracted from Internet videos, containing rich object dynamics and auto-labeled dynamics descriptions by advanced foundation models to date. These two information are interleaved into a single sequence to enable WeGen to learn consistency-aware generation where the specified dynamics are generated while the consistency of unspecified content is preserved aligned with instructions. Besides, we introduce a prompt self-rewriting mechanism to enhance generation diversity. Extensive experiments demonstrate the effectiveness of unifying multimodal understanding and generation in WeGen and show it achieves state-of-the-art performance across various visual generation benchmarks. These also demonstrate the potential of WeGen as a user-friendly design copilot as desired. The code and models will be available at https://github.com/hzphzp/WeGen.
GPT has shown its remarkable success in natural language processing. However, the language sequence is not sufficient to describe spatial-temporal details in the visual world. Alternatively, the video sequence is good at capturing such details. Motivated by this fact, we propose a concise Video-GPT in this paper by treating video as new language for visual world modeling. By analogy to next token prediction in GPT, we introduce a novel next clip diffusion paradigm for pretraining Video-GPT. Different from the previous works, this distinct paradigm allows Video-GPT to tackle both short-term generation and long-term prediction, by autoregressively denoising the noisy clip according to the clean clips in the history. Extensive experiments show our Video-GPT achieves the state-of-the-art performance on video prediction, which is the key factor towards world modeling (Physics-IQ Benchmark: Video-GPT 34.97 vs. Kling 23.64 vs. Wan 20.89). Moreover, it can be well adapted on 6 mainstream video tasks in both video generation and understanding, showing its great generalization capacity in downstream. The project page is at https://zhuangshaobin.github.io/Video-GPT.github.io/.
Multi-scale deformable attention (MSDA) is a flexible and powerful feature extraction mechanism for visual tasks, but its random-access grid sampling strategy poses significant optimization challenges, especially on domain-specific accelerators such as NPUs. In this work, we present a co-design approach that systematically rethinks memory access and computation strategies for MSDA on the Ascend NPU architecture. With this co-design approach, our implementation supports both efficient forward and backward computation, is fully adapted for training workloads, and incorporates a suite of hardware-aware optimizations. Extensive experiments show that our solution achieves up to $5.9\times$ (forward), $8.9\times$ (backward), and $7.3\times$ (end-to-end training) speedup over the grid sample-based baseline, and $1.9\times$, $2.4\times$, and $2.0\times$ acceleration over the latest vendor library, respectively.
Artificial intelligence (AI) and machine learning (ML) are expanding in popularity for broad applications to challenging tasks in chemistry and materials science. Examples include the prediction of properties, the discovery of new reaction pathways, or the design of new molecules. The machine needs to read and write fluently in a chemical language for each of these tasks. Strings are a common tool to represent molecular graphs, and the most popular molecular string representation, SMILES, has powered cheminformatics since the late 1980s. However, in the context of AI and ML in chemistry, SMILES has several shortcomings -- most pertinently, most combinations of symbols lead to invalid results with no valid chemical interpretation. To overcome this issue, a new language for molecules was introduced in 2020 that guarantees 100\% robustness: SELFIES (SELF-referencIng Embedded Strings). SELFIES has since simplified and enabled numerous new applications in chemistry. In this manuscript, we look to the future and discuss molecular string representations, along with their respective opportunities and challenges. We propose 16 concrete Future Projects for robust molecular representations. These involve the extension toward new chemical domains, exciting questions at the interface of AI and robust languages and interpretability for both humans and machines. We hope that these proposals will inspire several follow-up works exploiting the full potential of molecular string representations for the future of AI in chemistry and materials science.
In this paper we introduce the core results of the project on software development for social robotics systems. The usability of maintenance and control features is crucial for many kinds of systems, but in the case of social robotics we also have to take into account that (1) the humanoid robot physically interacts with humans, (2) the conversation with children might have different requirements in comparison to the conversation with adults. The results of our work were implement for the humanoid PAL REEM robot, but their core ideas can be applied for other types of humanoid robots. We developed a web-based solution that supports the management of robot-guided tours, provides recommendations for the users as well as allows for a visual analysis of the data on previous tours.