Minjin Kim

CL
h-index19
3papers
32citations
Novelty58%
AI Score43

3 Papers

1.9CLAug 31, 2024
YA-TA: Towards Personalized Question-Answering Teaching Assistants using Instructor-Student Dual Retrieval-augmented Knowledge Fusion

Dongil Yang, Suyeon Lee, Minjin Kim et al.

Engagement between instructors and students plays a crucial role in enhancing students'academic performance. However, instructors often struggle to provide timely and personalized support in large classes. To address this challenge, we propose a novel Virtual Teaching Assistant (VTA) named YA-TA, designed to offer responses to students that are grounded in lectures and are easy to understand. To facilitate YA-TA, we introduce the Dual Retrieval-augmented Knowledge Fusion (DRAKE) framework, which incorporates dual retrieval of instructor and student knowledge and knowledge fusion for tailored response generation. Experiments conducted in real-world classroom settings demonstrate that the DRAKE framework excels in aligning responses with knowledge retrieved from both instructor and student sides. Furthermore, we offer additional extensions of YA-TA, such as a Q&A board and self-practice tools to enhance the overall learning experience. Our video is publicly available.

13.0CLMay 26, 2025Code
LLM Meets Scene Graph: Can Large Language Models Understand and Generate Scene Graphs? A Benchmark and Empirical Study

Dongil Yang, Minjin Kim, Sunghwan Kim et al.

The remarkable reasoning and generalization capabilities of Large Language Models (LLMs) have paved the way for their expanding applications in embodied AI, robotics, and other real-world tasks. To effectively support these applications, grounding in spatial and temporal understanding in multimodal environments is essential. To this end, recent works have leveraged scene graphs, a structured representation that encodes entities, attributes, and their relationships in a scene. However, a comprehensive evaluation of LLMs' ability to utilize scene graphs remains limited. In this work, we introduce Text-Scene Graph (TSG) Bench, a benchmark designed to systematically assess LLMs' ability to (1) understand scene graphs and (2) generate them from textual narratives. With TSG Bench we evaluate 11 LLMs and reveal that, while models perform well on scene graph understanding, they struggle with scene graph generation, particularly for complex narratives. Our analysis indicates that these models fail to effectively decompose discrete scenes from a complex narrative, leading to a bottleneck when generating scene graphs. These findings underscore the need for improved methodologies in scene graph generation and provide valuable insights for future research. The demonstration of our benchmark is available at https://tsg-bench.netlify.app. Additionally, our code and evaluation data are publicly available at https://github.com/docworlds/tsg-bench.

22.2CLMay 21, 2025Code
Web-Shepherd: Advancing PRMs for Reinforcing Web Agents

Hyungjoo Chae, Sunghwan Kim, Junhee Cho et al. · cmu, gatech

Web navigation is a unique domain that can automate many repetitive real-life tasks and is challenging as it requires long-horizon sequential decision making beyond typical multimodal large language model (MLLM) tasks. Yet, specialized reward models for web navigation that can be utilized during both training and test-time have been absent until now. Despite the importance of speed and cost-effectiveness, prior works have utilized MLLMs as reward models, which poses significant constraints for real-world deployment. To address this, in this work, we propose the first process reward model (PRM) called Web-Shepherd which could assess web navigation trajectories in a step-level. To achieve this, we first construct the WebPRM Collection, a large-scale dataset with 40K step-level preference pairs and annotated checklists spanning diverse domains and difficulty levels. Next, we also introduce the WebRewardBench, the first meta-evaluation benchmark for evaluating PRMs. In our experiments, we observe that our Web-Shepherd achieves about 30 points better accuracy compared to using GPT-4o on WebRewardBench. Furthermore, when testing on WebArena-lite by using GPT-4o-mini as the policy and Web-Shepherd as the verifier, we achieve 10.9 points better performance, in 10 less cost compared to using GPT-4o-mini as the verifier. Our model, dataset, and code are publicly available at LINK.