Shan Luo

CV
h-index6
4papers
44citations
Novelty54%
AI Score30

4 Papers

12.2CVJul 22, 2022Code
Long-tailed Instance Segmentation using Gumbel Optimized Loss

Konstantinos Panagiotis Alexandridis, Jiankang Deng, Anh Nguyen et al.

Major advancements have been made in the field of object detection and segmentation recently. However, when it comes to rare categories, the state-of-the-art methods fail to detect them, resulting in a significant performance gap between rare and frequent categories. In this paper, we identify that Sigmoid or Softmax functions used in deep detectors are a major reason for low performance and are sub-optimal for long-tailed detection and segmentation. To address this, we develop a Gumbel Optimized Loss (GOL), for long-tailed detection and segmentation. It aligns with the Gumbel distribution of rare classes in imbalanced datasets, considering the fact that most classes in long-tailed detection have low expected probability. The proposed GOL significantly outperforms the best state-of-the-art method by 1.1% on AP , and boosts the overall segmentation by 9.0% and detection by 8.0%, particularly improving detection of rare classes by 20.3%, compared to Mask-RCNN, on LVIS dataset. Code available at: https://github.com/kostas1515/GOL

8.1CVJun 13, 2022
TC-SfM: Robust Track-Community-Based Structure-from-Motion

Lei Wang, Linlin Ge, Shan Luo et al.

Structure-from-Motion (SfM) aims to recover 3D scene structures and camera poses based on the correspondences between input images, and thus the ambiguity caused by duplicate structures (i.e., different structures with strong visual resemblance) always results in incorrect camera poses and 3D structures. To deal with the ambiguity, most existing studies resort to additional constraint information or implicit inference by analyzing two-view geometries or feature points. In this paper, we propose to exploit high-level information in the scene, i.e., the spatial contextual information of local regions, to guide the reconstruction. Specifically, a novel structure is proposed, namely, {\textit{track-community}}, in which each community consists of a group of tracks and represents a local segment in the scene. A community detection algorithm is used to partition the scene into several segments. Then, the potential ambiguous segments are detected by analyzing the neighborhood of tracks and corrected by checking the pose consistency. Finally, we perform partial reconstruction on each segment and align them with a novel bidirectional consistency cost function which considers both 3D-3D correspondences and pairwise relative camera poses. Experimental results demonstrate that our approach can robustly alleviate reconstruction failure resulting from visually indistinguishable structures and accurately merge the partial reconstructions.

2.9HCJan 9, 2022
In-Device Feedback in Immersive Head-Mounted Displays for Distance Perception During Teleoperation of Unmanned Ground Vehicles

Yiming Luo, Jialin Wang, Rongkai Shi et al.

In recent years, Virtual Reality (VR) Head-Mounted Displays (HMD) have been used to provide an immersive, first-person view in real-time for the remote-control of Unmanned Ground Vehicles (UGV). One critical issue is that it is challenging to perceive the distance of obstacles surrounding the vehicle from 2D views in the HMD, which deteriorates the control of UGV. Conventional distance indicators used in HMD take up screen space which leads clutter on the display and can further reduce situation awareness of the physical environment. To address the issue, in this paper we propose off-screen in-device feedback using vibro-tactile and/or light-visual cues to provide real-time distance information for the remote control of UGV. Results from a study show a significantly better performance with either feedback type, reduced workload and improved usability in a driving task that requires continuous perception of the distance between the UGV and its environmental objects or obstacles. Our findings show a solid case for in-device vibro-tactile and/or light-visual feedback to support remote operation of UGVs that highly relies on distance perception of objects.

2.3LOAug 27, 2021Code
Representation and Processing of Instantaneous and Durative Temporal Phenomena

Manolis Pitsikalis, Alexei Lisitsa, Shan Luo

Event definitions in Complex Event Processing systems are constrained by the expressiveness of each system's language. Some systems allow the definition of instantaneous complex events, while others allow the definition of durative complex events. While there are exceptions that offer both options, they often lack of intervals relations such as those specified by the Allen's interval algebra. In this paper, we propose a new logic based temporal phenomena definition language, specifically tailored for Complex Event Processing, that allows the representation of both instantaneous and durative phenomena and the temporal relations between them. Moreover, we demonstrate the expressiveness of our proposed language by employing a maritime use case where we define maritime events of interest. Finally, we analyse the execution semantics of our proposed language for stream processing and introduce the `Phenesthe' implementation prototype.