Pablo Ortega

HC
h-index6
3papers
70citations
Novelty47%
AI Score23

3 Papers

4.3SPMar 10, 2021
Model-Agnostic Meta-Learning for EEG Motor Imagery Decoding in Brain-Computer-Interfacing

Denghao Li, Pablo Ortega, Xiaoxi Wei et al.

We introduce here the idea of Meta-Learning for training EEG BCI decoders. Meta-Learning is a way of training machine learning systems so they learn to learn. We apply here meta-learning to a simple Deep Learning BCI architecture and compare it to transfer learning on the same architecture. Our Meta-learning strategy operates by finding optimal parameters for the BCI decoder so that it can quickly generalise between different users and recording sessions -- thereby also generalising to new users or new sessions quickly. We tested our algorithm on the Physionet EEG motor imagery dataset. Our approach increased motor imagery classification accuracy between 60% to 80%, outperforming other algorithms under the little-data condition. We believe that establishing the meta-learning or learning-to-learn approach will help neural engineering and human interfacing with the challenges of quickly setting up decoders of neural signals to make them more suitable for daily-life.

11.9LGMar 9, 2021
Inter-subject Deep Transfer Learning for Motor Imagery EEG Decoding

Xiaoxi Wei, Pablo Ortega, A. Aldo Faisal

Convolutional neural networks (CNNs) have become a powerful technique to decode EEG and have become the benchmark for motor imagery EEG Brain-Computer-Interface (BCI) decoding. However, it is still challenging to train CNNs on multiple subjects' EEG without decreasing individual performance. This is known as the negative transfer problem, i.e. learning from dissimilar distributions causes CNNs to misrepresent each of them instead of learning a richer representation. As a result, CNNs cannot directly use multiple subjects' EEG to enhance model performance directly. To address this problem, we extend deep transfer learning techniques to the EEG multi-subject training case. We propose a multi-branch deep transfer network, the Separate-Common-Separate Network (SCSN) based on splitting the network's feature extractors for individual subjects. We also explore the possibility of applying Maximum-mean discrepancy (MMD) to the SCSN (SCSN-MMD) to better align distributions of features from individual feature extractors. The proposed network is evaluated on the BCI Competition IV 2a dataset (BCICIV2a dataset) and our online recorded dataset. Results show that the proposed SCSN (81.8%, 53.2%) and SCSN-MMD (81.8%, 54.8%) outperformed the benchmark CNN (73.4%, 48.8%) on both datasets using multiple subjects. Our proposed networks show the potential to utilise larger multi-subject datasets to train an EEG decoder without being influenced by negative transfer.

12.8HCJul 31, 2018
Compact Convolutional Neural Networks for Multi-Class, Personalised, Closed-Loop EEG-BCI

Pablo Ortega, Cedric Colas, Aldo Faisal

For many people suffering from motor disabilities, assistive devices controlled with only brain activity are the only way to interact with their environment. Natural tasks often require different kinds of interactions, involving different controllers the user should be able to select in a self-paced way. We developed a Brain-Computer Interface (BCI) allowing users to switch between four control modes in a self-paced way in real-time. Since the system is devised to be used in domestic environments in a user-friendly way, we selected non-invasive electroencephalographic (EEG) signals and convolutional neural networks (CNNs), known for their ability to find the optimal features in classification tasks. We tested our system using the Cybathlon BCI computer game, which embodies all the challenges inherent to real-time control. Our preliminary results show that an efficient architecture (SmallNet), with only one convolutional layer, can classify 4 mental activities chosen by the user. The BCI system is run and validated online. It is kept up-to-date through the use of newly collected signals along playing, reaching an online accuracy of 47.6% where most approaches only report results obtained offline. We found that models trained with data collected online better predicted the behaviour of the system in real-time. This suggests that similar (CNN based) offline classifying methods found in the literature might experience a drop in performance when applied online. Compared to our previous decoder of physiological signals relying on blinks, we increased by a factor 2 the amount of states among which the user can transit, bringing the opportunity for finer control of specific subtasks composing natural grasping in a self-paced way. Our results are comparable to those shown at the Cybathlon's BCI Race but further improvements on accuracy are required.