Cross-Modal Information-Guided Network using Contrastive Learning for Point Cloud RegistrationYifan Xie, Jihua Zhu, Shiqi Li et al.
The majority of point cloud registration methods currently rely on extracting features from points. However, these methods are limited by their dependence on information obtained from a single modality of points, which can result in deficiencies such as inadequate perception of global features and a lack of texture information. Actually, humans can employ visual information learned from 2D images to comprehend the 3D world. Based on this fact, we present a novel Cross-Modal Information-Guided Network (CMIGNet), which obtains global shape perception through cross-modal information to achieve precise and robust point cloud registration. Specifically, we first incorporate the projected images from the point clouds and fuse the cross-modal features using the attention mechanism. Furthermore, we employ two contrastive learning strategies, namely overlapping contrastive learning and cross-modal contrastive learning. The former focuses on features in overlapping regions, while the latter emphasizes the correspondences between 2D and 3D features. Finally, we propose a mask prediction module to identify keypoints in the point clouds. Extensive experiments on several benchmark datasets demonstrate that our network achieves superior registration performance.
4.1ROSep 3, 2024
GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian SplattingZixuan Guo, Yifan Xie, Weijing Xie et al.
Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch processing strategies, which often require subdividing point clouds into smaller patches, leading to distortions that degrade perceptual quality. To address this challenge, we propose a novel 2D-3D hybrid colored point cloud upsampling framework (GaussianPU) based on 3D Gaussian Splatting (3DGS) for robotic perception. This approach leverages 3DGS to bridge 3D point clouds with their 2D rendered images in robot vision systems. A dual scale rendered image restoration network transforms sparse point cloud renderings into dense representations, which are then input into 3DGS along with precise robot camera poses and interpolated sparse point clouds to reconstruct dense 3D point clouds. We have made a series of enhancements to the vanilla 3DGS, enabling precise control over the number of points and significantly boosting the quality of the upsampled point cloud for robotic scene understanding. Our framework supports processing entire point clouds on a single consumer-grade GPU, such as the NVIDIA GeForce RTX 3090, eliminating the need for segmentation and thus producing high-quality, dense colored point clouds with millions of points for robot navigation and manipulation tasks. Extensive experimental results on generating million-level point cloud data validate the effectiveness of our method, substantially improving the quality of colored point clouds and demonstrating significant potential for applications involving large-scale point clouds in autonomous robotics and human-robot interaction scenarios.
13.4LGDec 10, 2024
A Review of Human Emotion Synthesis Based on Generative TechnologyFei Ma, Yukan Li, Yifan Xie et al.
Human emotion synthesis is a crucial aspect of affective computing. It involves using computational methods to mimic and convey human emotions through various modalities, with the goal of enabling more natural and effective human-computer interactions. Recent advancements in generative models, such as Autoencoders, Generative Adversarial Networks, Diffusion Models, Large Language Models, and Sequence-to-Sequence Models, have significantly contributed to the development of this field. However, there is a notable lack of comprehensive reviews in this field. To address this problem, this paper aims to address this gap by providing a thorough and systematic overview of recent advancements in human emotion synthesis based on generative models. Specifically, this review will first present the review methodology, the emotion models involved, the mathematical principles of generative models, and the datasets used. Then, the review covers the application of different generative models to emotion synthesis based on a variety of modalities, including facial images, speech, and text. It also examines mainstream evaluation metrics. Additionally, the review presents some major findings and suggests future research directions, providing a comprehensive understanding of the role of generative technology in the nuanced domain of emotion synthesis.
Iterative Feedback Network for Unsupervised Point Cloud RegistrationYifan Xie, Boyu Wang, Shiqi Li et al.
As a fundamental problem in computer vision, point cloud registration aims to seek the optimal transformation for aligning a pair of point clouds. In most existing methods, the information flows are usually forward transferring, thus lacking the guidance from high-level information to low-level information. Besides, excessive high-level information may be overly redundant, and directly using it may conflict with the original low-level information. In this paper, we propose a novel Iterative Feedback Network (IFNet) for unsupervised point cloud registration, in which the representation of low-level features is efficiently enriched by rerouting subsequent high-level features. Specifically, our IFNet is built upon a series of Feedback Registration Block (FRB) modules, with each module responsible for generating the feedforward rigid transformation and feedback high-level features. These FRB modules are cascaded and recurrently unfolded over time. Further, the Feedback Transformer is designed to efficiently select relevant information from feedback high-level features, which is utilized to refine the low-level features. What's more, we incorporate a geometry-awareness descriptor to empower the network for making full use of most geometric information, which leads to more precise registration results. Extensive experiments on various benchmark datasets demonstrate the superior registration performance of our IFNet.
14.4CVMay 28, 2025
Universal Visuo-Tactile Video Understanding for Embodied InteractionYifan Xie, Mingyang Li, Shoujie Li et al.
Tactile perception is essential for embodied agents to understand physical attributes of objects that cannot be determined through visual inspection alone. While existing approaches have made progress in visual and language modalities for physical understanding, they fail to effectively incorporate tactile information that provides crucial haptic feedback for real-world interaction. In this paper, we present VTV-LLM, the first multi-modal large language model for universal Visuo-Tactile Video (VTV) understanding that bridges the gap between tactile perception and natural language. To address the challenges of cross-sensor and cross-modal integration, we contribute VTV150K, a comprehensive dataset comprising 150,000 video frames from 100 diverse objects captured across three different tactile sensors (GelSight Mini, DIGIT, and Tac3D), annotated with four fundamental tactile attributes (hardness, protrusion, elasticity, and friction). We develop a novel three-stage training paradigm that includes VTV enhancement for robust visuo-tactile representation, VTV-text alignment for cross-modal correspondence, and text prompt finetuning for natural language generation. Our framework enables sophisticated tactile reasoning capabilities including feature assessment, comparative analysis, scenario-based decision making and so on. Experimental evaluations demonstrate that VTV-LLM achieves superior performance in tactile video understanding tasks, establishing a foundation for more intuitive human-machine interaction in tactile domains.
10.2CVMar 14, 2025
Observation-Graph Interaction and Key-Detail Guidance for Vision and Language NavigationYifan Xie, Binkai Ou, Fei Ma et al.
Vision and Language Navigation (VLN) requires an agent to navigate through environments following natural language instructions. However, existing methods often struggle with effectively integrating visual observations and instruction details during navigation, leading to suboptimal path planning and limited success rates. In this paper, we propose OIKG (Observation-graph Interaction and Key-detail Guidance), a novel framework that addresses these limitations through two key components: (1) an observation-graph interaction module that decouples angular and visual information while strengthening edge representations in the navigation space, and (2) a key-detail guidance module that dynamically extracts and utilizes fine-grained location and object information from instructions. By enabling more precise cross-modal alignment and dynamic instruction interpretation, our approach significantly improves the agent's ability to follow complex navigation instructions. Extensive experiments on the R2R and RxR datasets demonstrate that OIKG achieves state-of-the-art performance across multiple evaluation metrics, validating the effectiveness of our method in enhancing navigation precision through better observation-instruction alignment.