Che Sun

h-index13
2papers
742citations

2 Papers

19.7CVJul 22, 2025
LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence Images

Guichen Huang, Ruoyu Wang, Xiangjun Gao et al.

3D Gaussian Splatting achieves high-fidelity novel view synthesis, but its application to online long-sequence scenarios is still limited. Existing methods either rely on slow per-scene optimization or fail to provide efficient incremental updates, hindering continuous performance. In this paper, we propose LongSplat, an online real-time 3D Gaussian reconstruction framework designed for long-sequence image input. The core idea is a streaming update mechanism that incrementally integrates current-view observations while selectively compressing redundant historical Gaussians. Crucial to this mechanism is our Gaussian-Image Representation (GIR), a representation that encodes 3D Gaussian parameters into a structured, image-like 2D format. GIR simultaneously enables efficient fusion of current-view and historical Gaussians and identity-aware redundancy compression. These functions enable online reconstruction and adapt the model to long sequences without overwhelming memory or computational costs. Furthermore, we leverage an existing image compression method to guide the generation of more compact and higher-quality 3D Gaussians. Extensive evaluations demonstrate that LongSplat achieves state-of-the-art efficiency-quality trade-offs in real-time novel view synthesis, delivering real-time reconstruction while reducing Gaussian counts by 44\% compared to existing per-pixel Gaussian prediction methods.

7.8AIOct 23, 2025
Multi-Step Reasoning for Embodied Question Answering via Tool Augmentation

Mingliang Zhai, Hansheng Liang, Xiaomeng Fan et al.

Embodied Question Answering (EQA) requires agents to explore 3D environments to obtain observations and answer questions related to the scene. Existing methods leverage VLMs to directly explore the environment and answer questions without explicit thinking or planning, which limits their reasoning ability and results in excessive or inefficient exploration as well as ineffective responses. In this paper, we introduce ToolEQA, an agent that integrates external tools with multi-step reasoning, where external tools can provide more useful information for completing the task, helping the model derive better exploration directions in the next step of reasoning and thus obtaining additional effective information. This enables ToolEQA to generate more accurate responses with a shorter exploration distance. To enhance the model's ability for tool-usage and multi-step reasoning, we further design a novel EQA data generation pipeline that automatically constructs large-scale EQA tasks with reasoning trajectories and corresponding answers. Based on the pipeline, we collect the EQA-RT dataset that contains about 18K tasks, divided into a training set EQA-RT-Train, and two test sets EQA-RT-Seen (scenes overlapping with the training set) and EQA-RT-Unseen (novel scenes). Experiments on EQA-RT-Seen and EQA-RT-Unseen show that ToolEQA improves the success rate by 9.2~20.2% over state-of-the-art baselines, while outperforming the zero-shot ToolEQA by 10% in success rate. In addition, ToolEQA also achieves state-of-the-art performance on the HM-EQA, OpenEQA, and EXPRESS-Bench datasets, demonstrating its generality. Our homepage see https://tooleqa.github.io.