NaviNeRF: NeRF-based 3D Representation Disentanglement by Latent Semantic NavigationBaao Xie, Bohan Li, Zequn Zhang et al.
3D representation disentanglement aims to identify, decompose, and manipulate the underlying explanatory factors of 3D data, which helps AI fundamentally understand our 3D world. This task is currently under-explored and poses great challenges: (i) the 3D representations are complex and in general contains much more information than 2D image; (ii) many 3D representations are not well suited for gradient-based optimization, let alone disentanglement. To address these challenges, we use NeRF as a differentiable 3D representation, and introduce a self-supervised Navigation to identify interpretable semantic directions in the latent space. To our best knowledge, this novel method, dubbed NaviNeRF, is the first work to achieve fine-grained 3D disentanglement without any priors or supervisions. Specifically, NaviNeRF is built upon the generative NeRF pipeline, and equipped with an Outer Navigation Branch and an Inner Refinement Branch. They are complementary -- the outer navigation is to identify global-view semantic directions, and the inner refinement dedicates to fine-grained attributes. A synergistic loss is further devised to coordinate two branches. Extensive experiments demonstrate that NaviNeRF has a superior fine-grained 3D disentanglement ability than the previous 3D-aware models. Its performance is also comparable to editing-oriented models relying on semantic or geometry priors.
12.1CVJul 26, 2024
Graph-based Unsupervised Disentangled Representation Learning via Multimodal Large Language ModelsBaao Xie, Qiuyu Chen, Yunnan Wang et al.
Disentangled representation learning (DRL) aims to identify and decompose underlying factors behind observations, thus facilitating data perception and generation. However, current DRL approaches often rely on the unrealistic assumption that semantic factors are statistically independent. In reality, these factors may exhibit correlations, which off-the-shelf solutions have yet to properly address. To tackle this challenge, we introduce a bidirectional weighted graph-based framework, to learn factorized attributes and their interrelations within complex data. Specifically, we propose a $β$-VAE based module to extract factors as the initial nodes of the graph, and leverage the multimodal large language model (MLLM) to discover and rank latent correlations, thereby updating the weighted edges. By integrating these complementary modules, our model successfully achieves fine-grained, practical and unsupervised disentanglement. Experiments demonstrate our method's superior performance in disentanglement and reconstruction. Furthermore, the model inherits enhanced interpretability and generalizability from MLLMs.
9.6CVAug 16, 2024
Tell Codec What Worth Compressing: Semantically Disentangled Image Coding for Machine with LMMsJinming Liu, Yuntao Wei, Junyan Lin et al.
We present a new image compression paradigm to achieve ``intelligently coding for machine'' by cleverly leveraging the common sense of Large Multimodal Models (LMMs). We are motivated by the evidence that large language/multimodal models are powerful general-purpose semantics predictors for understanding the real world. Different from traditional image compression typically optimized for human eyes, the image coding for machines (ICM) framework we focus on requires the compressed bitstream to more comply with different downstream intelligent analysis tasks. To this end, we employ LMM to \textcolor{red}{tell codec what to compress}: 1) first utilize the powerful semantic understanding capability of LMMs w.r.t object grounding, identification, and importance ranking via prompts, to disentangle image content before compression, 2) and then based on these semantic priors we accordingly encode and transmit objects of the image in order with a structured bitstream. In this way, diverse vision benchmarks including image classification, object detection, instance segmentation, etc., can be well supported with such a semantically structured bitstream. We dub our method ``\textit{SDComp}'' for ``\textit{S}emantically \textit{D}isentangled \textit{Comp}ression'', and compare it with state-of-the-art codecs on a wide variety of different vision tasks. SDComp codec leads to more flexible reconstruction results, promised decoded visual quality, and a more generic/satisfactory intelligent task-supporting ability.
MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based AnnotationsLiang Xu, Shaoyang Hua, Zili Lin et al.
In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with interpretability and generalizability. Though advanced, recent LMM-related works are still limited by small-scale motion data and costly text descriptions. Besides, previous motion benchmarks primarily focus on pure body movements, neglecting the ubiquitous motions in context, i.e., humans interacting with humans, objects, and scenes. To address these limitations, we consolidate large-scale video action datasets as knowledge banks to build MotionBank, which comprises 13 video action datasets, 1.24M motion sequences, and 132.9M frames of natural and diverse human motions. Different from laboratory-captured motions, in-the-wild human-centric videos contain abundant motions in context. To facilitate better motion text alignment, we also meticulously devise a motion caption generation algorithm to automatically produce rule-based, unbiased, and disentangled text descriptions via the kinematic characteristics for each motion. Extensive experiments show that our MotionBank is beneficial for general motion-related tasks of human motion generation, motion in-context generation, and motion understanding. Video motions together with the rule-based text annotations could serve as an efficient alternative for larger LMMs. Our dataset, codes, and benchmark will be publicly available at https://github.com/liangxuy/MotionBank.
Proactive Agents for Multi-Turn Text-to-Image Generation Under UncertaintyMeera Hahn, Wenjun Zeng, Nithish Kannen et al.
User prompts for generative AI models are often underspecified, leading to a misalignment between the user intent and models' understanding. As a result, users commonly have to painstakingly refine their prompts. We study this alignment problem in text-to-image (T2I) generation and propose a prototype for proactive T2I agents equipped with an interface to (1) actively ask clarification questions when uncertain, and (2) present their uncertainty about user intent as an understandable and editable belief graph. We build simple prototypes for such agents and propose a new scalable and automated evaluation approach using two agents, one with a ground truth intent (an image) while the other tries to ask as few questions as possible to align with the ground truth. We experiment over three image-text datasets: ImageInWords (Garg et al., 2024), COCO (Lin et al., 2014) and DesignBench, a benchmark we curated with strong artistic and design elements. Experiments over the three datasets demonstrate the proposed T2I agents' ability to ask informative questions and elicit crucial information to achieve successful alignment with at least 2 times higher VQAScore (Lin et al., 2024) than the standard T2I generation. Moreover, we conducted human studies and observed that at least 90% of human subjects found these agents and their belief graphs helpful for their T2I workflow, highlighting the effectiveness of our approach. Code and DesignBench can be found at https://github.com/google-deepmind/proactive_t2i_agents.
Hybrid-grained Feature Aggregation with Coarse-to-fine Language Guidance for Self-supervised Monocular Depth EstimationWenyao Zhang, Hongsi Liu, Bohan Li et al.
Current self-supervised monocular depth estimation (MDE) approaches encounter performance limitations due to insufficient semantic-spatial knowledge extraction. To address this challenge, we propose Hybrid-depth, a novel framework that systematically integrates foundation models (e.g., CLIP and DINO) to extract visual priors and acquire sufficient contextual information for MDE. Our approach introduces a coarse-to-fine progressive learning framework: 1) Firstly, we aggregate multi-grained features from CLIP (global semantics) and DINO (local spatial details) under contrastive language guidance. A proxy task comparing close-distant image patches is designed to enforce depth-aware feature alignment using text prompts; 2) Next, building on the coarse features, we integrate camera pose information and pixel-wise language alignment to refine depth predictions. This module seamlessly integrates with existing self-supervised MDE pipelines (e.g., Monodepth2, ManyDepth) as a plug-and-play depth encoder, enhancing continuous depth estimation. By aggregating CLIP's semantic context and DINO's spatial details through language guidance, our method effectively addresses feature granularity mismatches. Extensive experiments on the KITTI benchmark demonstrate that our method significantly outperforms SOTA methods across all metrics, which also indeed benefits downstream tasks like BEV perception. Code is available at https://github.com/Zhangwenyao1/Hybrid-depth.
Adaptive Data Exploitation in Deep Reinforcement LearningMingqi Yuan, Bo Li, Xin Jin et al.
We introduce ADEPT: Adaptive Data ExPloiTation, a simple yet powerful framework to enhance the **data efficiency** and **generalization** in deep reinforcement learning (RL). Specifically, ADEPT adaptively manages the use of sampled data across different learning stages via multi-armed bandit (MAB) algorithms, optimizing data utilization while mitigating overfitting. Moreover, ADEPT can significantly reduce the computational overhead and accelerate a wide range of RL algorithms. We test ADEPT on benchmarks including Procgen, MiniGrid, and PyBullet. Extensive simulation demonstrates that ADEPT can achieve superior performance with remarkable computational efficiency, offering a practical solution to data-efficient RL. Our code is available at https://github.com/yuanmingqi/ADEPT.
1.8LGSep 8, 2022
A Nonparametric Contextual Bandit with Arm-level Eligibility Control for Customer Service RoutingRuofeng Wen, Wenjun Zeng, Yi Liu
Amazon Customer Service provides real-time support for millions of customer contacts every year. While bot-resolver helps automate some traffic, we still see high demand for human agents, also called subject matter experts (SMEs). Customers outreach with questions in different domains (return policy, device troubleshooting, etc.). Depending on their training, not all SMEs are eligible to handle all contacts. Routing contacts to eligible SMEs turns out to be a non-trivial problem because SMEs' domain eligibility is subject to training quality and can change over time. To optimally recommend SMEs while simultaneously learning the true eligibility status, we propose to formulate the routing problem with a nonparametric contextual bandit algorithm (K-Boot) plus an eligibility control (EC) algorithm. K-Boot models reward with a kernel smoother on similar past samples selected by $k$-NN, and Bootstrap Thompson Sampling for exploration. EC filters arms (SMEs) by the initially system-claimed eligibility and dynamically validates the reliability of this information. The proposed K-Boot is a general bandit algorithm, and EC is applicable to other bandits. Our simulation studies show that K-Boot performs on par with state-of-the-art Bandit models, and EC boosts K-Boot performance when stochastic eligibility signal exists.
32.1CVDec 6, 2024
UniScene: Unified Occupancy-centric Driving Scene GenerationBohan Li, Jiazhe Guo, Hongsi Liu et al.
Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data forms required for diverse downstream tasks but also struggles to model the direct layout-to-data distribution. In this paper, we introduce UniScene, the first unified framework for generating three key data forms - semantic occupancy, video, and LiDAR - in driving scenes. UniScene employs a progressive generation process that decomposes the complex task of scene generation into two hierarchical steps: (a) first generating semantic occupancy from a customized scene layout as a meta scene representation rich in both semantic and geometric information, and then (b) conditioned on occupancy, generating video and LiDAR data, respectively, with two novel transfer strategies of Gaussian-based Joint Rendering and Prior-guided Sparse Modeling. This occupancy-centric approach reduces the generation burden, especially for intricate scenes, while providing detailed intermediate representations for the subsequent generation stages. Extensive experiments demonstrate that UniScene outperforms previous SOTAs in the occupancy, video, and LiDAR generation, which also indeed benefits downstream driving tasks. Project page: https://arlo0o.github.io/uniscene/
17.4CVMar 11, 2025
Disentangled World Models: Learning to Transfer Semantic Knowledge from Distracting Videos for Reinforcement LearningQi Wang, Zhipeng Zhang, Baao Xie et al.
Training visual reinforcement learning (RL) in practical scenarios presents a significant challenge, $\textit{i.e.,}$ RL agents suffer from low sample efficiency in environments with variations. While various approaches have attempted to alleviate this issue by disentangled representation learning, these methods usually start learning from scratch without prior knowledge of the world. This paper, in contrast, tries to learn and understand underlying semantic variations from distracting videos via offline-to-online latent distillation and flexible disentanglement constraints. To enable effective cross-domain semantic knowledge transfer, we introduce an interpretable model-based RL framework, dubbed Disentangled World Models (DisWM). Specifically, we pretrain the action-free video prediction model offline with disentanglement regularization to extract semantic knowledge from distracting videos. The disentanglement capability of the pretrained model is then transferred to the world model through latent distillation. For finetuning in the online environment, we exploit the knowledge from the pretrained model and introduce a disentanglement constraint to the world model. During the adaptation phase, the incorporation of actions and rewards from online environment interactions enriches the diversity of the data, which in turn strengthens the disentangled representation learning. Experimental results validate the superiority of our approach on various benchmarks.
9.6CVDec 15, 2024
OccScene: Semantic Occupancy-based Cross-task Mutual Learning for 3D Scene GenerationBohan Li, Xin Jin, Jianan Wang et al.
Recent diffusion models have demonstrated remarkable performance in both 3D scene generation and perception tasks. Nevertheless, existing methods typically separate these two processes, acting as a data augmenter to generate synthetic data for downstream perception tasks. In this work, we propose OccScene, a novel mutual learning paradigm that integrates fine-grained 3D perception and high-quality generation in a unified framework, achieving a cross-task win-win effect. OccScene generates new and consistent 3D realistic scenes only depending on text prompts, guided with semantic occupancy in a joint-training diffusion framework. To align the occupancy with the diffusion latent, a Mamba-based Dual Alignment module is introduced to incorporate fine-grained semantics and geometry as perception priors. Within OccScene, the perception module can be effectively improved with customized and diverse generated scenes, while the perception priors in return enhance the generation performance for mutual benefits. Extensive experiments show that OccScene achieves realistic 3D scene generation in broad indoor and outdoor scenarios, while concurrently boosting the perception models to achieve substantial performance improvements in the 3D perception task of semantic occupancy prediction.
2.0CVDec 24, 2024
Semantics Disentanglement and Composition for Versatile Codec toward both Human-eye Perception and Machine Vision TaskJinming Liu, Yuntao Wei, Junyan Lin et al.
While learned image compression methods have achieved impressive results in either human visual perception or machine vision tasks, they are often specialized only for one domain. This drawback limits their versatility and generalizability across scenarios and also requires retraining to adapt to new applications-a process that adds significant complexity and cost in real-world scenarios. In this study, we introduce an innovative semantics DISentanglement and COmposition VERsatile codec (DISCOVER) to simultaneously enhance human-eye perception and machine vision tasks. The approach derives a set of labels per task through multimodal large models, which grounding models are then applied for precise localization, enabling a comprehensive understanding and disentanglement of image components at the encoder side. At the decoding stage, a comprehensive reconstruction of the image is achieved by leveraging these encoded components alongside priors from generative models, thereby optimizing performance for both human visual perception and machine-based analytical tasks. Extensive experimental evaluations substantiate the robustness and effectiveness of DISCOVER, demonstrating superior performance in fulfilling the dual objectives of human and machine vision requirements.
1.6LGJul 1, 2021
Markov Decision Process modeled with Bandits for Sequential Decision Making in Linear-flowWenjun Zeng, Yi Liu
For marketing, we sometimes need to recommend content for multiple pages in sequence. Different from general sequential decision making process, the use cases have a simpler flow where customers per seeing recommended content on each page can only return feedback as moving forward in the process or dropping from it until a termination state. We refer to this type of problems as sequential decision making in linear--flow. We propose to formulate the problem as an MDP with Bandits where Bandits are employed to model the transition probability matrix. At recommendation time, we use Thompson sampling (TS) to sample the transition probabilities and allocate the best series of actions with analytical solution through exact dynamic programming. The way that we formulate the problem allows us to leverage TS's efficiency in balancing exploration and exploitation and Bandit's convenience in modeling actions' incompatibility. In the simulation study, we observe the proposed MDP with Bandits algorithm outperforms Q-learning with $ε$-greedy and decreasing $ε$, independent Bandits, and interaction Bandits. We also find the proposed algorithm's performance is the most robust to changes in the across-page interdependence strength.