Youngsik Yun

CV
h-index4
5papers
149citations
Novelty51%
AI Score37

5 Papers

12.6CVOct 20, 2023Code
Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos

Seoha Kim, Jeongmin Bae, Youngsik Yun et al.

Recent advancements in 4D scene reconstruction using neural radiance fields (NeRF) have demonstrated the ability to represent dynamic scenes from multi-view videos. However, they fail to reconstruct the dynamic scenes and struggle to fit even the training views in unsynchronized settings. It happens because they employ a single latent embedding for a frame while the multi-view images at the same frame were actually captured at different moments. To address this limitation, we introduce time offsets for individual unsynchronized videos and jointly optimize the offsets with NeRF. By design, our method is applicable for various baselines and improves them with large margins. Furthermore, finding the offsets naturally works as synchronizing the videos without manual effort. Experiments are conducted on the common Plenoptic Video Dataset and a newly built Unsynchronized Dynamic Blender Dataset to verify the performance of our method. Project page: https://seoha-kim.github.io/sync-nerf

12.1CVAug 14, 2024
Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space

Hyunjee Lee, Youngsik Yun, Jeongmin Bae et al.

Understanding the 3D semantics of a scene is a fundamental problem for various scenarios such as embodied agents. While NeRFs and 3DGS excel at novel-view synthesis, previous methods for understanding their semantics have been limited to incomplete 3D understanding: their segmentation results are rendered as 2D masks that do not represent the entire 3D space. To address this limitation, we redefine the problem to segment the 3D volume and propose the following methods for better 3D understanding. We directly supervise the 3D points to train the language embedding field, unlike previous methods that anchor supervision at 2D pixels. We transfer the learned language field to 3DGS, achieving the first real-time rendering speed without sacrificing training time or accuracy. Lastly, we introduce a 3D querying and evaluation protocol for assessing the reconstructed geometry and semantics together. Code, checkpoints, and annotations are available at the project page.

32.6CVApr 4, 2024
Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting

Jeongmin Bae, Seoha Kim, Youngsik Yun et al.

As 3D Gaussian Splatting (3DGS) provides fast and high-quality novel view synthesis, it is a natural extension to deform a canonical 3DGS to multiple frames for representing a dynamic scene. However, previous works fail to accurately reconstruct complex dynamic scenes. We attribute the failure to the design of the deformation field, which is built as a coordinate-based function. This approach is problematic because 3DGS is a mixture of multiple fields centered at the Gaussians, not just a single coordinate-based framework. To resolve this problem, we define the deformation as a function of per-Gaussian embeddings and temporal embeddings. Moreover, we decompose deformations as coarse and fine deformations to model slow and fast movements, respectively. Also, we introduce a local smoothness regularization for per-Gaussian embedding to improve the details in dynamic regions. Project page: https://jeongminb.github.io/e-d3dgs/

23.3CVFeb 24, 2025
Culture-TRIP: Culturally-Aware Text-to-Image Generation with Iterative Prompt Refinement

Suchae Jeong, Inseong Choi, Youngsik Yun et al.

Text-to-Image models, including Stable Diffusion, have significantly improved in generating images that are highly semantically aligned with the given prompts. However, existing models may fail to produce appropriate images for the cultural concepts or objects that are not well known or underrepresented in western cultures, such as `hangari' (Korean utensil). In this paper, we propose a novel approach, Culturally-Aware Text-to-Image Generation with Iterative Prompt Refinement (Culture-TRIP), which refines the prompt in order to improve the alignment of the image with such culture nouns in text-to-image models. Our approach (1) retrieves cultural contexts and visual details related to the culture nouns in the prompt and (2) iteratively refines and evaluates the prompt based on a set of cultural criteria and large language models. The refinement process utilizes the information retrieved from Wikipedia and the Web. Our user survey, conducted with 66 participants from eight different countries demonstrates that our proposed approach enhances the alignment between the images and the prompts. In particular, C-TRIP demonstrates improved alignment between the generated images and underrepresented culture nouns. Resource can be found at https://shane3606.github.io/Culture-TRIP.

10.2CVMay 2, 2025
Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting

Youngsik Yun, Jeongmin Bae, Hyunseung Son et al.

Online reconstruction of dynamic scenes is significant as it enables learning scenes from live-streaming video inputs, while existing offline dynamic reconstruction methods rely on recorded video inputs. However, previous online reconstruction approaches have primarily focused on efficiency and rendering quality, overlooking the temporal consistency of their results, which often contain noticeable artifacts in static regions. This paper identifies that errors such as noise in real-world recordings affect temporal inconsistency in online reconstruction. We propose a method that enhances temporal consistency in online reconstruction from observations with temporal inconsistency which is inevitable in cameras. We show that our method restores the ideal observation by subtracting the learned error. We demonstrate that applying our method to various baselines significantly enhances both temporal consistency and rendering quality across datasets. Code, video results, and checkpoints are available at https://bbangsik13.github.io/OR2.