Adrián Martín

CV
h-index14
5papers
18citations
Novelty54%
AI Score40

5 Papers

4.4CVMay 16
Visual Timelines of Police Encounters in Body-Worn Camera Footage: Operational Context and Activity Cataloging for Training and Analysis in OpenBWC

Angela Srbinovska, Christopher Homan, Adrian Martin et al.

Law enforcement agencies are accumulating vast amounts of body-worn camera (BWC) footage. However, this remains operationally opaque. That is, analysts and trainers still have to invest considerable time watching full-length videos to pinpoint the start of key encounters and identify the points where activity shifts to something more physically intense. We present an approach to process BWC video into a time-aligned sequence of fixed-length 10-second windows, processed and labeled using a privacy-conscious protocol. Each window is labeled with two dimensions of information: (i) the operational context of the window and (ii) the level of motion intensity within the window, with low-evidence labels for windows for which insufficient evidence exists due to darkness, blur or occlusion. We train models to classify windows based on these two axes using frames sampled from each window encoded using CLIP model and aggregated into a window-level representation. We extract dense optical flow statistics for each window to capture motion intensity. On test windows the best context model achieves 78.75% accuracy, and the best-accuracy activity model achieves 88.33%. We also included integrity audits to show the results and how the visual timeline representations support faster incident review and make the officer training workflow more practical.

4.4LGJun 1, 2021
Learning Football Body-Orientation as a Matter of Classification

Adrià Arbués-Sangüesa, Adrián Martín, Paulino Granero et al.

Orientation is a crucial skill for football players that becomes a differential factor in a large set of events, especially the ones involving passes. However, existing orientation estimation methods, which are based on computer-vision techniques, still have a lot of room for improvement. To the best of our knowledge, this article presents the first deep learning model for estimating orientation directly from video footage. By approaching this challenge as a classification problem where classes correspond to orientation bins, and by introducing a cyclic loss function, a well-known convolutional network is refined to provide player orientation data. The model is trained by using ground-truth orientation data obtained from wearable EPTS devices, which are individually compensated with respect to the perceived orientation in the current frame. The obtained results outperform previous methods; in particular, the absolute median error is less than 12 degrees per player. An ablation study is included in order to show the potential generalization to any kind of football video footage.

1.8CVDec 3, 2019
Visual Illusions Also Deceive Convolutional Neural Networks: Analysis and Implications

A. Gomez-Villa, A. Martín, J. Vazquez-Corral et al.

Visual illusions allow researchers to devise and test new models of visual perception. Here we show that artificial neural networks trained for basic visual tasks in natural images are deceived by brightness and color illusions, having a response that is qualitatively very similar to the human achromatic and chromatic contrast sensitivity functions, and consistent with natural image statistics. We also show that, while these artificial networks are deceived by illusions, their response might be significantly different to that of humans. Our results suggest that low-level illusions appear in any system that has to perform basic visual tasks in natural environments, in line with error minimization explanations of visual function, and they also imply a word of caution on using artificial networks to study human vision, as previously suggested in other contexts in the vision science literature.

3.4CVNov 21, 2019
Synthesizing Visual Illusions Using Generative Adversarial Networks

Alexander Gomez-Villa, Adrian Martín, Javier Vazquez-Corral et al.

Visual illusions are a very useful tool for vision scientists, because they allow them to better probe the limits, thresholds and errors of the visual system. In this work we introduce the first ever framework to generate novel visual illusions with an artificial neural network (ANN). It takes the form of a generative adversarial network, with a generator of visual illusion candidates and two discriminator modules, one for the inducer background and another that decides whether or not the candidate is indeed an illusion. The generality of the model is exemplified by synthesizing illusions of different types, and validated with psychophysical experiments that corroborate that the outputs of our ANN are indeed visual illusions to human observers. Apart from synthesizing new visual illusions, which may help vision researchers, the proposed model has the potential to open new ways to study the similarities and differences between ANN and human visual perception.

2.5CVNov 26, 2018
Convolutional Neural Networks Deceived by Visual Illusions

Alexander Gomez-Villa, Adrián Martín, Javier Vazquez-Corral et al.

Visual illusions teach us that what we see is not always what it is represented in the physical world. Its special nature make them a fascinating tool to test and validate any new vision model proposed. In general, current vision models are based on the concatenation of linear convolutions and non-linear operations. In this paper we get inspiration from the similarity of this structure with the operations present in Convolutional Neural Networks (CNNs). This motivated us to study if CNNs trained for low-level visual tasks are deceived by visual illusions. In particular, we show that CNNs trained for image denoising, image deblurring, and computational color constancy are able to replicate the human response to visual illusions, and that the extent of this replication varies with respect to variation in architecture and spatial pattern size. We believe that this CNNs behaviour appears as a by-product of the training for the low level vision tasks of denoising, color constancy or deblurring. Our work opens a new bridge between human perception and CNNs: in order to obtain CNNs that better replicate human behaviour, we may need to start aiming for them to better replicate visual illusions.