Dong Chen

CV
h-index8
5papers
938citations
Novelty53%
AI Score41

5 Papers

24.0CVJul 9, 2024
RodinHD: High-Fidelity 3D Avatar Generation with Diffusion Models

Bowen Zhang, Yiji Cheng, Chunyu Wang et al.

We present RodinHD, which can generate high-fidelity 3D avatars from a portrait image. Existing methods fail to capture intricate details such as hairstyles which we tackle in this paper. We first identify an overlooked problem of catastrophic forgetting that arises when fitting triplanes sequentially on many avatars, caused by the MLP decoder sharing scheme. To overcome this issue, we raise a novel data scheduling strategy and a weight consolidation regularization term, which improves the decoder's capability of rendering sharper details. Additionally, we optimize the guiding effect of the portrait image by computing a finer-grained hierarchical representation that captures rich 2D texture cues, and injecting them to the 3D diffusion model at multiple layers via cross-attention. When trained on 46K avatars with a noise schedule optimized for triplanes, the resulting model can generate 3D avatars with notably better details than previous methods and can generalize to in-the-wild portrait input.

3.7CVJul 16, 2024Code
DepGAN: Leveraging Depth Maps for Handling Occlusions and Transparency in Image Composition

Amr Ghoneim, Jiju Poovvancheri, Yasushi Akiyama et al.

Image composition is a complex task which requires a lot of information about the scene for an accurate and realistic composition, such as perspective, lighting, shadows, occlusions, and object interactions. Previous methods have predominantly used 2D information for image composition, neglecting the potentials of 3D spatial information. In this work, we propose DepGAN, a Generative Adversarial Network that utilizes depth maps and alpha channels to rectify inaccurate occlusions and enhance transparency effects in image composition. Central to our network is a novel loss function called Depth Aware Loss which quantifies the pixel wise depth difference to accurately delineate occlusion boundaries while compositing objects at different depth levels. Furthermore, we enhance our network's learning process by utilizing opacity data, enabling it to effectively manage compositions involving transparent and semi-transparent objects. We tested our model against state-of-the-art image composition GANs on benchmark (both real and synthetic) datasets. The results reveal that DepGAN significantly outperforms existing methods in terms of accuracy of object placement semantics, transparency and occlusion handling, both visually and quantitatively. Our code is available at https://amrtsg.github.io/DepGAN/.

52.4CVDec 2, 2024Code
Structured 3D Latents for Scalable and Versatile 3D Generation

Jianfeng Xiang, Zelong Lv, Sicheng Xu et al.

We introduce a novel 3D generation method for versatile and high-quality 3D asset creation. The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a sparsely-populated 3D grid with dense multiview visual features extracted from a powerful vision foundation model, comprehensively capturing both structural (geometry) and textural (appearance) information while maintaining flexibility during decoding. We employ rectified flow transformers tailored for SLAT as our 3D generation models and train models with up to 2 billion parameters on a large 3D asset dataset of 500K diverse objects. Our model generates high-quality results with text or image conditions, significantly surpassing existing methods, including recent ones at similar scales. We showcase flexible output format selection and local 3D editing capabilities which were not offered by previous models. Code, model, and data will be released.

27.5MAOct 19, 2020Code
SMARTS: Scalable Multi-Agent Reinforcement Learning Training School for Autonomous Driving

Ming Zhou, Jun Luo, Julian Villella et al.

Multi-agent interaction is a fundamental aspect of autonomous driving in the real world. Despite more than a decade of research and development, the problem of how to competently interact with diverse road users in diverse scenarios remains largely unsolved. Learning methods have much to offer towards solving this problem. But they require a realistic multi-agent simulator that generates diverse and competent driving interactions. To meet this need, we develop a dedicated simulation platform called SMARTS (Scalable Multi-Agent RL Training School). SMARTS supports the training, accumulation, and use of diverse behavior models of road users. These are in turn used to create increasingly more realistic and diverse interactions that enable deeper and broader research on multi-agent interaction. In this paper, we describe the design goals of SMARTS, explain its basic architecture and its key features, and illustrate its use through concrete multi-agent experiments on interactive scenarios. We open-source the SMARTS platform and the associated benchmark tasks and evaluation metrics to encourage and empower research on multi-agent learning for autonomous driving. Our code is available at https://github.com/huawei-noah/SMARTS.

4.2CVFeb 21, 2020
Online Semantic Exploration of Indoor Maps

Ziyuan Liu, Dong Chen, Georg von Wichert

In this paper we propose a method to extract an abstracted floor plan from typical grid maps using Bayesian reasoning. The result of this procedure is a probabilistic generative model of the environment defined over abstract concepts. It is well suited for higher-level reasoning and communication purposes. We demonstrate the effectiveness of the approach through real-world experiments.