Li Yang

CV
h-index8
3papers
148citations
Novelty53%
AI Score30

3 Papers

5.5IRSep 26, 2024
Minimizing Live Experiments in Recommender Systems: User Simulation to Evaluate Preference Elicitation Policies

Chih-Wei Hsu, Martin Mladenov, Ofer Meshi et al.

Evaluation of policies in recommender systems typically involves A/B testing using live experiments on real users to assess a new policy's impact on relevant metrics. This ``gold standard'' comes at a high cost, however, in terms of cycle time, user cost, and potential user retention. In developing policies for ``onboarding'' new users, these costs can be especially problematic, since on-boarding occurs only once. In this work, we describe a simulation methodology used to augment (and reduce) the use of live experiments. We illustrate its deployment for the evaluation of ``preference elicitation'' algorithms used to onboard new users of the YouTube Music platform. By developing counterfactually robust user behavior models, and a simulation service that couples such models with production infrastructure, we are able to test new algorithms in a way that reliably predicts their performance on key metrics when deployed live. We describe our domain, our simulation models and platform, results of experiments and deployment, and suggest future steps needed to further realistic simulation as a powerful complement to live experiments.

10.4HCOct 14, 2021
Creating User Interface Mock-ups from High-Level Text Descriptions with Deep-Learning Models

Forrest Huang, Gang Li, Xin Zhou et al.

The design process of user interfaces (UIs) often begins with articulating high-level design goals. Translating these high-level design goals into concrete design mock-ups, however, requires extensive effort and UI design expertise. To facilitate this process for app designers and developers, we introduce three deep-learning techniques to create low-fidelity UI mock-ups from a natural language phrase that describes the high-level design goal (e.g. "pop up displaying an image and other options"). In particular, we contribute two retrieval-based methods and one generative method, as well as pre-processing and post-processing techniques to ensure the quality of the created UI mock-ups. We quantitatively and qualitatively compare and contrast each method's ability in suggesting coherent, diverse and relevant UI design mock-ups. We further evaluate these methods with 15 professional UI designers and practitioners to understand each method's advantages and disadvantages. The designers responded positively to the potential of these methods for assisting the design process.

22.2CVNov 27, 2018
You Look Twice: GaterNet for Dynamic Filter Selection in CNNs

Zhourong Chen, Yang Li, Samy Bengio et al.

The concept of conditional computation for deep nets has been proposed previously to improve model performance by selectively using only parts of the model conditioned on the sample it is processing. In this paper, we investigate input-dependent dynamic filter selection in deep convolutional neural networks (CNNs). The problem is interesting because the idea of forcing different parts of the model to learn from different types of samples may help us acquire better filters in CNNs, improve the model generalization performance and potentially increase the interpretability of model behavior. We propose a novel yet simple framework called GaterNet, which involves a backbone and a gater network. The backbone network is a regular CNN that performs the major computation needed for making a prediction, while a global gater network is introduced to generate binary gates for selectively activating filters in the backbone network based on each input. Extensive experiments on CIFAR and ImageNet datasets show that our models consistently outperform the original models with a large margin. On CIFAR-10, our model also improves upon state-of-the-art results.