Andreea Dogaru

CV
h-index41
5papers
74citations
Novelty46%
AI Score29

5 Papers

CVSep 30, 2022
Sphere-Guided Training of Neural Implicit Surfaces

Andreea Dogaru, Andrei Timotei Ardelean, Savva Ignatyev et al. · eth-zurich

In recent years, neural distance functions trained via volumetric ray marching have been widely adopted for multi-view 3D reconstruction. These methods, however, apply the ray marching procedure for the entire scene volume, leading to reduced sampling efficiency and, as a result, lower reconstruction quality in the areas of high-frequency details. In this work, we address this problem via joint training of the implicit function and our new coarse sphere-based surface reconstruction. We use the coarse representation to efficiently exclude the empty volume of the scene from the volumetric ray marching procedure without additional forward passes of the neural surface network, which leads to an increased fidelity of the reconstructions compared to the base systems. We evaluate our approach by incorporating it into the training procedures of several implicit surface modeling methods and observe uniform improvements across both synthetic and real-world datasets. Our codebase can be accessed via the project page: https://andreeadogaru.github.io/SphereGuided

CVJun 9, 2023
Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction

Vanessa Sklyarova, Jenya Chelishev, Andreea Dogaru et al. · eth-zurich

Generating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved impressive results for body and facial regions, realistic hair modeling still remains challenging due to its high mechanical complexity. This work proposes an approach capable of accurate hair geometry reconstruction at a strand level from a monocular video or multi-view images captured in uncontrolled lighting conditions. Our method has two stages, with the first stage performing joint reconstruction of coarse hair and bust shapes and hair orientation using implicit volumetric representations. The second stage then estimates a strand-level hair reconstruction by reconciling in a single optimization process the coarse volumetric constraints with hair strand and hairstyle priors learned from the synthetic data. To further increase the reconstruction fidelity, we incorporate image-based losses into the fitting process using a new differentiable renderer. The combined system, named Neural Haircut, achieves high realism and personalization of the reconstructed hairstyles.

CVApr 1, 2024
AMOR: Ambiguous Authorship Order

Maximilian Weiherer, Andreea Dogaru, Shreya Kapoor et al.

As we all know, writing scientific papers together with our beloved colleagues is a truly remarkable experience (partially): endless discussions about the same useless paragraph over and over again, followed by long days and long nights -- both at the same time. What a wonderful ride it is! What a beautiful life we have. But wait, there's one tiny little problem that utterly shatters the peace, turning even renowned scientists into bloodthirsty monsters: author order. The reason is that, contrary to widespread opinion, it's not the font size that matters, but the way things are ordered. Of course, this is a fairly well-known fact among scientists all across the planet (and beyond) and explains clearly why we regularly have to read about yet another escalated paper submission in local police reports. In this paper, we take an important step backwards to tackle this issue by solving the so-called author ordering problem (AOP) once and for all. Specifically, we propose AMOR, a system that replaces silly constructs like co-first or co-middle authorship with a simple yet easy probabilistic approach based on random shuffling of the author list at viewing time. In addition to AOP, we also solve the ambiguous author ordering citation problem} (AAOCP) on the fly. Stop author violence, be human.

CVDec 15, 2023
RANRAC: Robust Neural Scene Representations via Random Ray Consensus

Benno Buschmann, Andreea Dogaru, Elmar Eisemann et al.

Learning-based scene representations such as neural radiance fields or light field networks, that rely on fitting a scene model to image observations, commonly encounter challenges in the presence of inconsistencies within the images caused by occlusions, inaccurately estimated camera parameters or effects like lens flare. To address this challenge, we introduce RANdom RAy Consensus (RANRAC), an efficient approach to eliminate the effect of inconsistent data, thereby taking inspiration from classical RANSAC based outlier detection for model fitting. In contrast to the down-weighting of the effect of outliers based on robust loss formulations, our approach reliably detects and excludes inconsistent perspectives, resulting in clean images without floating artifacts. For this purpose, we formulate a fuzzy adaption of the RANSAC paradigm, enabling its application to large scale models. We interpret the minimal number of samples to determine the model parameters as a tunable hyperparameter, investigate the generation of hypotheses with data-driven models, and analyze the validation of hypotheses in noisy environments. We demonstrate the compatibility and potential of our solution for both photo-realistic robust multi-view reconstruction from real-world images based on neural radiance fields and for single-shot reconstruction based on light-field networks. In particular, the results indicate significant improvements compared to state-of-the-art robust methods for novel-view synthesis on both synthetic and captured scenes with various inconsistencies including occlusions, noisy camera pose estimates, and unfocused perspectives. The results further indicate significant improvements for single-shot reconstruction from occluded images. Project Page: https://bennobuschmann.com/ranrac/

CVOct 25, 2024
ArCSEM: Artistic Colorization of SEM Images via Gaussian Splatting

Takuma Nishimura, Andreea Dogaru, Martin Oeggerli et al.

Scanning Electron Microscopes (SEMs) are widely renowned for their ability to analyze the surface structures of microscopic objects, offering the capability to capture highly detailed, yet only grayscale, images. To create more expressive and realistic illustrations, these images are typically manually colorized by an artist with the support of image editing software. This task becomes highly laborious when multiple images of a scanned object require colorization. We propose facilitating this process by using the underlying 3D structure of the microscopic scene to propagate the color information to all the captured images, from as little as one colorized view. We explore several scene representation techniques and achieve high-quality colorized novel view synthesis of a SEM scene. In contrast to prior work, there is no manual intervention or labelling involved in obtaining the 3D representation. This enables an artist to color a single or few views of a sequence and automatically retrieve a fully colored scene or video. Project page: https://ronly2460.github.io/ArCSEM